colorjs.io
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Let’s get serious about color
50 lines (44 loc) • 1.43 kB
JavaScript
import RGBColorSpace from "../rgbspace.js";
import REC2020Linear from "./rec2020-linear.js";
// FIXME see https://github.com/LeaVerou/color.js/issues/190
const a = 0.17883277;
const b = 0.28466892; // 1 - (4 * a)
const c = 0.55991073; // 0.5 - a * Math.log(4 *a)
const scale = 3.7743; // Place 18% grey at HLG 0.38, so media white at 0.75
export default new RGBColorSpace({
id: "rec2100hlg",
cssId: "rec2100-hlg",
name: "REC.2100-HLG",
referred: "scene",
base: REC2020Linear,
toBase (RGB) {
// given HLG encoded component in range [0, 1]
// return media-white relative linear-light
return RGB.map(function (val) {
// first the HLG EOTF
// ITU-R BT.2390-10 p.30 section
// 6.3 The hybrid log-gamma electro-optical transfer function (EOTF)
// Then scale by 3 so media white is 1.0
if (val <= 0.5) {
return (val ** 2) / 3 * scale;
}
return ((Math.exp((val - c) / a) + b) / 12) * scale;
});
},
fromBase (RGB) {
// given media-white relative linear-light
// where diffuse white is 1.0,
// return HLG encoded component in range [0, 1]
return RGB.map(function (val) {
// first scale to put linear-light media white at 1/3
val /= scale;
// now the HLG OETF
// ITU-R BT.2390-10 p.23
// 6.1 The hybrid log-gamma opto-electronic transfer function (OETF)
if (val <= 1 / 12) {
return Math.sqrt(3 * val);
}
return a * Math.log(12 * val - b) + c;
});
},
});