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colorizr

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import { LAB_TO_LMS, LSM_TO_RGB, MESSAGES, PRECISION, SRGB_TO_P3 } from '~/modules/constants'; import { invariant } from '~/modules/invariant'; import { round } from '~/modules/utils'; import { isNumber, isString } from '~/modules/validators'; import { oklch2oklab } from '~/converters'; import parseCSS from '~/parse-css'; import { ColorTuple, LCH } from '~/types'; function multiplyMatrix(matrix: number[][], vector: ColorTuple): ColorTuple { return [ matrix[0][0] * vector[0] + matrix[0][1] * vector[1] + matrix[0][2] * vector[2], matrix[1][0] * vector[0] + matrix[1][1] * vector[1] + matrix[1][2] * vector[2], matrix[2][0] * vector[0] + matrix[2][1] * vector[1] + matrix[2][2] * vector[2], ]; } function isInP3Gamut(color: ColorTuple): boolean { const epsilon = 0.000001; return color.every(component => component >= 0 - epsilon && component <= 1 + epsilon); } function oklabToLinearSRGB(L: number, a: number, b: number): ColorTuple { const l = (L + LAB_TO_LMS.l[0] * a + LAB_TO_LMS.l[1] * b) ** 3; const m = (L + LAB_TO_LMS.m[0] * a + LAB_TO_LMS.m[1] * b) ** 3; const s = (L + LAB_TO_LMS.s[0] * a + LAB_TO_LMS.s[1] * b) ** 3; return [ LSM_TO_RGB.r[0] * l + LSM_TO_RGB.r[1] * m + LSM_TO_RGB.r[2] * s, LSM_TO_RGB.g[0] * l + LSM_TO_RGB.g[1] * m + LSM_TO_RGB.g[2] * s, LSM_TO_RGB.b[0] * l + LSM_TO_RGB.b[1] * m + LSM_TO_RGB.b[2] * s, ]; } function oklabToLinearP3(L: number, a: number, b: number): ColorTuple { const srgb = oklabToLinearSRGB(L, a, b); return multiplyMatrix(SRGB_TO_P3, srgb); } /** * Get the maximum chroma for a given lightness and hue in the OkLCH color space */ export function getOkLCHMaxChroma(input: string | LCH, precision = PRECISION): number { const { l, h } = isString(input) ? parseCSS(input, 'oklch') : input; invariant(isNumber(l) && l >= 0 && l <= 1, MESSAGES.lightnessRange); invariant(isNumber(h) && h >= 0 && h <= 360, MESSAGES.hueRange); // Binary search parameters const epsilon = 0.000001; let low = 0; let high = 0.5; // Increased max theoretical chroma while (high - low > epsilon) { const mid = (low + high) / 2; const { l: L, a, b } = oklch2oklab({ l, c: mid, h }, 16); const p3Color = oklabToLinearP3(L, a, b); if (isInP3Gamut(p3Color)) { low = mid; } else { high = mid; } } return round(low, precision); } /** * Get a OkLCH color in the P3 color space. */ export function getP3Color(input: string | LCH): string { const lch = isString(input) ? parseCSS(input, 'oklch') : input; return `oklch(${lch.l} ${getOkLCHMaxChroma(lch)} ${lch.h})`; }