UNPKG

color-hash

Version:

Generate color based on the given string (using HSL color space and SHA256).

549 lines (546 loc) 17.7 kB
// deno-fmt-ignore-file // deno-lint-ignore-file // This code was bundled using `deno bundle` and it's not recommended to edit it manually const BKDRHash = function(str) { var seed = 131; var seed2 = 137; var hash = 0; str += 'x'; var MAX_SAFE_INTEGER = Math.floor(9007199254740991 / seed2); for(let i = 0; i < str.length; i++){ if (hash > MAX_SAFE_INTEGER) { hash = Math.floor(hash / seed2); } hash = hash * seed + str.charCodeAt(i); } return hash; }; const HEX_CHARS = "0123456789abcdef".split(""); const EXTRA = [ -2147483648, 8388608, 32768, 128 ]; const SHIFT = [ 24, 16, 8, 0 ]; const K = [ 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 ]; const blocks = []; class Sha256 { #block; #blocks; #bytes; #finalized; #first; #h0; #h1; #h2; #h3; #h4; #h5; #h6; #h7; #hashed; #hBytes; #is224; #lastByteIndex = 0; #start; constructor(is224 = false, sharedMemory = false){ this.init(is224, sharedMemory); } init(is224, sharedMemory) { if (sharedMemory) { blocks[0] = blocks[16] = blocks[1] = blocks[2] = blocks[3] = blocks[4] = blocks[5] = blocks[6] = blocks[7] = blocks[8] = blocks[9] = blocks[10] = blocks[11] = blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0; this.#blocks = blocks; } else { this.#blocks = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]; } if (is224) { this.#h0 = 0xc1059ed8; this.#h1 = 0x367cd507; this.#h2 = 0x3070dd17; this.#h3 = 0xf70e5939; this.#h4 = 0xffc00b31; this.#h5 = 0x68581511; this.#h6 = 0x64f98fa7; this.#h7 = 0xbefa4fa4; } else { this.#h0 = 0x6a09e667; this.#h1 = 0xbb67ae85; this.#h2 = 0x3c6ef372; this.#h3 = 0xa54ff53a; this.#h4 = 0x510e527f; this.#h5 = 0x9b05688c; this.#h6 = 0x1f83d9ab; this.#h7 = 0x5be0cd19; } this.#block = this.#start = this.#bytes = this.#hBytes = 0; this.#finalized = this.#hashed = false; this.#first = true; this.#is224 = is224; } update(message) { if (this.#finalized) { return this; } let msg; if (message instanceof ArrayBuffer) { msg = new Uint8Array(message); } else { msg = message; } let index = 0; const length = msg.length; const blocks = this.#blocks; while(index < length){ let i; if (this.#hashed) { this.#hashed = false; blocks[0] = this.#block; blocks[16] = blocks[1] = blocks[2] = blocks[3] = blocks[4] = blocks[5] = blocks[6] = blocks[7] = blocks[8] = blocks[9] = blocks[10] = blocks[11] = blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0; } if (typeof msg !== "string") { for(i = this.#start; index < length && i < 64; ++index){ blocks[i >> 2] |= msg[index] << SHIFT[i++ & 3]; } } else { for(i = this.#start; index < length && i < 64; ++index){ let code = msg.charCodeAt(index); if (code < 0x80) { blocks[i >> 2] |= code << SHIFT[i++ & 3]; } else if (code < 0x800) { blocks[i >> 2] |= (0xc0 | code >> 6) << SHIFT[i++ & 3]; blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3]; } else if (code < 0xd800 || code >= 0xe000) { blocks[i >> 2] |= (0xe0 | code >> 12) << SHIFT[i++ & 3]; blocks[i >> 2] |= (0x80 | code >> 6 & 0x3f) << SHIFT[i++ & 3]; blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3]; } else { code = 0x10000 + ((code & 0x3ff) << 10 | msg.charCodeAt(++index) & 0x3ff); blocks[i >> 2] |= (0xf0 | code >> 18) << SHIFT[i++ & 3]; blocks[i >> 2] |= (0x80 | code >> 12 & 0x3f) << SHIFT[i++ & 3]; blocks[i >> 2] |= (0x80 | code >> 6 & 0x3f) << SHIFT[i++ & 3]; blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3]; } } } this.#lastByteIndex = i; this.#bytes += i - this.#start; if (i >= 64) { this.#block = blocks[16]; this.#start = i - 64; this.hash(); this.#hashed = true; } else { this.#start = i; } } if (this.#bytes > 4294967295) { this.#hBytes += this.#bytes / 4294967296 << 0; this.#bytes = this.#bytes % 4294967296; } return this; } finalize() { if (this.#finalized) { return; } this.#finalized = true; const blocks = this.#blocks; const i = this.#lastByteIndex; blocks[16] = this.#block; blocks[i >> 2] |= EXTRA[i & 3]; this.#block = blocks[16]; if (i >= 56) { if (!this.#hashed) { this.hash(); } blocks[0] = this.#block; blocks[16] = blocks[1] = blocks[2] = blocks[3] = blocks[4] = blocks[5] = blocks[6] = blocks[7] = blocks[8] = blocks[9] = blocks[10] = blocks[11] = blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0; } blocks[14] = this.#hBytes << 3 | this.#bytes >>> 29; blocks[15] = this.#bytes << 3; this.hash(); } hash() { let a = this.#h0; let b = this.#h1; let c = this.#h2; let d = this.#h3; let e = this.#h4; let f = this.#h5; let g = this.#h6; let h = this.#h7; const blocks = this.#blocks; let s0; let s1; let maj; let t1; let t2; let ch; let ab; let da; let cd; let bc; for(let j = 16; j < 64; ++j){ t1 = blocks[j - 15]; s0 = (t1 >>> 7 | t1 << 25) ^ (t1 >>> 18 | t1 << 14) ^ t1 >>> 3; t1 = blocks[j - 2]; s1 = (t1 >>> 17 | t1 << 15) ^ (t1 >>> 19 | t1 << 13) ^ t1 >>> 10; blocks[j] = blocks[j - 16] + s0 + blocks[j - 7] + s1 << 0; } bc = b & c; for(let j1 = 0; j1 < 64; j1 += 4){ if (this.#first) { if (this.#is224) { ab = 300032; t1 = blocks[0] - 1413257819; h = t1 - 150054599 << 0; d = t1 + 24177077 << 0; } else { ab = 704751109; t1 = blocks[0] - 210244248; h = t1 - 1521486534 << 0; d = t1 + 143694565 << 0; } this.#first = false; } else { s0 = (a >>> 2 | a << 30) ^ (a >>> 13 | a << 19) ^ (a >>> 22 | a << 10); s1 = (e >>> 6 | e << 26) ^ (e >>> 11 | e << 21) ^ (e >>> 25 | e << 7); ab = a & b; maj = ab ^ a & c ^ bc; ch = e & f ^ ~e & g; t1 = h + s1 + ch + K[j1] + blocks[j1]; t2 = s0 + maj; h = d + t1 << 0; d = t1 + t2 << 0; } s0 = (d >>> 2 | d << 30) ^ (d >>> 13 | d << 19) ^ (d >>> 22 | d << 10); s1 = (h >>> 6 | h << 26) ^ (h >>> 11 | h << 21) ^ (h >>> 25 | h << 7); da = d & a; maj = da ^ d & b ^ ab; ch = h & e ^ ~h & f; t1 = g + s1 + ch + K[j1 + 1] + blocks[j1 + 1]; t2 = s0 + maj; g = c + t1 << 0; c = t1 + t2 << 0; s0 = (c >>> 2 | c << 30) ^ (c >>> 13 | c << 19) ^ (c >>> 22 | c << 10); s1 = (g >>> 6 | g << 26) ^ (g >>> 11 | g << 21) ^ (g >>> 25 | g << 7); cd = c & d; maj = cd ^ c & a ^ da; ch = g & h ^ ~g & e; t1 = f + s1 + ch + K[j1 + 2] + blocks[j1 + 2]; t2 = s0 + maj; f = b + t1 << 0; b = t1 + t2 << 0; s0 = (b >>> 2 | b << 30) ^ (b >>> 13 | b << 19) ^ (b >>> 22 | b << 10); s1 = (f >>> 6 | f << 26) ^ (f >>> 11 | f << 21) ^ (f >>> 25 | f << 7); bc = b & c; maj = bc ^ b & d ^ cd; ch = f & g ^ ~f & h; t1 = e + s1 + ch + K[j1 + 3] + blocks[j1 + 3]; t2 = s0 + maj; e = a + t1 << 0; a = t1 + t2 << 0; } this.#h0 = this.#h0 + a << 0; this.#h1 = this.#h1 + b << 0; this.#h2 = this.#h2 + c << 0; this.#h3 = this.#h3 + d << 0; this.#h4 = this.#h4 + e << 0; this.#h5 = this.#h5 + f << 0; this.#h6 = this.#h6 + g << 0; this.#h7 = this.#h7 + h << 0; } hex() { this.finalize(); const h0 = this.#h0; const h1 = this.#h1; const h2 = this.#h2; const h3 = this.#h3; const h4 = this.#h4; const h5 = this.#h5; const h6 = this.#h6; const h7 = this.#h7; let hex = HEX_CHARS[h0 >> 28 & 0x0f] + HEX_CHARS[h0 >> 24 & 0x0f] + HEX_CHARS[h0 >> 20 & 0x0f] + HEX_CHARS[h0 >> 16 & 0x0f] + HEX_CHARS[h0 >> 12 & 0x0f] + HEX_CHARS[h0 >> 8 & 0x0f] + HEX_CHARS[h0 >> 4 & 0x0f] + HEX_CHARS[h0 & 0x0f] + HEX_CHARS[h1 >> 28 & 0x0f] + HEX_CHARS[h1 >> 24 & 0x0f] + HEX_CHARS[h1 >> 20 & 0x0f] + HEX_CHARS[h1 >> 16 & 0x0f] + HEX_CHARS[h1 >> 12 & 0x0f] + HEX_CHARS[h1 >> 8 & 0x0f] + HEX_CHARS[h1 >> 4 & 0x0f] + HEX_CHARS[h1 & 0x0f] + HEX_CHARS[h2 >> 28 & 0x0f] + HEX_CHARS[h2 >> 24 & 0x0f] + HEX_CHARS[h2 >> 20 & 0x0f] + HEX_CHARS[h2 >> 16 & 0x0f] + HEX_CHARS[h2 >> 12 & 0x0f] + HEX_CHARS[h2 >> 8 & 0x0f] + HEX_CHARS[h2 >> 4 & 0x0f] + HEX_CHARS[h2 & 0x0f] + HEX_CHARS[h3 >> 28 & 0x0f] + HEX_CHARS[h3 >> 24 & 0x0f] + HEX_CHARS[h3 >> 20 & 0x0f] + HEX_CHARS[h3 >> 16 & 0x0f] + HEX_CHARS[h3 >> 12 & 0x0f] + HEX_CHARS[h3 >> 8 & 0x0f] + HEX_CHARS[h3 >> 4 & 0x0f] + HEX_CHARS[h3 & 0x0f] + HEX_CHARS[h4 >> 28 & 0x0f] + HEX_CHARS[h4 >> 24 & 0x0f] + HEX_CHARS[h4 >> 20 & 0x0f] + HEX_CHARS[h4 >> 16 & 0x0f] + HEX_CHARS[h4 >> 12 & 0x0f] + HEX_CHARS[h4 >> 8 & 0x0f] + HEX_CHARS[h4 >> 4 & 0x0f] + HEX_CHARS[h4 & 0x0f] + HEX_CHARS[h5 >> 28 & 0x0f] + HEX_CHARS[h5 >> 24 & 0x0f] + HEX_CHARS[h5 >> 20 & 0x0f] + HEX_CHARS[h5 >> 16 & 0x0f] + HEX_CHARS[h5 >> 12 & 0x0f] + HEX_CHARS[h5 >> 8 & 0x0f] + HEX_CHARS[h5 >> 4 & 0x0f] + HEX_CHARS[h5 & 0x0f] + HEX_CHARS[h6 >> 28 & 0x0f] + HEX_CHARS[h6 >> 24 & 0x0f] + HEX_CHARS[h6 >> 20 & 0x0f] + HEX_CHARS[h6 >> 16 & 0x0f] + HEX_CHARS[h6 >> 12 & 0x0f] + HEX_CHARS[h6 >> 8 & 0x0f] + HEX_CHARS[h6 >> 4 & 0x0f] + HEX_CHARS[h6 & 0x0f]; if (!this.#is224) { hex += HEX_CHARS[h7 >> 28 & 0x0f] + HEX_CHARS[h7 >> 24 & 0x0f] + HEX_CHARS[h7 >> 20 & 0x0f] + HEX_CHARS[h7 >> 16 & 0x0f] + HEX_CHARS[h7 >> 12 & 0x0f] + HEX_CHARS[h7 >> 8 & 0x0f] + HEX_CHARS[h7 >> 4 & 0x0f] + HEX_CHARS[h7 & 0x0f]; } return hex; } toString() { return this.hex(); } digest() { this.finalize(); const h0 = this.#h0; const h1 = this.#h1; const h2 = this.#h2; const h3 = this.#h3; const h4 = this.#h4; const h5 = this.#h5; const h6 = this.#h6; const h7 = this.#h7; const arr = [ h0 >> 24 & 0xff, h0 >> 16 & 0xff, h0 >> 8 & 0xff, h0 & 0xff, h1 >> 24 & 0xff, h1 >> 16 & 0xff, h1 >> 8 & 0xff, h1 & 0xff, h2 >> 24 & 0xff, h2 >> 16 & 0xff, h2 >> 8 & 0xff, h2 & 0xff, h3 >> 24 & 0xff, h3 >> 16 & 0xff, h3 >> 8 & 0xff, h3 & 0xff, h4 >> 24 & 0xff, h4 >> 16 & 0xff, h4 >> 8 & 0xff, h4 & 0xff, h5 >> 24 & 0xff, h5 >> 16 & 0xff, h5 >> 8 & 0xff, h5 & 0xff, h6 >> 24 & 0xff, h6 >> 16 & 0xff, h6 >> 8 & 0xff, h6 & 0xff ]; if (!this.#is224) { arr.push(h7 >> 24 & 0xff, h7 >> 16 & 0xff, h7 >> 8 & 0xff, h7 & 0xff); } return arr; } array() { return this.digest(); } arrayBuffer() { this.finalize(); const buffer = new ArrayBuffer(this.#is224 ? 28 : 32); const dataView = new DataView(buffer); dataView.setUint32(0, this.#h0); dataView.setUint32(4, this.#h1); dataView.setUint32(8, this.#h2); dataView.setUint32(12, this.#h3); dataView.setUint32(16, this.#h4); dataView.setUint32(20, this.#h5); dataView.setUint32(24, this.#h6); if (!this.#is224) { dataView.setUint32(28, this.#h7); } return buffer; } } function Sha256ToInt(s) { const sha256 = new Sha256(); sha256.update(s); return parseInt(sha256.hex().substring(0, 8), 16); } const RGB2HEX = function(RGBArray) { var hex = '#'; RGBArray.forEach(function(value) { if (value < 16) { hex += 0; } hex += value.toString(16); }); return hex; }; const HSL2RGB = function(H, S, L) { H /= 360; var q = L < 0.5 ? L * (1 + S) : L + S - L * S; var p = 2 * L - q; return [ H + 1 / 3, H, H - 1 / 3 ].map(function(color) { if (color < 0) { color++; } if (color > 1) { color--; } if (color < 1 / 6) { color = p + (q - p) * 6 * color; } else if (color < 0.5) { color = q; } else if (color < 2 / 3) { color = p + (q - p) * 6 * (2 / 3 - color); } else { color = p; } return Math.round(color * 255); }); }; class ColorHash { L; S; hueRanges; hash; constructor(options = {}){ const [L, S] = [ options.lightness, options.saturation ].map(function(param) { param = param !== undefined ? param : [ 0.35, 0.5, 0.65 ]; return Array.isArray(param) ? param.concat() : [ param ]; }); this.L = L; this.S = S; if (typeof options.hue === 'number') { options.hue = { min: options.hue, max: options.hue }; } if (typeof options.hue === 'object' && !Array.isArray(options.hue)) { options.hue = [ options.hue ]; } if (typeof options.hue === 'undefined') { options.hue = []; } this.hueRanges = options.hue.map(function(range) { return { min: typeof range.min === 'undefined' ? 0 : range.min, max: typeof range.max === 'undefined' ? 360 : range.max }; }); this.hash = Sha256ToInt; if (typeof options.hash === 'function') { this.hash = options.hash; } if (options.hash === 'bkdr') { this.hash = BKDRHash; } } hsl(str) { var H, S, L; var hash = this.hash(str); var hueResolution = 727; if (this.hueRanges.length) { const range = this.hueRanges[hash % this.hueRanges.length]; H = hash / this.hueRanges.length % hueResolution * (range.max - range.min) / hueResolution + range.min; } else { H = hash % 359; } hash = Math.ceil(hash / 360); S = this.S[hash % this.S.length]; hash = Math.ceil(hash / this.S.length); L = this.L[hash % this.L.length]; return [ H, S, L ]; } rgb(str) { var hsl = this.hsl(str); return HSL2RGB.apply(this, hsl); } hex(str) { var rgb = this.rgb(str); return RGB2HEX(rgb); } } export { ColorHash as default };