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collider.jam

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Hand-crafted and fun to use game framework for jamming, creative coding, and rapid game development

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Usage: jam <command> [jam options] [custom options] Following commands are available [shortcuts are in brackets]: [r] run - start collider.jam server (default command) [o] play, open - start the project in default web browser [i] init <name|id> - init a package project from a sample, run [jam init list] to list available samples [n] new | create - create a new entity, run "new ls" to list posibilities bootstrap <name> - bootstrap from a sample patch <patch-name> - fix the project with a patch [p] pack [out|dist] - assemble all resources in <out> folder, create archives in ./dist [c] clean - remove all generated content [ca] clean all - remove all generated content and locally installed modules [u] units - list units [f] files - list indexed files for each unit [v] version - show framework version, run with -v for more details [h] help - this message [m] man <topic> - start in the browser and open the online help system Available [jam options]: -d, --debug - debug mode -g, --global - use global modules in package mode -t, --test [test-name] - run all the tests, or a test specified by name -y, --types - generate types.ts meta info --box <box-name> - select a box to run -f, --flow - flow mode to autoload updates (automatically enabled on debug) -m, --mute - mute mode to suppress any output -p, --port - server port -s, --static - static mode -n, --pregen - run pregenerated package in static mode -b, --hub - run the hub/boost included in the mix -mc, --mission-control - run collider.jam mission control --version - alternate option for version -h, --help - alternate option for help [custom options] can be declared and used later in hub or mod. These options are available in environment configuration. [jam --showStat] - sets [/env/config/showStat] to true [jam --speed 90] - sets [/env/config/speed] to 90 [jam run] is executed by default if no command is available