UNPKG

coherent-gameface-interaction-manager

Version:
663 lines (662 loc) 25.7 kB
(function(global, factory) { typeof exports === "object" && typeof module !== "undefined" ? module.exports = factory() : typeof define === "function" && define.amd ? define(factory) : (global = typeof globalThis !== "undefined" ? globalThis : global || self, global.draggable = factory()); })(this, (function() { "use strict"; class DragBase { constructor(options) { this.options = options; this.draggableElements = []; this.draggedElement = null; this.enabled = false; this.offset = { x: 0, y: 0 }; } /** * Get the index of the dragged item in the draggableElements */ get draggedItemIndex() { return [...this.draggableElements].indexOf(this.draggedElement); } /** * Gets the body scroll offset to calculate in the dragging */ get bodyScrollOffset() { return { x: document.body.scrollLeft, y: document.body.scrollTop }; } setPointerOffset(clientX, clientY, target) { const { x, y } = target.getBoundingClientRect(); this.offset = { x: clientX - x, y: clientY - y }; } } function toDeg(rad) { return rad * 180 / Math.PI; } function clamp(value, min, max) { return Math.min(Math.max(value, min), max); } function createHash() { return (Math.random() + 1).toString(36).substring(7); } function distanceBetweenTwoPoints(x1, y1, x2, y2) { const a = x1 - x2; const b = y1 - y2; return Math.hypot(a, b); } function getMidPoint(x1, y1, x2, y2) { return { x: (x1 + x2) / 2, y: (y1 + y2) / 2 }; } class IM { constructor() { this.actions = []; this.keyboardFunctions = []; this.gamepadFunctions = []; } /** * Initialize global object */ init() { if (!window._IM) window._IM = new IM(); } /** * Get keyboard functions matching the given keys */ getKeys(keys) { return _IM.keyboardFunctions.filter((keyFunction) => keyFunction.keys.every((key) => keys.includes(key))); } /** * Get the index of a keyboard function matching the given keys */ getKeysIndex(keys) { return _IM.keyboardFunctions.findIndex((keyFunction) => keyFunction.keys.every((key) => keys.includes(key))); } /** * Get a gamepad function matching the given button actions and type */ getGamepadAction({ actions: actions2, type }) { return _IM.gamepadFunctions.find((gpFunc) => { return gpFunc.actions.every((action) => actions2.includes(action)) && gpFunc.type === type && gpFunc.actions.length === actions2.length; }); } /** * Get all gamepad functions matching the given button actions */ getGamepadActions(actions2, exactMatch = true) { return _IM.gamepadFunctions.filter( (gpFunc) => gpFunc.actions.every((action) => actions2.includes(action)) && (exactMatch ? gpFunc.actions.length === actions2.length : true) ); } /** * Get the index of a gamepad function matching the given button actions */ getGamepadActionIndex(actions2) { return _IM.gamepadFunctions.findIndex((gpFunc) => gpFunc.actions.every((action) => actions2.includes(action))); } /** * Get an action by name * @param {string} action - Action to search for */ getAction(action) { return _IM.actions.find((actionObj) => actionObj.name === action); } /** * Get the index of an action by name */ getActionIndex(action) { return _IM.actions.findIndex((actionObj) => actionObj.name === action); } /** * Checks if a callback already exists in a registered function entry */ hasDuplicateCallback(functionEntry, callback) { return functionEntry.callbacks.some((cb) => cb === callback); } /** * Adds a callback to an existing function entry if it's not a duplicate * @param {KeyboardFunction | GamepadFunction} functionEntry - The function entry to add the callback to * @param {Function | string} callback - The callback to add * @param {Object} errorContext - Context information for error messages * @param {string} errorContext.identifier - String identifying the keys/actions (e.g., "Keys: [A, B]") * @param {string} errorContext.type - The type of action (press, hold, lift) */ addCallbackToEntry(functionEntry, callback, errorContext) { if (this.hasDuplicateCallback(functionEntry, callback)) { const callbackType = typeof callback === "string" ? "action" : "function"; const callbackName = typeof callback === "string" ? callback : "(anonymous function)"; return console.error( `Duplicate callback detected! ${errorContext.identifier} Type: '${errorContext.type}' Callback: ${callbackName} This ${callbackType} is already registered for this combination and type. To update it, first remove with the .off() method.` ); } return functionEntry.callbacks.push(callback); } /** * Removes a keyboard function entry from the registry */ removeKeyboardFunction(functionEntry) { const index = _IM.keyboardFunctions.indexOf(functionEntry); if (index !== -1) _IM.keyboardFunctions.splice(index, 1); } /** * Removes a gamepad function entry from the registry */ removeGamepadFunction(functionEntry) { const index = _IM.gamepadFunctions.indexOf(functionEntry); if (index !== -1) _IM.gamepadFunctions.splice(index, 1); } } const IM$1 = new IM(); class Actions { /** * Register an action */ register(action, callback) { if (IM$1.getAction(action)) return console.error(`The following action "${action}" is already registered!`); _IM.actions.push({ name: action, callback }); } /** * Remove a registered action */ remove(action) { const actionIndex = IM$1.getActionIndex(action); if (actionIndex === -1) return console.error(`${action} is not a registered action!`); _IM.actions.splice(actionIndex, 1); } /** * Trigger an action */ execute(action, value) { const actionObject = IM$1.getAction(action); if (!actionObject) return console.error(`${action} is not a registered action!`); actionObject.callback(value); } } const actions = new Actions(); function getDirection(diffX, diffY) { const MIN_SWIPE_OFFSET = 200; if (diffY < 0 && diffX > -MIN_SWIPE_OFFSET && diffX < MIN_SWIPE_OFFSET) return "top"; if (diffY > 0 && diffX > -MIN_SWIPE_OFFSET && diffX < MIN_SWIPE_OFFSET) return "bottom"; if (diffX < 0 && diffY > -MIN_SWIPE_OFFSET && diffY < MIN_SWIPE_OFFSET) return "left"; if (diffX > 0 && diffY > -MIN_SWIPE_OFFSET && diffY < MIN_SWIPE_OFFSET) return "right"; if (diffX <= -MIN_SWIPE_OFFSET && diffY <= -MIN_SWIPE_OFFSET) return "top-left"; if (diffX >= MIN_SWIPE_OFFSET && diffY <= -MIN_SWIPE_OFFSET) return "top-right"; if (diffX <= -MIN_SWIPE_OFFSET && diffY >= MIN_SWIPE_OFFSET) return "bottom-left"; if (diffX >= MIN_SWIPE_OFFSET && diffY >= MIN_SWIPE_OFFSET) return "bottom-right"; } function getElement(element) { return element instanceof HTMLElement ? element : document.querySelector(element); } const MULTIPLE_TOUCHES_MIN_NUMBER = 2; class TouchGestures { constructor() { this.activeTouches = /* @__PURE__ */ new Map(); } /** * Hold gesture - triggers after holding for specified time * @param {Object} options * @param {HTMLElement | string} options.element - Element you want to attach the touch event to * @param {function} options.callback - Function to be executed on touch * @param {number} [options.time=1000] - Time in milliseconds for the press */ hold(options) { if (!options) return console.error("Options not provided for hold!"); let holdTimer; const element = getElement(options.element); if (!element) return console.error("Element not found!"); const onHold = ({ touches }) => { this.activeTouches.set(touches[0].identifier, touches[0]); holdTimer = setTimeout(() => { if (!options.callback) return; options.callback(); }, options.time || 1e3); }; const onHoldEnd = ({ touches }) => { this.activeTouches.delete(touches[0].identifier); clearTimeout(holdTimer); }; element.addEventListener("touchstart", onHold); element.addEventListener("touchend", onHoldEnd); return { /** * Removes the event listeners */ remove() { element.removeEventListener("touchstart", onHold); element.removeEventListener("touchend", onHoldEnd); } }; } /** * Tap gesture - single or multi-tap detection * @param {Object} options * @param {HTMLElement | string} options.element - Element you want to attach the touch event to * @param {function} options.callback - Function to be executed on touch * @param {number} [options.tapsNumber=1] - Number of taps necessary for the callback to be executed * @param {number} [options.tapTime=200] - Time in milliseconds between putting down the finger and lifting it up * @param {number} [options.betweenTapsTime=500] - Time in milliseconds between two sequential taps */ tap(options) { if (!options) return console.error("Options not provided for tap!"); let tapTimer, betweenTapsTimer; let isTap = true; let tapCount = options.tapsNumber || 1; const element = getElement(options.element); if (!element) return console.error("Element not found!"); const onTap = ({ touches }) => { this.activeTouches.set(touches[0].identifier, touches[0]); clearTimeout(betweenTapsTimer); isTap = true; tapTimer = setTimeout(() => { isTap = false; }, options.tapTime || 200); }; const onTapEnd = ({ touches }) => { this.activeTouches.delete(touches[0].identifier); clearTimeout(tapTimer); if (!isTap) return; tapCount--; betweenTapsTimer = setTimeout(() => { tapCount = options.tapsNumber || 1; clearTimeout(betweenTapsTimer); }, options.betweenTapsTime || 500); if (tapCount !== 0 || !options.callback) return; options.callback(); isTap = true; clearTimeout(tapTimer); tapCount = options.tapsNumber || 1; }; element.addEventListener("touchstart", onTap); element.addEventListener("touchend", onTapEnd); return { /** * Removes the event listeners */ remove() { element.removeEventListener("touchstart", onTap); element.removeEventListener("touchend", onTapEnd); } }; } /** * Drag gesture - tracks touch movement * @param {Object} options * @param {HTMLElement | string} options.element - Element you want to attach the touch event to * @param {function} options.onDragStart - Function to be executed on drag start * @param {function} options.onDrag - Function to be executed on drag * @param {function} options.onDragEnd - Function to be executed on drag end */ drag(options) { if (!options) return console.error("Options not provided for drag!"); const element = getElement(options.element); if (!element) return console.error("Element not found!"); const onDragStart = ({ touches, target, currentTarget }) => { this.activeTouches.set(touches[0].identifier, touches[0]); document.addEventListener("touchmove", onDrag); document.addEventListener("touchend", onDragEnd); if (!options.onDragStart) return; options.onDragStart({ x: touches[0].clientX, y: touches[0].clientY, target, currentTarget }); }; const onDrag = ({ touches }) => { if (!this.activeTouches.has(touches[0].identifier)) return; if (!options.onDrag) return; options.onDrag({ x: touches[0].clientX, y: touches[0].clientY }); }; const onDragEnd = ({ touches }) => { this.activeTouches.delete(touches[0].identifier); document.removeEventListener("touchmove", onDrag); document.removeEventListener("touchend", onDragEnd); if (!options.onDragEnd) return; options.onDragEnd({ x: touches[0].clientX, y: touches[0].clientY }); }; element.addEventListener("touchstart", onDragStart); return { /** * Removes the event listeners */ remove() { element.removeEventListener("touchstart", onDragStart); } }; } /** * Swipe gesture - detects directional swipes * @param {Object} options * @param {HTMLElement | string} options.element - Element you want to attach the touch event to * @param {function} options.callback - Function to be executed on touch- Directions of the swipe * @param {number} options.touchNumber - Number of fingers necessary for the swipe */ swipe(options) { if (!options) return console.error("Options not provided for swipe!"); let swipeTimer; let direction; let distance; let isSwipe = true; const SWIPE_MIN_DISTANCE = 100; options.touchNumber ||= 1; const element = getElement(options.element); if (!element) return console.error("Element not found!"); const onSwipeStart = ({ touches }) => { this.activeTouches.set(touches[0].identifier, touches[0]); if (this.activeTouches.size > options.touchNumber) { document.removeEventListener("touchmove", onSwipe); document.removeEventListener("touchend", onSwipeEnd); } if (this.activeTouches.size !== options.touchNumber) return; swipeTimer = setTimeout(() => { isSwipe = false; clearTimeout(swipeTimer); swipeTimer = null; }, 1e3); document.addEventListener("touchmove", onSwipe); document.addEventListener("touchend", onSwipeEnd); }; const onSwipe = ({ touches }) => { if (!this.activeTouches.has(touches[0].identifier)) return; const startTouch = this.activeTouches.get(touches[0].identifier); if (!startTouch) return; const { clientX: startX, clientY: startY } = startTouch; const diffX = touches[0].clientX - startX; const diffY = touches[0].clientY - startY; direction = getDirection(diffX, diffY); distance = distanceBetweenTwoPoints(startX, startY, touches[0].clientX, touches[0].clientY); }; const onSwipeEnd = ({ touches }) => { this.activeTouches.delete(touches[0].identifier); if (this.activeTouches.size !== 0) return; document.removeEventListener("touchmove", onSwipe); document.removeEventListener("touchend", onSwipeEnd); if (isSwipeComplete()) { options.callback(direction); } clearTimeout(swipeTimer); isSwipe = true; swipeTimer = null; }; const isSwipeComplete = () => { return isSwipe && direction && distance && distance > SWIPE_MIN_DISTANCE; }; element.addEventListener("touchstart", onSwipeStart); return { /** * Removes the event listeners */ remove() { element.removeEventListener("touchstart", onSwipeStart); } }; } /** * Pinch gesture - two-finger pinch zoom * @param {Object} options * @param {HTMLElement | string} options.element - Element you want to attach the touch event to * @param {function} options.callback - Function to be executed on touch */ pinch(options) { if (!options) return console.error("Options not provided for pinch!"); let distance; const PINCH_DELTA_NUMBER = 40; const element = getElement(options.element); if (!element) return console.error("Element not found!"); const onPinchStart = ({ touches }) => { this.activeTouches.set(touches[0].identifier, touches[0]); if (this.activeTouches.size < MULTIPLE_TOUCHES_MIN_NUMBER) return; const touch0 = this.activeTouches.get(0); const touch1 = this.activeTouches.get(1); if (!touch0 || !touch1) return; document.addEventListener("touchmove", onPinch); document.addEventListener("touchend", onPinchEnd); distance = distanceBetweenTwoPoints( touch0.clientX, touch0.clientY, touch1.clientX, touch1.clientY ); }; const onPinch = ({ touches }) => { if (this.activeTouches.size !== MULTIPLE_TOUCHES_MIN_NUMBER) return; this.activeTouches.set(touches[0].identifier, touches[0]); const touch1 = this.activeTouches.get(0); const touch2 = this.activeTouches.get(1); if (!touch1 || !touch2) return; const newDistance = distanceBetweenTwoPoints( touch1.clientX, touch1.clientY, touch2.clientX, touch2.clientY ); const pinchDelta = Math.sign(newDistance - distance) * PINCH_DELTA_NUMBER; distance = newDistance; const midpoint = getMidPoint( touch1.clientX, touch1.clientY, touch2.clientX, touch2.clientY ); if (options.callback) options.callback({ pinchDelta, midpoint }); }; const onPinchEnd = ({ touches }) => { this.activeTouches.delete(touches[0].identifier); if (this.activeTouches.size !== 0) return; document.removeEventListener("touchmove", onPinch); document.removeEventListener("touchend", onPinchEnd); }; element.addEventListener("touchstart", onPinchStart); return { /** * Removes the event listeners */ remove() { element.removeEventListener("touchstart", onPinchStart); } }; } /** * * @param {Object} options * @param {HTMLElement | string} options.element - Element you want to attach the touch event to * @param {function} options.callback - Function to be executed on touch */ rotate(options) { if (!options) return console.error("Options not provided for rotate!"); let angle = 0; let initialAngle = 0; const element = getElement(options.element); if (!element) return console.error("Element not found!"); const onRotate = ({ touches }) => { if (this.activeTouches.size < MULTIPLE_TOUCHES_MIN_NUMBER) return; this.activeTouches.set(touches[0].identifier, touches[0]); angle = getAngle() - initialAngle; if (options.callback) options.callback(angle); }; const onRotateStart = ({ touches }) => { this.activeTouches.set(touches[0].identifier, touches[0]); if (this.activeTouches.size !== MULTIPLE_TOUCHES_MIN_NUMBER) return; initialAngle = getAngle() - angle; document.addEventListener("touchmove", onRotate); document.addEventListener("touchend", onRotateEnd); }; const onRotateEnd = ({ touches }) => { this.activeTouches.delete(touches[0].identifier); document.removeEventListener("touchmove", onRotate); document.removeEventListener("touchend", onRotateEnd); }; element.addEventListener("touchstart", onRotateStart); const getAngle = () => { const fullRotation = 360; const rotationOffset = 90; const offsetY = this.activeTouches.get(0).clientY - this.activeTouches.get(1).clientY; const offsetX = this.activeTouches.get(0).clientX - this.activeTouches.get(1).clientX; return (toDeg(Math.atan2(offsetY, offsetX)) + fullRotation + rotationOffset) % fullRotation; }; return { /** * Removes the event listeners */ remove() { element.removeEventListener("touchstart", onRotateStart); } }; } } const touchGestures = new TouchGestures(); const AXIS = ["x", "y"]; class Draggable extends DragBase { constructor(options) { super(options); this.actionName = `drag-around-${createHash()}`; this.restrict = { top: 0, left: 0, right: Infinity, bottom: Infinity }; this.touchEvents = []; this._touchEnabled = false; this.onMouseDown = this.onMouseDown.bind(this); this.onMouseMove = this.onMouseMove.bind(this); this.onMouseUp = this.onMouseUp.bind(this); this.init(); } /** * Enables or disabled touch events */ set touchEnabled(enabled) { if (this._touchEnabled === enabled) return; this._touchEnabled = enabled; this._touchEnabled ? this.addTouchEvents() : this.removeTouchEvents(); } init() { if (this.enabled) return; this.draggableElements = document.querySelectorAll(this.options.element); if (this.draggableElements.length === 0) { return console.error(`${this.options.element} is not a valid element selector.`); } this.draggableElements.forEach((element) => element.addEventListener("mousedown", this.onMouseDown)); this.registerDragActions(); this.enabled = true; } /** * Removes the eventlisteners */ deinit() { if (!this.enabled) return; this.enabled = false; this.draggableElements.forEach((element) => element.removeEventListener("mousedown", this.onMouseDown)); this.removeDragActions(); } /** * mousedown event handler */ onMouseDown(event) { this.draggedElement = event.currentTarget; this.draggedElement.style.position = "absolute"; this.elementRect = this.draggedElement.getBoundingClientRect(); this.setRestriction(); this.setPointerOffset(event.clientX, event.clientY, this.draggedElement); actions.execute(this.actionName, { x: event.clientX + this.bodyScrollOffset.x - this.offset.x, y: event.clientY + this.bodyScrollOffset.y - this.offset.y, index: this.draggedItemIndex }); this.options.dragClass && this.draggedElement.classList.add(this.options.dragClass); this.options.onDragStart && this.options.onDragStart(this.draggedElement); document.addEventListener("mousemove", this.onMouseMove); document.addEventListener("mouseup", this.onMouseUp); } /** * mousemove event handler */ onMouseMove(event) { actions.execute(this.actionName, { x: event.clientX + this.bodyScrollOffset.x - this.offset.x, y: event.clientY + this.bodyScrollOffset.y - this.offset.y, index: this.draggedItemIndex }); } /** * mouseup event handler */ onMouseUp() { document.removeEventListener("mousemove", this.onMouseMove); document.removeEventListener("mouseup", this.onMouseUp); this.options.onDragEnd && this.options.onDragEnd(this.draggedElement); this.options.dragClass && this.draggedElement.classList.remove(this.options.dragClass); this.draggedElement = null; } /** * Register dragging as an action to be able to use it externally */ registerDragActions() { actions.register(this.actionName, ({ x, y, index }) => { if (!this.draggableElements[index]) return console.error(`There is no draggable element at index ${index}`); if (this.options.lockAxis && AXIS.includes(this.options.lockAxis)) { x = this.options.lockAxis === "y" ? this.elementRect.x : x; y = this.options.lockAxis === "x" ? this.elementRect.y : y; } this.draggableElements[index].style.left = `${clamp(x, this.restrict.left, this.restrict.right)}px`; this.draggableElements[index].style.top = `${clamp(y, this.restrict.top, this.restrict.bottom)}px`; this.options.onDragMove && this.options.onDragMove({ x, y }); }); } /** * Removes the registered action */ removeDragActions() { actions.remove(this.actionName); } /** * Add touch gestures to drag the element */ addTouchEvents() { this.draggableElements.forEach((element) => { this.touchEvents.push( touchGestures.drag({ element, onDragStart: (event) => { this.onMouseDown({ currentTarget: event.currentTarget, clientX: event.x, clientY: event.y }); }, onDrag: ({ x, y }) => { this.onMouseMove({ clientX: x, clientY: y }); }, onDragEnd: () => { this.onMouseUp(); } }) ); }); } /** * Removes the touch gestures */ removeTouchEvents() { this.touchEvents.forEach((event) => event?.remove()); this.touchEvents = []; } /** * Sets the bounds if a dragged element has to be restricted */ setRestriction() { if (!this.options.restrictTo) return; const restrictTo = document.querySelector(this.options.restrictTo); if (!restrictTo) { return console.error( `The element ${this.options.restrictTo} you trying to restrict dragging to is not a valid element` ); } const { x, y, height, width } = restrictTo.getBoundingClientRect(); this.restrict = { top: y, left: x, right: width + x - this.elementRect.width, bottom: height + y - this.elementRect.height }; } } IM$1.init(); return Draggable; }));