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coherent-gameface-interaction-manager

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<!--Copyright (c) Coherent Labs AD. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. --> <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <meta http-equiv="X-UA-Compatible" content="IE=edge" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Draggable demo</title> <style> body { background-color: white; } .container { display: flex; } .square { width: 90px; height: 90px; user-select: none; display: flex; align-items: center; justify-content: center; font-size: 20px; } .square1 { background-color: cadetblue; } .square2 { background-color: coral; } .square3 { background-color: burlywood; } .square4 { background-color: tomato; } .dropzone { width: 100px; min-height: 100px; border: 5px solid black; box-sizing: border-box; } </style> </head> <body> <h3>dropType: 'add' - adds the element to the dropzone, this is the default dropType</h3> <div class="container"> <div class="dropzone dropzone1"> <div class="square square1">1</div> </div> <div class="dropzone dropzone1"> <div class="square square1">2</div> </div> <div class="dropzone dropzone1"> <div class="square square1">3</div> </div> <div class="dropzone dropzone1"> <div class="square square1">4</div> </div> <div class="dropzone dropzone1"> <div class="square square1">5</div> </div> <div class="dropzone dropzone1"></div> </div> <h3>dropType: 'none' - does nothing when you drop on a non-empty dropzone</h3> <div class="container"> <div class="dropzone dropzone2"> <div class="square square2">1</div> </div> <div class="dropzone dropzone2"> <div class="square square2">2</div> </div> <div class="dropzone dropzone2"> <div class="square square2">3</div> </div> <div class="dropzone dropzone2"> <div class="square square2">4</div> </div> <div class="dropzone dropzone2"> <div class="square square2">5</div> </div> <div class="dropzone dropzone2"></div> </div> <h3>dropType: 'switch' - switches the elements when you drop on a non-empty dropzone</h3> <div class="container"> <div class="dropzone dropzone3"> <div class="square square3">1</div> </div> <div class="dropzone dropzone3"> <div class="square square3">2</div> </div> <div class="dropzone dropzone3"> <div class="square square3">3</div> </div> <div class="dropzone dropzone3"> <div class="square square3">4</div> </div> <div class="dropzone dropzone3"> <div class="square square3">5</div> </div> <div class="dropzone dropzone3"></div> </div> <h3> dropType: 'shift' - shifts the elements to the nearest empty dropzone when you drop on a non-empty dropzone </h3> <div class="container"> <div class="dropzone dropzone4"> <div class="square square4">1</div> </div> <div class="dropzone dropzone4"> <div class="square square4">2</div> </div> <div class="dropzone dropzone4"> <div class="square square4">3</div> </div> <div class="dropzone dropzone4"> <div class="square square4">4</div> </div> <div class="dropzone dropzone4"> <div class="square square4">5</div> </div> <div class="dropzone dropzone4"></div> </div> <script src="../../dist/dropzone.js"></script> <script> const square = new dropzone({ element: '.square1', dropzones: ['.dropzone1'], dropType: 'add' }); const square1 = new dropzone({ element: '.square2', dropzones: ['.dropzone2'], dropType: 'none' }); const square2 = new dropzone({ element: '.square3', dropzones: ['.dropzone3'], dropType: 'switch' }); const square3 = new dropzone({ element: '.square4', dropzones: ['.dropzone4'], dropType: 'shift' }); </script> </body> </html>