coffeescript-ui
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Coffeescript User Interface System
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new CUI.Event(Options)
Known events: beforeunload, unload, load, error, close, popstate, dragstart, dragover, dragleave, dragenter, drop, message, fullscreenchange, hashchange, change, focus, blur, paste, scroll, selectstart, animationstart, transitioned, resize.
# Options
## type
The **type** of the CUI.Event. This is a required String.
## **node**
The DOM **node** where to start the Event from. If not set, it defaults to _document.documentElement_, that is the HTML node of the DOM tree.
## require\_node\_in\_dom
If set, the provided **node** has to be in the active DOM, if not, an assert is shown.
## bubble
If set, the Event bubbles up the DOM tree, starting from **node**.
## sink
If set, the Event sinks down the DOM tree, starting from **node**. This is a unique feature in CUI.
## exclude\_self
If set, the Event propagation starts one above \(bubble\) or one below \(sink\) the start **node**.
## info
This PlainObject is passed along with the Event itself. It can be retrieved using the **getInfo** method.
## prevent\_default
If set, the Event is created with default action prevented.
# isExcludeSelf\(\)
Returns _true_ if the event has the **exclude\_self** option set to _true_.
# getPhase\(\)
Returns the **phase** the Event is in. Returns _capture_ or _bubble_. The phase is available only if the CUI.Listener is used to listen to the Event.
# getType\(\)
Returns the **type** of the Event.
# getDebug\(\)
Returns a String useful for debugging describing the Event.
# getInfo\(\)
Returns the **info** which is passed along with the Event.
# getNode\(\)
Returns the **node** of the Event.
# getElement\(\)
Returns the **CUI.Element** attached to the **node** of the Event.
# isBubble\(\)
Returns _true_, if this Event has the **bubble** option set to _true_.
# isSink\(\)
Returns _true_, if this Event has the **sink** option set to _true_.
# isInDOM\(\)
Returns _true_, if the **node** is in the active DOM tree.
# setNativeEvent\(NativeEvent\)
This sets the underlying native browser event. CUI sets this automatically if an Event is caught by a CUI.Listener.
# getNativeEvent\(\)
Returns the underlying native browser event.
# getPointTarget\(\)
Returns the element at the point of the Event.
# getTarget\(\)
Returns the Event's target element.
# setTarget\(element\)
Sets the Event's target element.
# getCurrentTarget\(\)
Returns the Event's current target. This can differ from the actual target, if the CUI.Listener was initialized with a **selector**.
# setCurrentTarget\(element\)
Sets the Event's current Target.
# getModifiers\(\)
Returns an Array of set modifiers. Possible values are: _Meta_, _Control_, _Alt_, _Shift_.
# hasModifierKey\(include\_shift\)
Returns _true_, if any of the modifier keys was pressed. With **include\_shift** set, Shift is also considered a modifier. Default to _false_.
# getButton\(\)
Returns the NativeEvent's **button** property.
# keyCode\(\)
Returns the NativeEvent's **which** property.
# metaKey\(\)
Returns the NativeEvent's **metaKey** property.
# ctrlKey\(\)
Returns the NativeEvent's **ctrlKey** property.
# altKey\(\)
Returns the NativeEvent's **altKey** property.
# shiftKey\(\)
Returns the NativeEvent's **shiftKey** property.
# clientX\(\)
Returns the NativeEvent's **clientX** property.
# clientY\(\)
Returns the NativeEvent's **clientY** property.
# pageX\(\)
Returns the NativeEvent's **pageX** property.
# pageY\(\)
Returns the NativeEvent's **pageY** property.
# stopImmediatePropagation\(\)
Stops propagation immediately. That includes calling Listeners which listen on the same **node**.
# stopPropagation\(\)
Stop propagation on the next node above or below.
# preventDefault\(\)
Prevents default action for this Event.
# stop\(\)
This prevents default, stops immediate and regular propagation. Returns _false_.
# isImmediatePropagationStopped\(\)
Returns _true_, if the propagation was stopped immediately.
# isPropagationStopped\(\)
Returns _true_, if the propagation was stopped.
# isDefaultPrevented\(\)
Returns _true_, if default is prevented on this Event.
# dispatch\(\)
The CUI.Event is dispatched, that is, brought to life. The Event starts bubbling and/or sinking thru the DOM tree, calling the Listeners on the way.
# dump\(\)
Returns a String with extended debugging info for the Event.
Event.require\(event, debug\_name\)
Returns CUI.Event, using the provided **event**. If **event** is a PlainObject, a new CUI.Event is created, using **event** as the options.
If a CUI.Event is provided, that event is returned, no further action is performed.
**debug\_name** is used to show inside the assert for identification if the CUI.Event could not be created.
Default options are retrieved from the Events registry.
Event.createFromDOMEvent\(event, eventClass\)
Returns a CUI.Event created from the native **event**. This function is used by CUI.Listener to wrap native Events. **eventClass** is the function used to create the CUI.Event. It default to the registered Events.
new CUI.CUIEvent\(\)
| type | aliases | propagation | description |
| :--- | :--- | :--- | :--- |
| **viewport-resize** | - | sink | Triggered by CUI when the viewport is changed. |
| **content-resize** | - | bubble | Triggered by CUI when content changes and resize needs to be propagated. |
new CUI.KeyboardEvent\(\)
Known types: input, keyup, keydown, keypress.
# getKeyboard\(\)
Returns the currently pressed keys of the keyboard, starting with the modifiers, followed by the regular keys.
# key\(\)
Returns the **key** of the Event \(that is the last key pressed\).
# dump\(\)
Returns information about the event, useful for debugging.
new CUI.MouseEvent\(\)
Known types: mousemove, mouseover, mouseout, mouseleave, mouseenter, mousedown, mouseup, click, dblclick, contextmenu.
new CUI.WheelEvent\(\)
Known types: wheel.
# wheelDeltaY\(\)
Returns the value of the wheel delta.
# dump\(\)
Returns information about the event, useful for debugging.
new CUI.TouchEvent\(\)
Known types: touchstart, touchend, touchmove, touchcancel, touchforcechange, gesturestart, gestureend, gesturechange.