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cody-music

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mac osx spotify and itunes music player controller, spotify audio features, itunes and spotify genre, and playlist control

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export declare enum PlayerType { MacItunesDesktop = "MacItunesDesktop", MacSpotifyDesktop = "MacSpotifyDesktop", WindowsSpotifyDesktop = "WidowsSpotifyDesktop", WebSpotify = "WebSpotify", NotAssigned = "NotAssigned" } export declare enum PlayerName { SpotifyDesktop = "spotify", SpotifyWeb = "spotify-web", ItunesDesktop = "itunes" } export declare enum TrackStatus { Playing = "playing", Paused = "paused", Advertisement = "advertisement", NotAssigned = "notassigned", GrantError = "granterror" } export declare enum CodyResponseType { Success = "success", Failed = "failed" } export declare class CodyResponse { status: number; state: CodyResponseType; statusText: string; message: string; data: any; error: any; retrySeconds: number; } export declare class Track { artist: string; artist_names: string[]; album: any; genre: string; disc_number: number; duration: number; duration_ms: number; played_count: number; track_number: number; popularity: number; id: string; uri: string; name: string; explicit: boolean; href: string; type: string; artists: Artist[]; playerType: PlayerType; loved: boolean; volume: number; state: TrackStatus; error: string; progress_ms: number; features: SpotifyAudioFeature; httpStatus: number; actions: any; played_at: string; played_at_utc_seconds: number; context_uri: string; context_type: string; } export declare class Artist { followers: any; genres: string[]; id: string; uri: string; name: string; images: any[]; popularity: number; } export declare class Album { album_type: string; artists: any[]; href: string; id: string; name: string; uri: string; images: any[]; } export declare class PaginationItem { items: any[]; limit: number; next: string; previous: string; total: number; offset: number; constructor(); } export declare class PlayerDevice { id: string; is_active: string; is_restricted: boolean; name: string; type: string; volume_percent: number; } export declare class PlayerContext { timestamp: number; device: PlayerDevice; progress_ms: string; is_playing: boolean; currently_playing_type: string; actions: any; item: any; shuffle_state: boolean; repeat_state: string; context: any; } export declare class SpotifyAudioFeature { danceability: number; energy: number; key: number; loudness: number; mode: number; speechiness: number; acousticness: number; instrumentalness: number; liveness: number; valence: number; tempo: number; id: string; uri: string; track_href: string; analysis_url: string; duration_ms: number; time_signature: number; } export declare class PlaylistTrackInfo { href: string; total: number; } export declare class PlaylistItem { name: string; id: string; uri: string; playlistTypeId: number; collaborative: boolean; public: boolean; tracks: PlaylistTrackInfo; type: string; itemType: string; playerType: PlayerType; tag: string; tooltip: string; state: TrackStatus; artists: string; command: string; position: number; loved: boolean; played_count: number; popularity: number; artist: string; owner: any; duplicateIds: string[]; } export declare class CodyConfig { spotifyAccessToken: string; spotifyRefreshToken: string; spotifyClientSecret: string; spotifyClientId: string; enableItunesDesktop: boolean; enableItunesDesktopSongTracking: boolean; enableSpotifyDesktop: boolean; enableSpotifyApi: boolean; } export declare class SpotifyAuthState { oauthActivated: boolean; loggedIn: boolean; }