code-server
Version:
Run VS Code on a remote server.
58 lines • 2.3 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.SettingsProvider = void 0;
const logger_1 = require("@coder/logger");
const fs_1 = require("fs");
/**
* Provides read and write access to settings.
*/
class SettingsProvider {
constructor(settingsPath) {
this.settingsPath = settingsPath;
}
/**
* Read settings from the file. On a failure return last known settings and
* log a warning.
*/
read() {
return __awaiter(this, void 0, void 0, function* () {
try {
const raw = (yield fs_1.promises.readFile(this.settingsPath, "utf8")).trim();
return raw ? JSON.parse(raw) : {};
}
catch (error) {
if (error.code !== "ENOENT") {
logger_1.logger.warn(error.message);
}
}
return {};
});
}
/**
* Write settings combined with current settings. On failure log a warning.
* Settings will be merged shallowly.
*/
write(settings) {
return __awaiter(this, void 0, void 0, function* () {
try {
const oldSettings = yield this.read();
const nextSettings = Object.assign(Object.assign({}, oldSettings), settings);
yield fs_1.promises.writeFile(this.settingsPath, JSON.stringify(nextSettings, null, 2));
}
catch (error) {
logger_1.logger.warn(error.message);
}
});
}
}
exports.SettingsProvider = SettingsProvider;
//# sourceMappingURL=settings.js.map
;