cocos2d-html5
Version:
Cocos2d-HTML5 core package
29 lines (23 loc) • 858 B
JavaScript
var CCNodeTest2 = cc.Layer.extend({
ctor : function(){
this._super();
var winSize = cc.Director.getInstance().getWinSize();
var sp1 = cc.Sprite.create(res.grossinis_sister1_png);
var sp2 = cc.Sprite.create(res.grossinis_sister2_png);
var sp3 = cc.Sprite.create(res.grossinis_sister1_png);
var sp4 = cc.Sprite.create(res.grossinis_sister2_png);
sp1.setPosition(winSize.width / 4, winSize.height / 2);
sp2.setPosition(winSize.width / 4 * 3, winSize.height / 2);
this.addChild(sp1);
this.addChild(sp2);
sp3.setScale(0.25);
sp4.setScale(0.25);
sp1.addChild(sp3);
sp2.addChild(sp4);
sp2.setAnchorPoint(0, 0);
}
});
CCNodeTest2.create = function(args){
var layer = new CCNodeTest2();
return layer.init() ? layer : null;
};