cocos2d-html5
Version:
Cocos2d-HTML5 core package
52 lines • 1.9 kB
JavaScript
var baseCfg = {
projName : "cocos2d-html5",
resPath : "cfg/res.js",
modluesPathMap : {
"cocos2d-html5" : "./"
},
baseJsList : [
"cfg/jsRes.js",
"cfg/resCfg.js",
"./lib/platform/CCClass.js",
"./lib/cocoa/CCGeometry.js",
"./lib/platform/Sys.js",
"./lib/platform/CCConfig.js",
"./lib/platform/miniFramework.js",
"./lib/platform/CCCommon.js",
"./lib/platform/CCMacro.js",
"./lib/platform/CCFileUtils.js",
"./lib/platform/CCTypes.js",
"./lib/platform/CCEGLView.js",
"./lib/platform/CCScreen.js",
"./lib/platform/CCVisibleRect.js",
"./lib/cocoa/CCNS.js",
"./lib/cocoa/CCAffineTransform.js",
"./lib/support/CCPointExtension.js",
"./lib/support/CCVertex.js",
"./lib/support/TransformUtils.js",
"./lib/base_nodes/CCNode.js",
"./lib/base_nodes/CCAtlasNode.js",
"./lib/textures/CCTexture2D.js",
"./lib/textures/CCTextureCache.js",
"./lib/textures/CCTextureAtlas.js",
"./lib/scenes_nodes/CCScene.js",
"./lib/layers_nodes/CCLayer.js",
"./lib/sprite_nodes/CCSprite.js",
"./lib/sprite_nodes/CCAnimation.js",
"./lib/sprite_nodes/CCAnimationCache.js",
"./lib/sprite_nodes/CCSpriteFrame.js",
"./lib/sprite_nodes/CCSpriteFrameCache.js",
"./lib/sprite_nodes/CCSpriteBatchNode.js",
"./lib/CCConfiguration.js",
"./lib/CCDirector.js",
"./lib/CCCamera.js",
"./lib/CCScheduler.js",
"./lib/CCLoader.js",
"./lib/CCDrawingPrimitives.js",
"./lib/platform/CCApplication.js",
"./lib/platform/CCSAXParser.js",
"./lib/platform/AppControl.js",
"./lib/labelTTF/CCLabelTTF.js",
"./lib/CCActionManager.js"
]
};