cocos2d-coffee
Version:
use coffeescript to develop cocos2d-js project.
40 lines (29 loc) • 1.03 kB
Markdown
CHANGELOG
=========
## v2.0.1 (2015-09-28)
* [FIX] move busters.json to res/busters.json
## v2.0.0 (2015-09-28)
* [NEW] add gulpfile.coffee to build project
* [NEW] now generator resource hash list to busters.json
## v1.4.1 (2014-11-24)
* [FIX] load main.js at window.onload event
## v1.4.0 (2014-11-13)
* [NEW] add cocos2d-js-lite template
* [NEW] create cocos2d-js-lite project by use coco create -l
* [FIX] remove src/resource.js reference
## v1.3.0 (2014-11-11)
* [NEW] watch coco project by use coco build -w
* [FIX] add time format when build coco project
## v1.2.0 (2014-11-10)
* [NEW] Add thirdparty js library like lodash
* [FIX] Update template to use custom coffee library and lodash
## v1.1.1 (2014-10-16)
* [FIX] clean unnecessary npm project
## v1.1.0 (2014-10-16)
* [NEW] remove .coco file
## v1.0.1 (2014-09-10)
* [FIX] create command cannot work at windows platform
## v1.0.0 (2014-09-02)
* [NEW] Add build command
* [NEW] Add publish command
* [NEW] Add doctor command