cocos-html-pack-3d
Version:
Single html web mobile template for Cocos verions 2.x
122 lines (98 loc) • 3.27 kB
HTML
<html>
<head>
<meta charset="utf-8">
<!--__MetaAdSize__-->
<title>${title}</title>
<!--http://www.html5rocks.com/en/mobile/mobifying/-->
<meta name="viewport"
content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1" />
<!--https://developer.apple.com/library/safari/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html-->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="format-detection" content="telephone=no">
<!-- force webkit on 360 -->
<meta name="renderer" content="webkit" />
<meta name="force-rendering" content="webkit" />
<!-- force edge on IE -->
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
<meta name="msapplication-tap-highlight" content="no">
<!-- force full screen on some browser -->
<meta name="full-screen" content="yes" />
<meta name="x5-fullscreen" content="true" />
<meta name="360-fullscreen" content="true" />
<!-- force screen orientation on some browser -->
<meta name="screen-orientation" content="${orientation}" />
<meta name="x5-orientation" content="${orientation}">
<!--fix fireball/issues/3568 -->
<!--<meta name="browsermode" content="application">-->
<meta name="x5-page-mode" content="app">
<!--<link rel="apple-touch-icon" href=".png" />-->
<!--<link rel="apple-touch-icon-precomposed" href=".png" />-->
<link rel="icon" href="favicon.ico" />
${style}
</head>
<body>
<canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
<div id="splash">
<div class="progress-bar stripes">
<span style="width: 0%"></span>
</div>
</div>
<script type="text/javascript" charset="utf-8">
var clickTag = '';
var androidLink = '';
var iosLink = '';
var defaultLink = '';
openAdUrl = function () {
if (cc.sys.os == cc.sys.OS_ANDROID) {
clickTag = androidLink;
}
else if (cc.sys.os == cc.sys.OS_IOS) {
clickTag = iosLink;
} else {
clickTag = defaultLink;
}
var adNetwork = '__adNetwork__';
switch (adNetwork) {
case 'adword':
window.open(clickTag);
break;
case 'applovin':
mraid.open(clickTag);
break;
case 'facebook':
FbPlayableAd.onCTAClick();
break;
case 'ironsource':
dapi.openStoreUrl(clickTag);
break;
case 'unity':
mraid.open(clickTag);
break;
case 'vungle':
callSDK('download');
break;
default:
window.open(clickTag);
}
}
</script>
<!-- compress -->
${compressed}
<!-- assets -->
${assets}
<!-- settings -->
${settings.js}
<!-- cocos2d-js-min.js -->
${cocos2d-js-min.js}
<!-- physics-min.js -->
${physics-min.js}
<!-- assets/internal/index.js -->
${assets/internal/index.js}
<!-- main.js -->
${main.js}
<!-- assets/main/index.js -->
${assets/main/index.js}
</body>
</html>