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cocos-html-pack-3d

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Single html web mobile template for Cocos verions 2.x

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <!--__MetaAdSize__--> <title>${title}</title> <!--http://www.html5rocks.com/en/mobile/mobifying/--> <meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1" /> <!--https://developer.apple.com/library/safari/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html--> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent"> <meta name="format-detection" content="telephone=no"> <!-- force webkit on 360 --> <meta name="renderer" content="webkit" /> <meta name="force-rendering" content="webkit" /> <!-- force edge on IE --> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" /> <meta name="msapplication-tap-highlight" content="no"> <!-- force full screen on some browser --> <meta name="full-screen" content="yes" /> <meta name="x5-fullscreen" content="true" /> <meta name="360-fullscreen" content="true" /> <!-- force screen orientation on some browser --> <meta name="screen-orientation" content="${orientation}" /> <meta name="x5-orientation" content="${orientation}"> <!--fix fireball/issues/3568 --> <!--<meta name="browsermode" content="application">--> <meta name="x5-page-mode" content="app"> <!--<link rel="apple-touch-icon" href=".png" />--> <!--<link rel="apple-touch-icon-precomposed" href=".png" />--> <link rel="icon" href="favicon.ico" /> ${style} </head> <body> <canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas> <div id="splash"> <div class="progress-bar stripes"> <span style="width: 0%"></span> </div> </div> <script type="text/javascript" charset="utf-8"> var clickTag = ''; var androidLink = ''; var iosLink = ''; var defaultLink = ''; openAdUrl = function () { if (cc.sys.os == cc.sys.OS_ANDROID) { clickTag = androidLink; } else if (cc.sys.os == cc.sys.OS_IOS) { clickTag = iosLink; } else { clickTag = defaultLink; } var adNetwork = '__adNetwork__'; switch (adNetwork) { case 'adword': window.open(clickTag); break; case 'applovin': mraid.open(clickTag); break; case 'facebook': FbPlayableAd.onCTAClick(); break; case 'ironsource': dapi.openStoreUrl(clickTag); break; case 'unity': mraid.open(clickTag); break; case 'vungle': callSDK('download'); break; default: window.open(clickTag); } } </script> <!-- compress --> ${compressed} <!-- assets --> ${assets} <!-- settings --> ${settings.js} <!-- cocos2d-js-min.js --> ${cocos2d-js-min.js} <!-- physics-min.js --> ${physics-min.js} <!-- assets/internal/index.js --> ${assets/internal/index.js} <!-- main.js --> ${main.js} <!-- assets/main/index.js --> ${assets/main/index.js} </body> </html>