cnf-qrcode
Version:
generate qrcode,support svg base64 utf8
80 lines (70 loc) • 2.03 kB
JavaScript
import Buffer from '../utils/buffer';
let EXP_TABLE;
let LOG_TABLE;
if (Buffer.alloc) {
EXP_TABLE = Buffer.alloc(512);
LOG_TABLE = Buffer.alloc(256);
} else {
EXP_TABLE = new Buffer(512);
LOG_TABLE = new Buffer(256);
}
/**
* Precompute the log and anti-log tables for faster computation later
*
* For each possible value in the galois field 2^8, we will pre-compute
* the logarithm and anti-logarithm (exponential) of this value
*
* ref {@link https://en.wikiversity.org/wiki/Reed%E2%80%93Solomon_codes_for_coders#Introduction_to_mathematical_fields}
*/
(function initTables() {
let x = 1;
for (var i = 0; i < 255; i++) {
EXP_TABLE[i] = x;
LOG_TABLE[x] = i;
x <<= 1; // multiply by 2
// The QR code specification says to use byte-wise modulo 100011101 arithmetic.
// This means that when a number is 256 or larger, it should be XORed with 0x11D.
if (x & 0x100) { // similar to x >= 256, but a lot faster (because 0x100 == 256)
x ^= 0x11D;
}
}
// Optimization: double the size of the anti-log table so that we don't need to mod 255 to
// stay inside the bounds (because we will mainly use this table for the multiplication of
// two GF numbers, no more).
// @see {@link mul}
for (i = 255; i < 512; i++) {
EXP_TABLE[i] = EXP_TABLE[i - 255];
}
}());
/**
* Returns log value of n inside Galois Field
*
* @param {Number} n
* @return {Number}
*/
export function log(n) {
if (n < 1) throw new Error(`log(${n})`);
return LOG_TABLE[n];
};
/**
* Returns anti-log value of n inside Galois Field
*
* @param {Number} n
* @return {Number}
*/
export function exp(n) {
return EXP_TABLE[n];
};
/**
* Multiplies two number inside Galois Field
*
* @param {Number} x
* @param {Number} y
* @return {Number}
*/
export function mul(x, y) {
if (x === 0 || y === 0) return 0;
// should be EXP_TABLE[(LOG_TABLE[x] + LOG_TABLE[y]) % 255] if EXP_TABLE wasn't oversized
// @see {@link initTables}
return EXP_TABLE[LOG_TABLE[x] + LOG_TABLE[y]];
};