clumsy-graphics
Version:
a tool for rapidly developing animations where frames are described using svg elements à la react 🙃
43 lines (42 loc) • 2.21 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.BooleanFromString = exports.NaturalNumberString = exports.NumberFromString = void 0;
const IO = __importStar(require("io-ts"));
exports.NumberFromString = new IO.Type('NumberFromString', (unknownInput) => typeof unknownInput === 'number', (unknownInput, ioContext) => {
const numberOutput = Number(unknownInput);
return isNaN(numberOutput)
? IO.failure(unknownInput, ioContext)
: IO.success(numberOutput);
}, (numberInput) => `${numberInput}`);
exports.NaturalNumberString = new IO.Type('NaturalNumberString', (unknownInput) => typeof unknownInput === 'string', (unknownInput, ioContext) => {
const stringInput = `${unknownInput}`;
const digitStringMatch = /^(\d+)$/.test(stringInput);
return digitStringMatch
? IO.success(stringInput)
: IO.failure(unknownInput, ioContext);
}, (stringInput) => stringInput);
exports.BooleanFromString = new IO.Type('BooleanFromString', (unknownInput) => typeof unknownInput === 'boolean', (unknownInput, ioContext) => {
const booleanOutput = unknownInput === 'true' ? true : unknownInput === 'false' ? false : null;
return booleanOutput === null
? IO.failure(unknownInput, ioContext)
: IO.success(booleanOutput);
}, (booleanInput) => `${booleanInput}`);