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clickspark.js

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ClickSpark.js is a javascript utility that adds beautiful particle effects to your javascript events. Add image-files as single particles and configure where and when a particle fountain should be fired.

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# ClickSpark.js ClickSpark.js is a javascript utility that adds beautiful particle effects to your javascript events. Add image-files as single particles and configure where and when a particle fountain should be fired. <a target="_blank" href="http://www.ymc.ch/sandbox/clickspark/demo.html">TEST THE DEMO</a> <a target="_blank" href="http://www.ymc.ch/sandbox/clickspark/demo.html"> <img src="http://www.ymc.ch/sandbox/clickspark/sparkling-demo-1.11.0.gif"></a> # Install - Installation with <a target="_blank" href="https://www.npmjs.com/package/clickspark.js">npm</a>: packagename "clickspark.js" `$ npm install clickspark.js` - Installation with <a target="_blank" href="https://libraries.io/bower/clickspark">bower.io</a>: packagename "clickspark" `$ bower install clickspark` - Manual installation: copy and link the file clickspark.min.js to your project [clickspark.min.js][1] [1]: https://github.com/ymc-thzi/clickspark.js/blob/master/dist/clickspark.min.js # Usage ## Automatic click binding (default particle effect) use jQuery to add ClickSpark to HTML-elements: ```javascript $('h1').clickSpark(); ``` On a click on the h1 the default sparkling effect will be fired. ## Automatic configured click binding (customized particle effect) use jQuery to add ClickSpark to HTML-elements. Configure particle attributes for example like this: ```javascript $('h1').clickSpark({ particleImagePath: '../particle.png', particleCount: 35, particleSpeed: 12, particleSize: 12, particleRotationSpeed: 20, particleDuration: 400, animationType: 'explosion', callback: function() { /*do something, follow href for example*/ } }); ``` | Attribute | default | type | | --------------------- | ------------- | ----- | | particleImagePath | | string | | particleCount | 35 | int | | particleSpeed | 12 | int | | particleSize | 12 | int | | particleRotationSpeed | 0 | int | | particleDuration | 400 | int | | animationType | 'explosion' | string | | callback | | func() | animationTypes: * explosion * splash * falloff * blowright * blowleft ## Independent particle binding (default particle effect) use jQuery to fire ClickSpark independently for example like this: ```javascript $(document).ready(function () { $('button').click(function () { clickSpark.fireParticles($('.sparklingDiv')); }); }); ``` The particles will be targeted to the center position of the HTML-element with the className ".sparklingDiv". So the particle target can be placed everywhere via CSS. ## Global particle configuration use these ClickSpark methods to set the attributes for your particle effect: ```javascript clickSpark.setParticleCount(50); clickSpark.setParticleSize(12); clickSpark.setParticleSpeed(12); clickSpark.setParticleImagePath('../particle.png'); clickSpark.setParticleRotationSpeed(20); clickSpark.setParticleDuration(400); clickSpark.setAnimationType('explosion'); clickSpark.setCallback: (function() { /*do something, follow href for example*/ }); ``` # Dependencies * jQuery # Browser Support | Browser | <img src="http://www.w3schools.com/images/compatible_chrome.gif"> | <img src="http://www.w3schools.com/images/compatible_ie.gif"> | <img src="http://www.w3schools.com/images/compatible_firefox.gif"> | <img src="http://www.w3schools.com/images/compatible_safari.gif"> | <img src="http://www.w3schools.com/images/compatible_opera.gif"> | | -------- | -------------------------------------------------------------------| --------------------------------------------------------------|--------------------------------------------------------------------|-------------------------------------------------------------------|------------------------------------------------------------------| | Version | 4.0 | 9.0 | 2.0 | 3.1 | 9.0 |