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claw-machine-js

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A physics based claw-machine simulation

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import { IPosition } from './Position.ts'; export interface ICollisionPoints { innerLineStart: IPosition; rightInnerLineMiddle1: IPosition; rightInnerLineMiddle2: IPosition; rightInnerLineEnd: IPosition; leftInnerLineMiddle1: IPosition; leftInnerLineMiddle2: IPosition; leftInnerLineEnd: IPosition; outerLineStart: IPosition; rightOuterLineMiddle1: IPosition; rightOuterLineMiddle2: IPosition; rightOuterLineEnd: IPosition; leftOuterLineMiddle1: IPosition; leftOuterLineMiddle2: IPosition; leftOuterLineEnd: IPosition; dividerLineLeftStart: IPosition; dividerLineLeftEnd: IPosition; dividerLineRightStart: IPosition; dividerLineRightEnd: IPosition; }