claw-machine-js
Version:
A physics based claw-machine simulation
22 lines (21 loc) • 723 B
TypeScript
import { IPosition } from './Position.ts';
export interface ICollisionPoints {
innerLineStart: IPosition;
rightInnerLineMiddle1: IPosition;
rightInnerLineMiddle2: IPosition;
rightInnerLineEnd: IPosition;
leftInnerLineMiddle1: IPosition;
leftInnerLineMiddle2: IPosition;
leftInnerLineEnd: IPosition;
outerLineStart: IPosition;
rightOuterLineMiddle1: IPosition;
rightOuterLineMiddle2: IPosition;
rightOuterLineEnd: IPosition;
leftOuterLineMiddle1: IPosition;
leftOuterLineMiddle2: IPosition;
leftOuterLineEnd: IPosition;
dividerLineLeftStart: IPosition;
dividerLineLeftEnd: IPosition;
dividerLineRightStart: IPosition;
dividerLineRightEnd: IPosition;
}