UNPKG

claude-flow

Version:

Ruflo - Enterprise AI agent orchestration for Claude Code. Deploy 60+ specialized agents in coordinated swarms with self-learning, fault-tolerant consensus, vector memory, and MCP integration

553 lines (470 loc) • 16 kB
/** * HNSW Indexing Benchmark * * Target: <10ms for index operations * * Measures HNSW index construction, updates, and maintenance performance. */ import { benchmark, BenchmarkRunner, formatTime, meetsTarget } from '../framework/benchmark.js'; // ============================================================================ // HNSW Implementation // ============================================================================ interface HNSWConfig { dimensions: number; maxElements: number; M: number; // Max connections per node efConstruction: number; // Size of dynamic candidate list during construction mL: number; // Level generation parameter } interface HNSWNode { id: number; vector: Float32Array; level: number; connections: Map<number, number[]>; // level -> neighbors } /** * HNSW Index implementation for benchmarking */ class HNSWIndex { private nodes: Map<number, HNSWNode> = new Map(); private entryPoint: number | null = null; private maxLevel = 0; private config: HNSWConfig; constructor(config: Partial<HNSWConfig> = {}) { this.config = { dimensions: 384, maxElements: 100000, M: 16, efConstruction: 200, mL: 1 / Math.log(16), ...config, }; } /** * Generate random level for new node */ private randomLevel(): number { let level = 0; while (Math.random() < this.config.mL && level < Math.log2(this.config.maxElements)) { level++; } return level; } /** * Calculate distance between two vectors (using cosine similarity) */ private distance(a: Float32Array, b: Float32Array): number { let dot = 0; for (let i = 0; i < a.length; i++) { dot += a[i]! * b[i]!; } return 1 - dot; // Convert similarity to distance } /** * Add a vector to the index */ add(id: number, vector: Float32Array): void { const level = this.randomLevel(); const node: HNSWNode = { id, vector, level, connections: new Map(), }; for (let l = 0; l <= level; l++) { node.connections.set(l, []); } if (this.entryPoint === null) { this.entryPoint = id; this.maxLevel = level; this.nodes.set(id, node); return; } // Find entry point for this level let currentNode = this.nodes.get(this.entryPoint)!; let currentLevel = this.maxLevel; // Greedy search down to target level while (currentLevel > level) { const neighbors = currentNode.connections.get(currentLevel) || []; let closest = currentNode; let closestDist = this.distance(vector, currentNode.vector); for (const neighborId of neighbors) { const neighbor = this.nodes.get(neighborId)!; const dist = this.distance(vector, neighbor.vector); if (dist < closestDist) { closest = neighbor; closestDist = dist; } } if (closest === currentNode) { currentLevel--; } else { currentNode = closest; } } // Insert at each level for (let l = Math.min(level, this.maxLevel); l >= 0; l--) { // Find neighbors at this level (simplified) const candidates = this.searchLayer(vector, currentNode.id, l, this.config.efConstruction); const neighbors = candidates.slice(0, this.config.M); // Connect node to neighbors node.connections.set(l, neighbors.map((n) => n.id)); // Add reverse connections for (const { id: neighborId } of neighbors) { const neighbor = this.nodes.get(neighborId)!; const neighborConnections = neighbor.connections.get(l) || []; if (neighborConnections.length < this.config.M) { neighborConnections.push(id); neighbor.connections.set(l, neighborConnections); } } } this.nodes.set(id, node); if (level > this.maxLevel) { this.maxLevel = level; this.entryPoint = id; } } /** * Search at a specific layer */ private searchLayer( query: Float32Array, entryId: number, level: number, ef: number ): Array<{ id: number; distance: number }> { const visited = new Set<number>([entryId]); const entryNode = this.nodes.get(entryId)!; const candidates = [{ id: entryId, distance: this.distance(query, entryNode.vector) }]; const results = [...candidates]; while (candidates.length > 0) { candidates.sort((a, b) => a.distance - b.distance); const current = candidates.shift()!; if (results.length >= ef && current.distance > results[results.length - 1]!.distance) { break; } const currentNode = this.nodes.get(current.id)!; const neighbors = currentNode.connections.get(level) || []; for (const neighborId of neighbors) { if (visited.has(neighborId)) continue; visited.add(neighborId); const neighbor = this.nodes.get(neighborId)!; const dist = this.distance(query, neighbor.vector); if (results.length < ef || dist < results[results.length - 1]!.distance) { results.push({ id: neighborId, distance: dist }); candidates.push({ id: neighborId, distance: dist }); results.sort((a, b) => a.distance - b.distance); if (results.length > ef) { results.pop(); } } } } return results; } /** * Search for k nearest neighbors */ search(query: Float32Array, k: number, ef = 50): Array<{ id: number; distance: number }> { if (this.entryPoint === null) return []; let currentId = this.entryPoint; const currentNode = this.nodes.get(currentId)!; // Greedy descent to level 0 for (let level = this.maxLevel; level > 0; level--) { const results = this.searchLayer(query, currentId, level, 1); if (results.length > 0) { currentId = results[0]!.id; } } // Search at level 0 const results = this.searchLayer(query, currentId, 0, Math.max(ef, k)); return results.slice(0, k); } /** * Remove a vector from the index */ remove(id: number): boolean { const node = this.nodes.get(id); if (!node) return false; // Remove all connections to this node for (const [level, neighbors] of node.connections) { for (const neighborId of neighbors) { const neighbor = this.nodes.get(neighborId); if (neighbor) { const neighborConns = neighbor.connections.get(level); if (neighborConns) { const idx = neighborConns.indexOf(id); if (idx >= 0) { neighborConns.splice(idx, 1); } } } } } this.nodes.delete(id); // Update entry point if needed if (this.entryPoint === id) { this.entryPoint = this.nodes.size > 0 ? this.nodes.keys().next().value : null; this.maxLevel = this.entryPoint !== null ? this.nodes.get(this.entryPoint)!.level : 0; } return true; } get size(): number { return this.nodes.size; } } // ============================================================================ // Helper Functions // ============================================================================ function generateVector(dim: number): Float32Array { const v = new Float32Array(dim); let norm = 0; for (let i = 0; i < dim; i++) { v[i] = Math.random() * 2 - 1; norm += v[i]! * v[i]!; } norm = Math.sqrt(norm); for (let i = 0; i < dim; i++) { v[i]! /= norm; } return v; } // ============================================================================ // Benchmark Suite // ============================================================================ export async function runHNSWIndexingBenchmarks(): Promise<void> { const runner = new BenchmarkRunner('HNSW Indexing'); console.log('\n--- HNSW Indexing Benchmarks ---\n'); const dimensions = 384; // Benchmark 1: Single Vector Insert const singleInsertResult = await runner.run( 'single-vector-insert', async () => { const index = new HNSWIndex({ dimensions }); const vector = generateVector(dimensions); index.add(0, vector); }, { iterations: 500 } ); console.log(`Single Vector Insert: ${formatTime(singleInsertResult.mean)}`); const insertTarget = meetsTarget('hnsw-indexing', singleInsertResult.mean); console.log(` Target (<10ms): ${insertTarget.met ? 'PASS' : 'FAIL'}`); // Benchmark 2: Batch Insert (100 vectors) const batch100Result = await runner.run( 'batch-insert-100', async () => { const index = new HNSWIndex({ dimensions }); const vectors = Array.from({ length: 100 }, () => generateVector(dimensions)); for (let i = 0; i < vectors.length; i++) { index.add(i, vectors[i]!); } }, { iterations: 20 } ); console.log(`Batch Insert (100 vectors): ${formatTime(batch100Result.mean)}`); console.log(` Per vector: ${formatTime(batch100Result.mean / 100)}`); // Benchmark 3: Batch Insert (1000 vectors) const batch1000Result = await runner.run( 'batch-insert-1000', async () => { const index = new HNSWIndex({ dimensions }); const vectors = Array.from({ length: 1000 }, () => generateVector(dimensions)); for (let i = 0; i < vectors.length; i++) { index.add(i, vectors[i]!); } }, { iterations: 5 } ); console.log(`Batch Insert (1000 vectors): ${formatTime(batch1000Result.mean)}`); console.log(` Per vector: ${formatTime(batch1000Result.mean / 1000)}`); // Create pre-built index for search benchmarks const prebuiltIndex = new HNSWIndex({ dimensions }); const prebuiltVectors = Array.from({ length: 1000 }, () => generateVector(dimensions)); for (let i = 0; i < prebuiltVectors.length; i++) { prebuiltIndex.add(i, prebuiltVectors[i]!); } // Benchmark 4: Search on 1000-vector index const query = generateVector(dimensions); const search1000Result = await runner.run( 'search-1000-vectors', async () => { prebuiltIndex.search(query, 10, 50); }, { iterations: 500 } ); console.log(`Search (1000 vectors, k=10): ${formatTime(search1000Result.mean)}`); // Benchmark 5: Vector Removal const removeResult = await runner.run( 'vector-removal', async () => { // Create a small index for removal testing const index = new HNSWIndex({ dimensions }); for (let i = 0; i < 100; i++) { index.add(i, generateVector(dimensions)); } // Remove middle element index.remove(50); }, { iterations: 100 } ); console.log(`Vector Removal (from 100): ${formatTime(removeResult.mean)}`); // Benchmark 6: Index Update (remove + add) const updateResult = await runner.run( 'index-update', async () => { const index = new HNSWIndex({ dimensions }); for (let i = 0; i < 100; i++) { index.add(i, generateVector(dimensions)); } // Update: remove and re-add index.remove(50); index.add(50, generateVector(dimensions)); }, { iterations: 100 } ); console.log(`Index Update (remove + add): ${formatTime(updateResult.mean)}`); // Benchmark 7: Different M values const m8Index = new HNSWIndex({ dimensions, M: 8 }); const m8Vectors = Array.from({ length: 500 }, () => generateVector(dimensions)); const m8BuildResult = await runner.run( 'build-m8-500', async () => { const index = new HNSWIndex({ dimensions, M: 8 }); for (let i = 0; i < 500; i++) { index.add(i, m8Vectors[i]!); } }, { iterations: 10 } ); console.log(`Build (M=8, 500 vectors): ${formatTime(m8BuildResult.mean)}`); const m32BuildResult = await runner.run( 'build-m32-500', async () => { const index = new HNSWIndex({ dimensions, M: 32 }); for (let i = 0; i < 500; i++) { index.add(i, m8Vectors[i]!); } }, { iterations: 10 } ); console.log(`Build (M=32, 500 vectors): ${formatTime(m32BuildResult.mean)}`); // Benchmark 8: Different ef_construction values const ef100Result = await runner.run( 'build-ef100-500', async () => { const index = new HNSWIndex({ dimensions, efConstruction: 100 }); for (let i = 0; i < 500; i++) { index.add(i, m8Vectors[i]!); } }, { iterations: 10 } ); console.log(`Build (ef=100, 500 vectors): ${formatTime(ef100Result.mean)}`); const ef400Result = await runner.run( 'build-ef400-500', async () => { const index = new HNSWIndex({ dimensions, efConstruction: 400 }); for (let i = 0; i < 500; i++) { index.add(i, m8Vectors[i]!); } }, { iterations: 10 } ); console.log(`Build (ef=400, 500 vectors): ${formatTime(ef400Result.mean)}`); // Summary console.log('\n--- Summary ---'); console.log(`Single insert: ${formatTime(singleInsertResult.mean)}`); console.log(`Per-vector cost at 1000: ${formatTime(batch1000Result.mean / 1000)}`); console.log(`Search (1000 vectors): ${formatTime(search1000Result.mean)}`); console.log(`M=8 vs M=32: ${(m32BuildResult.mean / m8BuildResult.mean).toFixed(2)}x slower`); console.log(`ef=100 vs ef=400: ${(ef400Result.mean / ef100Result.mean).toFixed(2)}x slower`); // Print full results runner.printResults(); } // ============================================================================ // HNSW Indexing Optimization Strategies // ============================================================================ export const hnswOptimizations = { /** * Optimal M selection based on dimension */ optimalM: { description: 'Choose M based on vector dimensions (M = 2 * log2(dimensions))', expectedImprovement: '10-30%', implementation: ` function optimalM(dimensions: number): number { return Math.round(2 * Math.log2(dimensions)); } // For 384 dimensions: M = 17 `, }, /** * Parallel index construction */ parallelConstruction: { description: 'Build index using multiple worker threads', expectedImprovement: '2-4x', implementation: ` async function parallelBuild(vectors: Float32Array[]): Promise<HNSWIndex> { const workers = os.cpus().length; const chunks = chunkArray(vectors, workers); const partialIndices = await Promise.all( chunks.map((chunk, i) => buildInWorker(chunk, i)) ); return mergeIndices(partialIndices); } `, }, /** * Incremental updates */ incrementalUpdates: { description: 'Batch updates and apply incrementally', expectedImprovement: '20-50%', implementation: ` class IncrementalHNSW { private pendingUpdates: Update[] = []; private updateThreshold = 100; add(id: number, vector: Float32Array): void { this.pendingUpdates.push({ type: 'add', id, vector }); if (this.pendingUpdates.length >= this.updateThreshold) { this.flush(); } } private flush(): void { // Apply all updates in batch for (const update of this.pendingUpdates) { this.applyUpdate(update); } this.pendingUpdates = []; } } `, }, /** * Memory-mapped storage */ mmapStorage: { description: 'Use memory-mapped files for large indices', expectedImprovement: '30-50% memory, 10-20% speed', implementation: ` import mmap from 'mmap-io'; class MmapHNSW { private fd: number; private buffer: Buffer; constructor(filePath: string, size: number) { this.fd = fs.openSync(filePath, 'r+'); this.buffer = mmap.map(size, mmap.PROT_READ | mmap.PROT_WRITE, mmap.MAP_SHARED, this.fd); } } `, }, }; // Run if executed directly if (import.meta.url === `file://${process.argv[1]}`) { runHNSWIndexingBenchmarks().catch(console.error); } export default runHNSWIndexingBenchmarks;