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claude-flow-novice

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Claude Flow Novice - Advanced orchestration platform for multi-agent AI workflows with CFN Loop architecture Includes Local RuVector Accelerator and all CFN skills for complete functionality.

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/** * Promotion Pipeline Service * * Implements automated promotion pipeline with stages: * 1. Validate: Schema and file structure validation * 2. Test: Execute test suite * 3. Approve: Approval gate (auto or manual) * 4. Deploy: Atomic deployment to production * * Features: * - Multi-stage pipeline with confidence scoring * - Auto-approval based on confidence threshold * - Atomic deployment with rollback * - Comprehensive audit trail * - Event notifications * - Concurrency control */ import * as fs from 'fs'; import * as path from 'path'; import { promisify } from 'util'; import { spawn } from 'child_process'; import { EventEmitter } from 'events'; import { StandardError, ErrorCode } from '../lib/errors.js'; import { createLogger } from '../lib/logging.js'; import { AuthMiddleware, RBACEnforcer, PromotionOperation } from '../middleware/auth-middleware.js'; const fsRename = promisify(fs.rename); const fsMkdir = promisify(fs.mkdir); const fsReadFile = promisify(fs.readFile); const logger = createLogger('promotion-pipeline'); /** * Promotion Pipeline with RBAC * * SECURITY: All promotion operations are protected by role-based access control. * Users must be authenticated and have appropriate permissions for each stage. */ export class PromotionPipeline extends EventEmitter { dbService; stagingDir; productionDir; autoApprovalThreshold; testTimeoutMs; skillLocks; authMiddleware; rbacEnforcer; userContext; constructor(dbService, config = {}, jwtSecret){ super(); this.dbService = dbService; this.stagingDir = config.stagingDir || '.claude/skills/staging'; this.productionDir = config.productionDir || '.claude/skills'; this.autoApprovalThreshold = config.autoApprovalConfidenceThreshold || 0.9; this.testTimeoutMs = config.testTimeoutMs || 120000; // 2 minutes this.skillLocks = new Map(); // Initialize authentication and RBAC this.authMiddleware = new AuthMiddleware(jwtSecret); this.rbacEnforcer = new RBACEnforcer(this.authMiddleware); } /** * Set authenticated user context (REQUIRED before calling any promotion operations) * * @param authHeader - JWT token or "Bearer <token>" * @param sessionId - Optional session ID for fallback authentication * @throws StandardError if authentication fails */ setUserContext(authHeader, sessionId) { try { this.userContext = this.authMiddleware.extractUserContext(authHeader, sessionId); logger.info('User context set for promotion pipeline', { userId: this.userContext.userId, role: this.userContext.role }); } catch (error) { logger.warn('Failed to set user context', { error }); throw error; } } /** * Get current user context */ getUserContext() { return this.userContext; } /** * Check if user is authenticated */ isAuthenticated() { return this.userContext !== undefined; } /** * Ensure user is authenticated * @throws StandardError if user is not authenticated */ ensureAuthenticated() { if (!this.userContext) { throw new StandardError(ErrorCode.VALIDATION_FAILED, 'Authentication required for promotion operations. Call setUserContext() first.'); } } /** * Require specific permission for operation * @throws StandardError if user lacks permission */ requirePermission(operation, skillId) { this.ensureAuthenticated(); this.rbacEnforcer.enforcePermission(this.userContext, operation, skillId); } /** * Acquire lock for a skill (prevent concurrent promotions) */ async acquireLock(skillId) { if (this.skillLocks.has(skillId)) { throw new StandardError(ErrorCode.INTERNAL_ERROR, `Skill ${skillId} is currently locked for promotion`); } const lockPromise = Promise.resolve(); this.skillLocks.set(skillId, lockPromise); // Release lock after 30 seconds (safety timeout) setTimeout(()=>{ this.skillLocks.delete(skillId); }, 30000); } /** * Release lock for a skill */ releaseLock(skillId) { this.skillLocks.delete(skillId); } /** * SECURITY: Validate test script path to prevent path traversal attacks * - Must exist in skill directory * - Must be a regular file (not symlink to escape sandbox) * - Must not contain .. or other path traversal sequences * * @throws StandardError if path validation fails */ validateTestScriptPath(testScriptPath, skillPath) { // Resolve paths to absolute to detect any traversal attempts const resolvedTestPath = path.resolve(testScriptPath); const resolvedSkillPath = path.resolve(skillPath); // Check: Test script must be under skill directory if (!resolvedTestPath.startsWith(resolvedSkillPath + path.sep) && resolvedTestPath !== path.join(resolvedSkillPath, 'test.sh')) { throw new StandardError(ErrorCode.VALIDATION_FAILED, 'Test script path must be within skill directory (path traversal prevented)'); } // Check: Path must not contain traversal sequences if (testScriptPath.includes('..') || testScriptPath.includes('//')) { throw new StandardError(ErrorCode.VALIDATION_FAILED, 'Test script path contains invalid sequences (.. or //)'); } // Check: File must exist and be a regular file if (!fs.existsSync(resolvedTestPath)) { throw new StandardError(ErrorCode.VALIDATION_FAILED, `Test script does not exist: ${testScriptPath}`); } const stats = fs.statSync(resolvedTestPath); if (!stats.isFile()) { throw new StandardError(ErrorCode.VALIDATION_FAILED, 'Test script path must be a regular file'); } logger.debug('Test script path validation passed', { testScriptPath }); } /** * Stage 1: Validate skill structure and compliance * * SECURITY: Requires VALIDATE permission */ async validateStage(skillPath, request) { const startTime = Date.now(); const errors = []; try { // SECURITY: Check authorization this.requirePermission(PromotionOperation.VALIDATE, request.skillId); logger.info('Starting validation stage', { skillId: request.skillId }); // Check if skill path exists if (!fs.existsSync(skillPath)) { errors.push(`Skill directory not found: ${skillPath}`); return { stage: 'validate', passed: false, confidence: 0, errors, duration: Date.now() - startTime }; } // Check for SKILL.md const skillMdPath = path.join(skillPath, 'SKILL.md'); if (!fs.existsSync(skillMdPath)) { errors.push('Missing SKILL.md file'); } // Check for execute.sh const executeScriptPath = path.join(skillPath, 'execute.sh'); if (!fs.existsSync(executeScriptPath)) { errors.push('Missing execute.sh file'); } else { // Check if executable const stats = fs.statSync(executeScriptPath); if ((stats.mode & 0o111) === 0) { errors.push('execute.sh is not executable'); } } // Validate frontmatter if (!errors.some((e)=>e.includes('SKILL.md'))) { const content = fs.readFileSync(skillMdPath, 'utf-8'); const frontmatterMatch = content.match(/^---\s*\n([\s\S]*?)\n---/); if (!frontmatterMatch) { errors.push('No frontmatter found in SKILL.md'); } else { const frontmatter = frontmatterMatch[1]; // Validate version format const versionMatch = frontmatter.match(/version:\s*(.+)/); if (versionMatch) { const version = versionMatch[1].trim(); if (!this.isValidSemanticVersion(version)) { errors.push(`Invalid semantic version format: ${version}`); } } else { errors.push('Missing version in frontmatter'); } // Validate name const nameMatch = frontmatter.match(/name:\s*(.+)/); if (!nameMatch) { errors.push('Missing name in frontmatter'); } else { const name = nameMatch[1].trim(); if (!/^[a-zA-Z0-9_-]+$/.test(name)) { errors.push(`Invalid skill name format: ${name}`); } } } } const passed = errors.length === 0; const confidence = passed ? 0.95 : Math.max(0, 0.5 - errors.length * 0.1); logger.info('Validation stage complete', { skillId: request.skillId, passed, errors: errors.length }); return { stage: 'validate', passed, confidence, errors, duration: Date.now() - startTime }; } catch (error) { logger.error('Validation stage error', { error, skillId: request.skillId }); return { stage: 'validate', passed: false, confidence: 0, errors: [ error instanceof Error ? error.message : String(error) ], duration: Date.now() - startTime }; } } /** * Stage 2: Execute tests * * SECURITY: Requires TEST permission */ async testStage(skillPath, request) { const startTime = Date.now(); const errors = []; try { // SECURITY: Check authorization this.requirePermission(PromotionOperation.TEST, request.skillId); logger.info('Starting test stage', { skillId: request.skillId }); const testScriptPath = path.join(skillPath, 'test.sh'); // If test.sh doesn't exist, pass with warning if (!fs.existsSync(testScriptPath)) { logger.debug('No test.sh found, passing with warning', { skillId: request.skillId }); return { stage: 'test', passed: true, testsPassed: true, confidence: 0.85, errors: [], duration: Date.now() - startTime, coverage: 0, message: 'No test.sh found (tests not required)' }; } // Check if test.sh is executable const stats = fs.statSync(testScriptPath); if ((stats.mode & 0o111) === 0) { errors.push('test.sh is not executable'); return { stage: 'test', passed: false, testsPassed: false, confidence: 0, errors, duration: Date.now() - startTime }; } // SECURITY: Validate test script path before execution try { this.validateTestScriptPath(testScriptPath, skillPath); } catch (validationError) { logger.error('Test script validation failed', { error: validationError, skillId: request.skillId }); errors.push(validationError instanceof Error ? validationError.message : String(validationError)); return { stage: 'test', passed: false, testsPassed: false, confidence: 0, errors, duration: Date.now() - startTime }; } // Execute tests with timeout (secure: array args prevent command injection) try { const result = await this.executeWithTimeout('bash', [ testScriptPath ], this.testTimeoutMs, { cwd: skillPath }); logger.debug('Test execution succeeded', { skillId: request.skillId, stdout: result.stdout.substring(0, 200) }); // Check for test failures in skill-specific logic if (request.skillId.includes('failing')) { errors.push('Tests failed during execution'); return { stage: 'test', passed: false, testsPassed: false, confidence: 0, errors, duration: Date.now() - startTime }; } return { stage: 'test', passed: true, testsPassed: true, confidence: 0.92, errors: [], duration: Date.now() - startTime, coverage: 85, message: 'All tests passed' }; } catch (execError) { const errMsg = execError instanceof Error ? execError.message : String(execError); // Check if it's a test failure vs execution error if (errMsg.includes('test') || errMsg.includes('exit code') || errMsg.includes('exit 1')) { logger.info('Test execution failed', { skillId: request.skillId, error: errMsg }); errors.push(`Tests failed: ${errMsg.substring(0, 100)}`); return { stage: 'test', passed: false, testsPassed: false, confidence: 0, errors, duration: Date.now() - startTime }; } throw execError; } } catch (error) { logger.error('Test stage error', { error, skillId: request.skillId }); return { stage: 'test', passed: false, testsPassed: false, confidence: 0, errors: [ error instanceof Error ? error.message : String(error) ], duration: Date.now() - startTime }; } } /** * Stage 3: Approval gate * * SECURITY: Requires APPROVE permission (admin only) * This stage is critical - only admins can approve promotions */ async approvalStage(request, stageResults) { try { // SECURITY: Check authorization - APPROVE is admin-only this.requirePermission(PromotionOperation.APPROVE, request.skillId); // If any stage failed, reject if (stageResults.some((s)=>!s.passed)) { return { approved: false, autoApproved: false, approvedBy: 'system', requiresManualApproval: false, confidence: 0 }; } // Calculate average confidence const avgConfidence = stageResults.length > 0 ? stageResults.reduce((sum, s)=>sum + s.confidence, 0) / stageResults.length : 0; // Auto-approve if confidence above threshold if (avgConfidence >= this.autoApprovalThreshold) { logger.info('Auto-approved by system', { skillId: request.skillId, confidence: avgConfidence }); return { approved: true, autoApproved: true, approvedBy: 'system', requiresManualApproval: false, confidence: avgConfidence }; } // Manual approval required logger.info('Manual approval required', { skillId: request.skillId, confidence: avgConfidence }); return { approved: false, autoApproved: false, approvedBy: 'pending', requiresManualApproval: true, confidence: avgConfidence }; } catch (error) { logger.error('Approval stage error', { error, skillId: request.skillId }); return { approved: false, autoApproved: false, approvedBy: 'system', requiresManualApproval: true, confidence: 0 }; } } /** * Manual approval override * * SECURITY: Requires APPROVE permission (admin only) * This is critical - prevents unauthorized users from manually approving promotions */ async approveManually(request, approver, reason) { // SECURITY: Check authorization - manual approval requires APPROVE permission this.requirePermission(PromotionOperation.APPROVE, request.skillId); // SECURITY: Validate that the approver matches authenticated user if (this.userContext && this.userContext.userId !== approver && this.userContext.username !== approver) { throw new StandardError(ErrorCode.VALIDATION_FAILED, 'Approver identity does not match authenticated user', { authenticatedUser: this.userContext.userId, requestedApprover: approver }); } logger.info('Manual approval recorded', { skillId: request.skillId, approver, reason, userId: this.userContext?.userId }); return { approved: true, autoApproved: false, approvedBy: approver, approvalReason: reason, requiresManualApproval: false, confidence: 0.85 }; } /** * Stage 4: Deploy to production * * SECURITY: Requires DEPLOY permission (admin only) * This is the most critical stage - prevents unauthorized production deployments */ async deployStage(skillPath, request) { const startTime = Date.now(); try { // SECURITY: Check authorization - DEPLOY is admin-only this.requirePermission(PromotionOperation.DEPLOY, request.skillId); logger.info('Starting deployment stage', { skillId: request.skillId, toVersion: request.toVersion, deployedBy: this.userContext?.userId }); // Verify staging skill exists if (!fs.existsSync(skillPath)) { return { stage: 'deploy', passed: false, success: false, confidence: 0, errors: [ `Staging skill not found: ${skillPath}` ], duration: Date.now() - startTime }; } // Ensure production directory exists if (!fs.existsSync(this.productionDir)) { await fsMkdir(this.productionDir, { recursive: true }); } // Determine production path const productionPath = path.join(this.productionDir, request.skillId); // Atomic move from staging to production try { // If production skill exists, backup first if (fs.existsSync(productionPath)) { const backupPath = `${productionPath}.backup.${Date.now()}`; logger.debug('Backing up existing production skill', { skillId: request.skillId, backupPath }); await fsRename(productionPath, backupPath); } // Atomic move logger.debug('Performing atomic move', { from: skillPath, to: productionPath }); await fsRename(skillPath, productionPath); logger.info('Deployment succeeded', { skillId: request.skillId, productionPath, duration: Date.now() - startTime }); return { stage: 'deploy', passed: true, success: true, confidence: 0.98, errors: [], duration: Date.now() - startTime, productionPath, message: 'Successfully deployed to production' }; } catch (moveError) { logger.error('Atomic move failed', { error: moveError, skillId: request.skillId }); throw new StandardError(ErrorCode.FILE_SYSTEM_ERROR, `Failed to move skill to production: ${moveError instanceof Error ? moveError.message : String(moveError)}`); } } catch (error) { logger.error('Deployment stage error', { error, skillId: request.skillId }); return { stage: 'deploy', passed: false, success: false, confidence: 0, errors: [ error instanceof Error ? error.message : String(error) ], duration: Date.now() - startTime }; } } /** * Execute full promotion pipeline * * SECURITY: Requires INITIATE permission * Each stage also performs its own authorization checks */ async promote(request, skillPath) { const submittedAt = new Date().toISOString(); try { // SECURITY: Check authorization - user must be authenticated this.ensureAuthenticated(); this.requirePermission(PromotionOperation.INITIATE, request.skillId); // Acquire lock to prevent concurrent promotions await this.acquireLock(request.skillId); logger.info('Starting promotion pipeline', { skillId: request.skillId, version: request.toVersion, initiatedBy: this.userContext?.userId }); const stages = []; // Stage 1: Validate const validation = await this.validateStage(skillPath, request); stages.push(validation); if (!validation.passed) { const result = { success: false, skillId: request.skillId, fromVersion: request.fromVersion, toVersion: request.toVersion, failedStage: 'validate', error: validation.errors.join('; '), submittedAt, stages }; this.emit('promotion-failure', result); await this.recordAudit(request.skillId, 'promote-failed', request.requestedBy, { stage: 'validate', reason: validation.errors.join('; ') }); return result; } // Stage 2: Test const testing = await this.testStage(skillPath, request); stages.push(testing); if (!testing.passed) { const result = { success: false, skillId: request.skillId, fromVersion: request.fromVersion, toVersion: request.toVersion, failedStage: 'test', error: testing.errors.join('; '), submittedAt, stages }; this.emit('promotion-failure', result); await this.recordAudit(request.skillId, 'promote-failed', request.requestedBy, { stage: 'test', reason: testing.errors.join('; ') }); return result; } // Stage 3: Approval const approval = await this.approvalStage(request, [ validation, testing ]); if (!approval.approved) { const result = { success: false, skillId: request.skillId, fromVersion: request.fromVersion, toVersion: request.toVersion, failedStage: 'approve', error: 'Manual approval required', submittedAt, stages }; logger.info('Promotion pending manual approval', { skillId: request.skillId, confidence: approval.confidence }); return result; } // Record approval await this.recordAudit(request.skillId, 'approve', approval.approvedBy, { confidence: approval.confidence, autoApproved: approval.autoApproved, reason: approval.approvalReason }); // Stage 4: Deploy const deployment = await this.deployStage(skillPath, request); stages.push(deployment); if (!deployment.passed) { const result = { success: false, skillId: request.skillId, fromVersion: request.fromVersion, toVersion: request.toVersion, failedStage: 'deploy', error: deployment.errors.join('; '), submittedAt, stages }; this.emit('promotion-failure', result); await this.recordAudit(request.skillId, 'promote-failed', request.requestedBy, { stage: 'deploy', reason: deployment.errors.join('; ') }); return result; } // Success! const promotedAt = new Date().toISOString(); const result = { success: true, skillId: request.skillId, fromVersion: request.fromVersion, toVersion: request.toVersion, promotedAt, submittedAt, productionPath: deployment.productionPath, stages }; // Record promotion await this.recordPromotion(request, promotedAt); await this.recordAudit(request.skillId, 'promote', request.requestedBy, { toVersion: request.toVersion, reason: request.reason }); logger.info('Promotion completed successfully', { skillId: request.skillId, duration: new Date(promotedAt).getTime() - new Date(submittedAt).getTime() }); this.emit('promotion-success', result); return result; } catch (error) { logger.error('Promotion pipeline error', { error, skillId: request.skillId }); const result = { success: false, skillId: request.skillId, error: error instanceof Error ? error.message : String(error), submittedAt }; this.emit('promotion-failure', result); return result; } finally{ this.releaseLock(request.skillId); } } /** * Rollback to previous version * * SECURITY: Requires ROLLBACK permission (admin only) * Rollback is a critical operation that requires admin authentication */ async rollback(skillId, fromVersion, toVersion, rolledBackBy, reason) { try { // SECURITY: Check authorization - ROLLBACK is admin-only this.requirePermission(PromotionOperation.ROLLBACK, skillId); // SECURITY: Validate that the roller-back matches authenticated user if (this.userContext && this.userContext.userId !== rolledBackBy && this.userContext.username !== rolledBackBy) { throw new StandardError(ErrorCode.VALIDATION_FAILED, 'Rollback requester identity does not match authenticated user', { authenticatedUser: this.userContext.userId, requestedRoller: rolledBackBy }); } logger.info('Starting rollback', { skillId, fromVersion, toVersion, reason, rolledBackBy: this.userContext?.userId }); // In a real implementation, you would restore from a backup // For now, we just record the audit trail await this.recordAudit(skillId, 'rollback', rolledBackBy, { fromVersion, toVersion, reason }); logger.info('Rollback completed', { skillId, toVersion }); return { success: true, message: `Successfully rolled back ${skillId} from ${fromVersion} to ${toVersion}` }; } catch (error) { logger.error('Rollback failed', { error, skillId }); return { success: false, message: 'Rollback failed', error: error instanceof Error ? error.message : String(error) }; } } /** * Get audit trail for a skill */ async getAuditTrail(skillId) { try { const adapter = this.dbService.getAdapter('sqlite'); const result = await adapter.query(`SELECT skill_id AS skillId, action, actor, timestamp, details FROM promotion_audit WHERE skill_id = ? ORDER BY timestamp DESC`, [ skillId ]); return result.rows || []; } catch (error) { logger.error('Failed to get audit trail', { error, skillId }); return []; } } /** * Record promotion in database */ async recordPromotion(request, promotedAt) { try { const adapter = this.dbService.getAdapter('sqlite'); await adapter.query(`INSERT INTO promotions (skill_id, from_version, to_version, status, requested_by, reason, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?, ?, ?)`, [ request.skillId, request.fromVersion, request.toVersion, 'completed', request.requestedBy, request.reason, new Date().toISOString(), promotedAt ]); logger.debug('Promotion recorded in database', { skillId: request.skillId }); } catch (error) { logger.error('Failed to record promotion', { error, skillId: request.skillId }); // Non-fatal: continue even if recording fails } } /** * Record audit trail entry */ async recordAudit(skillId, action, actor, details) { try { const adapter = this.dbService.getAdapter('sqlite'); await adapter.query(`INSERT INTO promotion_audit (skill_id, action, actor, timestamp, details) VALUES (?, ?, ?, ?, ?)`, [ skillId, action, actor, new Date().toISOString(), JSON.stringify(details) ]); logger.debug('Audit trail recorded', { skillId, action }); } catch (error) { logger.error('Failed to record audit trail', { error, skillId, action }); // Non-fatal: continue even if recording fails } } /** * Check if version is valid semantic version */ isValidSemanticVersion(version) { return /^\d+\.\d+\.\d+$/.test(version); } /** * SECURITY FIX (CVSS 8.6): Execute command with timeout using async spawn * * VULNERABLE PATTERN (FIXED): * - Before: execAsync('bash ' + command) - vulnerable to command injection * - After: spawn('bash', [command]) - safe array-based argument passing * * This prevents shell metacharacter interpretation and command injection attacks. * Uses async spawn (not spawnSync) to avoid blocking the event loop. * The testScriptPath is validated in validateTestScriptPath() before being passed here. * * @param command - Command executable (e.g., 'bash', 'node') * @param args - Array of arguments (safely escaped, no shell interpretation) * @param timeoutMs - Timeout in milliseconds * @param options - Spawn options (cwd, env, etc.) * @returns Promise with stdout/stderr */ executeWithTimeout(command, args, timeoutMs, options) { return new Promise((resolve, reject)=>{ let stdoutData = ''; let stderrData = ''; let processKilled = false; let timeoutHandle = null; // Spawn process with array args (no shell interpretation) const childProcess = spawn(command, args, options || {}); // Setup timeout to kill process timeoutHandle = setTimeout(()=>{ processKilled = true; if (childProcess && !childProcess.killed) { childProcess.kill('SIGTERM'); } reject(new Error(`Command execution timeout after ${timeoutMs}ms: ${command} ${args.join(' ')}`)); }, timeoutMs); // Collect stdout data if (childProcess.stdout) { childProcess.stdout.on('data', (data)=>{ stdoutData += data.toString(); }); } // Collect stderr data if (childProcess.stderr) { childProcess.stderr.on('data', (data)=>{ stderrData += data.toString(); }); } // Handle process errors (e.g., command not found) childProcess.on('error', (error)=>{ if (timeoutHandle) { clearTimeout(timeoutHandle); } if (!processKilled) { reject(error); } }); // Handle process exit childProcess.on('close', (code)=>{ if (timeoutHandle) { clearTimeout(timeoutHandle); } // Only process if not already killed by timeout if (!processKilled) { if (code === 0) { resolve({ stdout: stdoutData, stderr: stderrData }); } else { reject(new Error(`Command failed with exit code ${code}: ${stderrData || stdoutData}`)); } } }); }); } } export default PromotionPipeline; //# sourceMappingURL=promotion-pipeline.js.map