claude-arcade
Version:
Add classic arcade games to your Claude Code workflow with Ctrl+G
144 lines (143 loc) • 7.24 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.submitScore = submitScore;
exports.promptForName = promptForName;
const supabase_js_1 = require("@supabase/supabase-js");
const dotenv = __importStar(require("dotenv"));
// Load environment variables
dotenv.config();
const supabaseUrl = process.env.SUPABASE_URL;
const supabaseAnonKey = process.env.SUPABASE_ANON_KEY;
if (!supabaseUrl || !supabaseAnonKey) {
console.warn('Warning: Supabase credentials not found in environment variables. Leaderboard will be disabled.');
}
const supabase = supabaseUrl && supabaseAnonKey
? (0, supabase_js_1.createClient)(supabaseUrl, supabaseAnonKey)
: null;
async function submitScore(gameId, playerName, score) {
try {
if (!supabase) {
console.error('Leaderboard is disabled: Supabase credentials not configured');
return false;
}
// For dino game, score can be any number. For others, must be multiple of 10
if (gameId !== 'dino' && score % 10 !== 0) {
console.error('Invalid score - must be multiple of 10');
return false;
}
const snakeUUID = 'b14aedec-82a6-4538-aeae-9875460ba3b9';
const brickBreakerUUID = '5b20731d-56d1-4cd7-b008-ddd84b2ca797';
const dinoUUID = 'c8f3d9a1-7b2e-4f5c-9d6a-1e4b8c9f2a3d';
let gameUUID;
if (gameId === 'snake') {
gameUUID = snakeUUID;
}
else if (gameId === 'brick_breaker') {
gameUUID = brickBreakerUUID;
}
else {
gameUUID = dinoUUID;
}
const { error } = await supabase
.from('leaderboard')
.insert({
game_id: gameUUID, // ✅ Use game_id, not game_name
player_name: playerName.trim(),
score: score
});
if (error) {
console.error('Error submitting score:', error.message);
return false;
}
return true;
}
catch (err) {
console.error('Failed to submit score:', err);
return false;
}
}
function promptForName(callback) {
const GREEN = '\x1b[32m', YELLOW = '\x1b[33m', CYAN = '\x1b[36m', RESET = '\x1b[0m';
const BRIGHT_YELLOW = '\x1b[93m', WHITE = '\x1b[37m', BOLD = '\x1b[1m';
process.stdout.write('\n\n');
process.stdout.write(CYAN + ' ╔═══════════════════════════════════════════════════════╗\n' + RESET);
process.stdout.write(CYAN + ' ║ ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ' + RESET + BOLD + BRIGHT_YELLOW + '⚡ ⚡ ⚡ SUBMIT TO LEADERBOARD ⚡ ⚡ ⚡' + RESET + CYAN + ' ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ║\n' + RESET);
process.stdout.write(CYAN + ' ╠═══════════════════════════════════════════════════════╣\n' + RESET);
process.stdout.write(CYAN + ' ║ ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ' + RESET + BOLD + WHITE + 'STEP 1:' + RESET + WHITE + ' Type your name below (max 20 chars)' + RESET + CYAN + ' ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ' + RESET + BOLD + WHITE + 'STEP 2:' + RESET + WHITE + ' Press ENTER to submit your score' + RESET + CYAN + ' ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ' + RESET + GREEN + '───────────────────────────────────────────' + RESET + CYAN + ' ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ' + RESET + GREEN + 'Skip: P (play) | Q or Ctrl+C (quit)' + RESET + CYAN + ' ║\n' + RESET);
process.stdout.write(CYAN + ' ║ ║\n' + RESET);
process.stdout.write(CYAN + ' ╚═══════════════════════════════════════════════════════╝\n' + RESET);
process.stdout.write('\n ' + BOLD + BRIGHT_YELLOW + '👤 NAME: ' + RESET);
let buffer = '';
const nameHandler = (key) => {
const char = key.toString();
if (key[0] === 13) { // Enter
process.stdin.removeListener('data', nameHandler);
process.stdout.write('\n');
callback(buffer.trim() || null, 'submit');
}
else if (char === 'p' || char === 'P') {
process.stdin.removeListener('data', nameHandler);
process.stdout.write('\n');
callback(null, 'play');
}
else if (char === 'q' || char === 'Q' || key[0] === 3) { // Q or Ctrl+C
process.stdin.removeListener('data', nameHandler);
process.stdout.write('\n');
callback(null, 'quit');
}
else if (key[0] === 127 || key[0] === 8) { // Backspace
if (buffer.length > 0) {
buffer = buffer.slice(0, -1);
process.stdout.write('\x1b[1D \x1b[1D'); // Move back, write space, move back
}
}
else if (key[0] >= 32 && key[0] <= 126) { // Printable characters
if (buffer.length < 20) {
buffer += char;
process.stdout.write(char);
}
}
};
process.stdin.on('data', nameHandler);
}