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class-signals

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/** * Describes an object that can be externally activated with an optional payload. * * The `IActivable<T>` interface represents any component that exposes a simple activation mechanism. * This can be used in reactive architectures, side-effect systems, task queues, or other mechanisms * where controlled triggering is required. * * Implementations of this interface provide an `activate()` method to initiate or dispatch behavior, * often delivering a value of type `T` to internal systems or observers. * * @template T - The type of the payload passed during activation. */ export interface IActivable<T> { /** * Activates the object, optionally passing a value to the underlying logic or listeners. * * The semantics of activation depend on the context: * - In reactive systems, it may notify subscribers. * - In action pipelines, it may queue or trigger effects. * * @param detail - Optional data delivered during activation. */ activate(detail?: T): void }