UNPKG

clank.io

Version:
552 lines (466 loc) 21.3 kB
var _ = require("./utils"); // Enable followers-only mode on a channel.. function followersonly(channel, minutes) { channel = _.channel(channel); minutes = _.get(minutes, 30); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/followers ${minutes}`, (resolve, reject) => { // Received _promiseFollowers event, resolve or reject.. this.once("_promiseFollowers", (err) => { if (!err) { resolve([channel, ~~minutes]); } else { reject(err); } }); }); } // Disable followers-only mode on a channel.. function followersonlyoff(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/followersoff", (resolve, reject) => { // Received _promiseFollowersoff event, resolve or reject.. this.once("_promiseFollowersoff", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); } // Leave a channel.. function part(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), null, `PART ${channel}`, (resolve, reject) => { // Received _promisePart event, resolve or reject.. this.once("_promisePart", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); } // Enable R9KBeta mode on a channel.. function r9kbeta(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/r9kbeta", (resolve, reject) => { // Received _promiseR9kbeta event, resolve or reject.. this.once("_promiseR9kbeta", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); } // Disable R9KBeta mode on a channel.. function r9kbetaoff(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/r9kbetaoff", (resolve, reject) => { // Received _promiseR9kbetaoff event, resolve or reject.. this.once("_promiseR9kbetaoff", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); } // Enable slow mode on a channel.. function slow(channel, seconds) { channel = _.channel(channel); seconds = _.get(seconds, 300); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/slow ${seconds}`, (resolve, reject) => { // Received _promiseSlow event, resolve or reject.. this.once("_promiseSlow", (err) => { if (!err) { resolve([channel, ~~seconds]); } else { reject(err); } }); }); } // Disable slow mode on a channel.. function slowoff(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/slowoff", (resolve, reject) => { // Received _promiseSlowoff event, resolve or reject.. this.once("_promiseSlowoff", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); } module.exports = { // Send action message (/me <message>) on a channel.. action: function action(channel, message) { channel = _.channel(channel); message = `\u0001ACTION ${message}\u0001`; // Send the command to the server and race the Promise against a delay.. return this._sendMessage(this._getPromiseDelay(), channel, message, (resolve, reject) => { // At this time, there is no possible way to detect if a message has been sent has been eaten // by the server, so we can only resolve the Promise. resolve([channel, message]); }); }, // Ban username on channel.. ban: function ban(channel, username, reason) { channel = _.channel(channel); username = _.username(username); reason = _.get(reason, ""); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/ban ${username} ${reason}`, (resolve, reject) => { // Received _promiseBan event, resolve or reject.. this.once("_promiseBan", (err) => { if (!err) { resolve([channel, username, reason]); } else { reject(err); } }); }); }, // Clear all messages on a channel.. clear: function clear(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/clear", (resolve, reject) => { // Received _promiseClear event, resolve or reject.. this.once("_promiseClear", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Change the color of your username.. color: function color(channel, newColor) { newColor = _.get(newColor, channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), "#tmijs", `/color ${newColor}`, (resolve, reject) => { // Received _promiseColor event, resolve or reject.. this.once("_promiseColor", (err) => { if (!err) { resolve([newColor]); } else { reject(err); } }); }); }, // Run commercial on a channel for X seconds.. commercial: function commercial(channel, seconds) { channel = _.channel(channel); seconds = _.get(seconds, 30); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/commercial ${seconds}`, (resolve, reject) => { // Received _promiseCommercial event, resolve or reject.. this.once("_promiseCommercial", (err) => { if (!err) { resolve([channel, ~~seconds]); } else { reject(err); } }); }); }, // Delete a specific message on a channel deletemessage: function deletemessage(channel, messageUUID) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/delete ${messageUUID}`, (resolve, reject) => { // Received _promiseDeletemessage event, resolve or reject.. this.once("_promiseDeletemessage", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Enable emote-only mode on a channel.. emoteonly: function emoteonly(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/emoteonly", (resolve, reject) => { // Received _promiseEmoteonly event, resolve or reject.. this.once("_promiseEmoteonly", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Disable emote-only mode on a channel.. emoteonlyoff: function emoteonlyoff(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/emoteonlyoff", (resolve, reject) => { // Received _promiseEmoteonlyoff event, resolve or reject.. this.once("_promiseEmoteonlyoff", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Enable followers-only mode on a channel.. followersonly: followersonly, // Alias for followersonly().. followersmode: followersonly, // Disable followers-only mode on a channel.. followersonlyoff: followersonlyoff, // Alias for followersonlyoff().. followersmodeoff: followersonlyoff, // Host a channel.. host: function host(channel, target) { channel = _.channel(channel); target = _.username(target); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(2000, channel, `/host ${target}`, (resolve, reject) => { // Received _promiseHost event, resolve or reject.. this.once("_promiseHost", (err, remaining) => { if (!err) { resolve([channel, target, ~~remaining]); } else { reject(err); } }); }); }, // Join a channel.. join: function join(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), null, `JOIN ${channel}`, (resolve, reject) => { // Received _promiseJoin event, resolve or reject.. this.once("_promiseJoin", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Mod username on channel.. mod: function mod(channel, username) { channel = _.channel(channel); username = _.username(username); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/mod ${username}`, (resolve, reject) => { // Received _promiseMod event, resolve or reject.. this.once("_promiseMod", (err) => { if (!err) { resolve([channel, username]); } else { reject(err); } }); }); }, // Get list of mods on a channel.. mods: function mods(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/mods", (resolve, reject) => { // Received _promiseMods event, resolve or reject.. this.once("_promiseMods", (err, mods) => { if (!err) { // Update the internal list of moderators.. mods.forEach((username) => { if (!this.moderators[channel]) { this.moderators[channel] = []; } if (!this.moderators[channel].includes(username)) { this.moderators[channel].push(username); } }); resolve(mods); } else { reject(err); } }); }); }, // Leave a channel.. part: part, // Alias for part().. leave: part, // Send a ping to the server.. ping: function ping() { // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), null, "PING", (resolve, reject) => { // Update the internal ping timeout check interval.. this.latency = new Date(); this.pingTimeout = setTimeout(() => { if (this.ws !== null) { this.wasCloseCalled = false; this.log.error("Ping timeout."); this.ws.close(); clearInterval(this.pingLoop); clearTimeout(this.pingTimeout); } }, _.get(this.opts.connection.timeout, 9999)); // Received _promisePing event, resolve or reject.. this.once("_promisePing", (latency) => { resolve([parseFloat(latency)]); }); }); }, // Enable R9KBeta mode on a channel.. r9kbeta: r9kbeta, // Alias for r9kbeta().. r9kmode: r9kbeta, // Disable R9KBeta mode on a channel.. r9kbetaoff: r9kbetaoff, // Alias for r9kbetaoff().. r9kmodeoff: r9kbetaoff, // Send a raw message to the server.. raw: function raw(message) { // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), null, message, (resolve, reject) => { resolve([message]); }); }, // Send a message on a channel.. say: function say(channel, message) { channel = _.channel(channel); if ((message.startsWith(".") && !message.startsWith("..")) || message.startsWith("/") || message.startsWith("\\")) { // Check if the message is an action message.. if (message.substr(1, 3) === "me ") { return this.action(channel, message.substr(4)); } else { // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, message, (resolve, reject) => { // At this time, there is no possible way to detect if a message has been sent has been eaten // by the server, so we can only resolve the Promise. resolve([channel, message]); }); } } // Send the command to the server and race the Promise against a delay.. return this._sendMessage(this._getPromiseDelay(), channel, message, (resolve, reject) => { // At this time, there is no possible way to detect if a message has been sent has been eaten // by the server, so we can only resolve the Promise. resolve([channel, message]); }); }, // Enable slow mode on a channel.. slow: slow, // Alias for slow().. slowmode: slow, // Disable slow mode on a channel.. slowoff: slowoff, // Alias for slowoff().. slowmodeoff: slowoff, // Enable subscribers mode on a channel.. subscribers: function subscribers(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/subscribers", (resolve, reject) => { // Received _promiseSubscribers event, resolve or reject.. this.once("_promiseSubscribers", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Disable subscribers mode on a channel.. subscribersoff: function subscribersoff(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/subscribersoff", (resolve, reject) => { // Received _promiseSubscribersoff event, resolve or reject.. this.once("_promiseSubscribersoff", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Timeout username on channel for X seconds.. timeout: function timeout(channel, username, seconds, reason) { channel = _.channel(channel); username = _.username(username); if (!_.isNull(seconds) && !_.isInteger(seconds)) { reason = seconds; seconds = 300; } seconds = _.get(seconds, 300); reason = _.get(reason, ""); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/timeout ${username} ${seconds} ${reason}`, (resolve, reject) => { // Received _promiseTimeout event, resolve or reject.. this.once("_promiseTimeout", (err) => { if (!err) { resolve([channel, username, ~~seconds, reason]); } else { reject(err); } }); }); }, // Unban username on channel.. unban: function unban(channel, username) { channel = _.channel(channel); username = _.username(username); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/unban ${username}`, (resolve, reject) => { // Received _promiseUnban event, resolve or reject.. this.once("_promiseUnban", (err) => { if (!err) { resolve([channel, username]); } else { reject(err); } }); }); }, // End the current hosting.. unhost: function unhost(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(2000, channel, "/unhost", (resolve, reject) => { // Received _promiseUnhost event, resolve or reject.. this.once("_promiseUnhost", (err) => { if (!err) { resolve([channel]); } else { reject(err); } }); }); }, // Unmod username on channel.. unmod: function unmod(channel, username) { channel = _.channel(channel); username = _.username(username); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/unmod ${username}`, (resolve, reject) => { // Received _promiseUnmod event, resolve or reject.. this.once("_promiseUnmod", (err) => { if (!err) { resolve([channel, username]); } else { reject(err); } }); }); }, // Unvip username on channel.. unvip: function unvip(channel, username) { channel = _.channel(channel); username = _.username(username); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/unvip ${username}`, (resolve, reject) => { // Received _promiseUnvip event, resolve or reject.. this.once("_promiseUnvip", (err) => { if (!err) { resolve([channel, username]); } else { reject(err); } }); }); }, // Add username to VIP list on channel.. vip: function vip(channel, username) { channel = _.channel(channel); username = _.username(username); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, `/vip ${username}`, (resolve, reject) => { // Received _promiseVip event, resolve or reject.. this.once("_promiseVip", (err) => { if (!err) { resolve([channel, username]); } else { reject(err); } }); }); }, // Get list of VIPs on a channel.. vips: function vips(channel) { channel = _.channel(channel); // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), channel, "/vips", (resolve, reject) => { // Received _promiseVips event, resolve or reject.. this.once("_promiseVips", (err, vips) => { if (!err) { resolve(vips); } else { reject(err); } }); }); }, // Send an whisper message to a user.. whisper: function whisper(username, message) { username = _.username(username); // The server will not send a whisper to the account that sent it. if (username === this.getUsername()) { return Promise.reject("Cannot send a whisper to the same account."); } // Send the command to the server and race the Promise against a delay.. return this._sendCommand(this._getPromiseDelay(), "#tmijs", `/w ${username} ${message}`, (resolve, reject) => { var from = _.channel(username), userstate = _.merge({ "message-type": "whisper", "message-id": null, "thread-id": null, username: this.getUsername() }, this.globaluserstate); // Emit for both, whisper and message.. this.emits(["whisper", "message"], [ [from, userstate, message, true], [from, userstate, message, true] ]); // At this time, there is no possible way to detect if a message has been sent has been eaten // by the server, so we can only resolve the Promise. resolve([username, message]); }); } }