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The development environment of CKEditor 5 – the best browser-based rich text editor.

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/** * @license Copyright (c) 2003-2020, CKSource - Frederico Knabben. All rights reserved. * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license */ /** * @module engine/model/operation/splitoperation */ import Operation from './operation'; import MergeOperation from './mergeoperation'; import Position from '../position'; import Range from '../range'; import { _insert, _move } from './utils'; import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; /** * Operation to split {@link module:engine/model/element~Element an element} at given * {@link module:engine/model/operation/splitoperation~SplitOperation#splitPosition split position} into two elements, * both containing a part of the element's original content. * * @extends module:engine/model/operation/operation~Operation */ export default class SplitOperation extends Operation { /** * Creates a split operation. * * @param {module:engine/model/position~Position} splitPosition Position at which an element should be split. * @param {Number} howMany Total offset size of elements that are in the split element after `position`. * @param {module:engine/model/position~Position|null} graveyardPosition Position in the graveyard root before the element which * should be used as a parent of the nodes after `position`. If it is not set, a copy of the the `position` parent will be used. * @param {Number|null} baseVersion Document {@link module:engine/model/document~Document#version} on which operation * can be applied or `null` if the operation operates on detached (non-document) tree. */ constructor( splitPosition, howMany, graveyardPosition, baseVersion ) { super( baseVersion ); /** * Position at which an element should be split. * * @member {module:engine/model/position~Position} module:engine/model/operation/splitoperation~SplitOperation#splitPosition */ this.splitPosition = splitPosition.clone(); // Keep position sticking to the next node. This way any new content added at the place where the element is split // will be left in the original element. this.splitPosition.stickiness = 'toNext'; /** * Total offset size of elements that are in the split element after `position`. * * @member {Number} module:engine/model/operation/splitoperation~SplitOperation#howMany */ this.howMany = howMany; /** * Position at which the clone of split element (or element from graveyard) will be inserted. * * @member {module:engine/model/position~Position} module:engine/model/operation/splitoperation~SplitOperation#insertionPosition */ this.insertionPosition = SplitOperation.getInsertionPosition( splitPosition ); this.insertionPosition.stickiness = 'toNone'; /** * Position in the graveyard root before the element which should be used as a parent of the nodes after `position`. * If it is not set, a copy of the the `position` parent will be used. * * The default behavior is to clone the split element. Element from graveyard is used during undo. * * @member {module:engine/model/position~Position|null} #graveyardPosition */ this.graveyardPosition = graveyardPosition ? graveyardPosition.clone() : null; if ( this.graveyardPosition ) { this.graveyardPosition.stickiness = 'toNext'; } } /** * @inheritDoc */ get type() { return 'split'; } /** * Position inside the new clone of a split element. * * This is a position where nodes that are after the split position will be moved to. * * @readonly * @type {module:engine/model/position~Position} */ get moveTargetPosition() { const path = this.insertionPosition.path.slice(); path.push( 0 ); return new Position( this.insertionPosition.root, path ); } /** * Artificial range that contains all the nodes from the split element that will be moved to the new element. * The range starts at {@link ~#splitPosition} and ends in the same parent, at `POSITIVE_INFINITY` offset. * * @readonly * @type {module:engine/model/range~Range} */ get movedRange() { const end = this.splitPosition.getShiftedBy( Number.POSITIVE_INFINITY ); return new Range( this.splitPosition, end ); } /** * Creates and returns an operation that has the same parameters as this operation. * * @returns {module:engine/model/operation/splitoperation~SplitOperation} Clone of this operation. */ clone() { const split = new this.constructor( this.splitPosition, this.howMany, this.graveyardPosition, this.baseVersion ); split.insertionPosition = this.insertionPosition; return split; } /** * See {@link module:engine/model/operation/operation~Operation#getReversed `Operation#getReversed()`}. * * @returns {module:engine/model/operation/mergeoperation~MergeOperation} */ getReversed() { const graveyard = this.splitPosition.root.document.graveyard; const graveyardPosition = new Position( graveyard, [ 0 ] ); return new MergeOperation( this.moveTargetPosition, this.howMany, this.splitPosition, graveyardPosition, this.baseVersion + 1 ); } /** * @inheritDoc */ _validate() { const element = this.splitPosition.parent; const offset = this.splitPosition.offset; // Validate whether split operation has correct parameters. if ( !element || element.maxOffset < offset ) { /** * Split position is invalid. * * @error split-operation-position-invalid */ throw new CKEditorError( 'split-operation-position-invalid: Split position is invalid.', this ); } else if ( !element.parent ) { /** * Cannot split root element. * * @error split-operation-split-in-root */ throw new CKEditorError( 'split-operation-split-in-root: Cannot split root element.', this ); } else if ( this.howMany != element.maxOffset - this.splitPosition.offset ) { /** * Split operation specifies wrong number of nodes to move. * * @error split-operation-how-many-invalid */ throw new CKEditorError( 'split-operation-how-many-invalid: Split operation specifies wrong number of nodes to move.', this ); } else if ( this.graveyardPosition && !this.graveyardPosition.nodeAfter ) { /** * Graveyard position invalid. * * @error split-operation-graveyard-position-invalid */ throw new CKEditorError( 'split-operation-graveyard-position-invalid: Graveyard position invalid.', this ); } } /** * @inheritDoc */ _execute() { const splitElement = this.splitPosition.parent; if ( this.graveyardPosition ) { _move( Range._createFromPositionAndShift( this.graveyardPosition, 1 ), this.insertionPosition ); } else { const newElement = splitElement._clone(); _insert( this.insertionPosition, newElement ); } const sourceRange = new Range( Position._createAt( splitElement, this.splitPosition.offset ), Position._createAt( splitElement, splitElement.maxOffset ) ); _move( sourceRange, this.moveTargetPosition ); } /** * @inheritDoc */ toJSON() { const json = super.toJSON(); json.splitPosition = this.splitPosition.toJSON(); json.insertionPosition = this.insertionPosition.toJSON(); if ( this.graveyardPosition ) { json.graveyardPosition = this.graveyardPosition.toJSON(); } return json; } /** * @inheritDoc */ static get className() { return 'SplitOperation'; } /** * Helper function that returns a default insertion position basing on given `splitPosition`. The default insertion * position is after the split element. * * @param {module:engine/model/position~Position} splitPosition * @returns {module:engine/model/position~Position} */ static getInsertionPosition( splitPosition ) { const path = splitPosition.path.slice( 0, -1 ); path[ path.length - 1 ]++; return new Position( splitPosition.root, path ); } /** * Creates `SplitOperation` object from deserilized object, i.e. from parsed JSON string. * * @param {Object} json Deserialized JSON object. * @param {module:engine/model/document~Document} document Document on which this operation will be applied. * @returns {module:engine/model/operation/splitoperation~SplitOperation} */ static fromJSON( json, document ) { const splitPosition = Position.fromJSON( json.splitPosition, document ); const insertionPosition = Position.fromJSON( json.insertionPosition, document ); const graveyardPosition = json.graveyardPosition ? Position.fromJSON( json.graveyardPosition, document ) : null; const split = new this( splitPosition, json.howMany, graveyardPosition, json.baseVersion ); split.insertionPosition = insertionPosition; return split; } // @if CK_DEBUG_ENGINE // toString() { // @if CK_DEBUG_ENGINE // return `SplitOperation( ${ this.baseVersion } ): ${ this.splitPosition } ` + // @if CK_DEBUG_ENGINE // `( ${ this.howMany } ) -> ${ this.insertionPosition }` + // @if CK_DEBUG_ENGINE // `${ this.graveyardPosition ? ' with ' + this.graveyardPosition : '' }`; // @if CK_DEBUG_ENGINE // } }