cjd-parkball
Version:
> 中后台业务组件库,中后台就像公园,进入需要买门票(登录),所以以 Parkball(公园球) 命名,公园内必定捕获!作为一个组件库,提供使用方法文档,方便开发者的调用
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Markdown
---
category: 2
title: 动态
title_en: Dynamic
---
zh-CN
展示动态变化的效果。
en-US
The count will be animated as it changes.
````jsx
import { Badge, Button, Icon, Switch } from 'parkball';
const ButtonGroup = Button.Group;
class Demo extends React.Component {
state = {
count: 5,
show: true,
}
increase = () => {
const count = this.state.count + 1;
this.setState({ count });
}
decline = () => {
let count = this.state.count - 1;
if (count < 0) {
count = 0;
}
this.setState({ count });
}
onChange = (show) => {
this.setState({ show });
}
render() {
return (
<div>
<div>
<Badge count={this.state.count}>
<a href="#" className="head-example" />
</Badge>
<ButtonGroup>
<Button onClick={this.decline}>
<Icon type="minus" />
</Button>
<Button onClick={this.increase}>
<Icon type="plus" />
</Button>
</ButtonGroup>
</div>
<div style={{ marginTop: 10 }}>
<Badge dot={this.state.show}>
<a href="#" className="head-example" />
</Badge>
<Switch onChange={this.onChange} checked={this.state.show} />
</div>
</div>
);
}
}
ReactDOM.render(<Demo />, mountNode);
````