civvi-types
Version:
TypeScript declaration files for modding Civ VI using TypeScriptToLua transpiler
497 lines • 21.4 kB
TypeScript
declare const GlobalParameters: {
PLOT_INFLUENCE_RESOURCE_COST: -105,
COMMEMORATE_BASE_CHOICES_ALLOWED: 0,
MAYHEM_PEACE: -1,
STRATEGIC_RESOURCE_MINIMUM_FOR_PRODUCTION_ANYWHERE: 2,
TOURISM_TRADE_ROUTE_BONUS: 25,
HERO_DISCOVER_CHANCE_CITY_STATE_SUZERAIN: 100,
TOURISM_ADVANCED_ERA_WONDER: 1,
TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_MULTIPLE_DOMAINS: 15,
ESPIONAGE_ESCAPE_COUNTERSPY_LEVEL_MODIFIER: -1,
EXPERIENCE_NOT_COMBAT_RANGED: 2,
IDENTITY_PER_TURN_FROM_OCCUPATION_MAX: 10,
POLICY_COST_EXPONENT: 1.5,
COMBAT_POPULATION_PER_STRENGTH: 2,
COMBAT_WOUNDED_DISTRICT_DAMAGE_MULTIPLIER: 10,
CITY_HOUSING_LEFT_ZERO_GROWTH: -4,
START_DISTANCE_RANGE_MAJOR: 2,
EXPERIENCE_COMBAT_ATTACKER_BONUS: 1,
RELIGION_SPREAD_HOLY_SITE_PRESSURE_MULTIPLIER: 2,
ALLIANCE_LEVEL_THREE_XP: 960,
FORTIFY_TURN_MAX: 2,
RELIGION_SPREAD_RANGE_COMBAT_VICTORY: 6,
RELIGION_SPREAD_ATHEISM_PRESSURE_PER_POP: 50,
ROCK_BAND_MAX_PROMOTIONS: 4,
DIPLOMACY_DENOUNCE_TIME_LIMIT: 30,
POLICY_ENACTED_DISCOUNT: 50,
COMBAT_PUSHBACK_STRENGTH_MODIFIER: 10,
OCEAN_MIN_WATER_SIZE: 10,
CITY_MAX_BUY_PLOT_RANGE: 3,
HERO_LOST_CLAIM_SALVAGE_PERCENT: 50,
MAYHEM_DISTRICT_PILLAGED: 1.5,
BARBARIAN_CAMP_ODDS_OF_NEW_CAMP_SPAWNING: 2,
COMBAT_RELIGIOUS_FOLLOWING_CITY_TILE: 5,
EXPERIENCE_DISTRICT_VS_UNIT: 2,
HERO_NOTIFICATION_LOW_LIFESPAN_THRESHOLD: 10,
HERO_AI_CLAIM_MIN_TURN_INTERVAL_STANDARD: 30,
OWNER_IDENTITY_PERCENT_LOST_AFTER_TRANSFERRED_BY_CULTURAL_IDENTITY: 50,
HERO_AI_DISCOVERY_MIN_TURN_STANDARD: 30,
GOLD_PURCHASE_MULTIPLIER: 2,
HERO_DISCOVER_CHANCE_NEW_CONTINENT: 50,
ESPIONAGE_FABRICATE_SCANDAL_BASE_ENVOYS_REMOVED: 2,
HERO_DISCOVER_CHANCE_NATURAL_WONDER: 50,
COMMEMORATE_OPTIONS_MAX: 0,
DIPLOMACY_ALLIANCE_TIME_LIMIT: 30,
COMBAT_HEAL_LAND_FRIENDLY: 15,
RIVER_SOURCE_MIN_SEAWATER_RANGE: 2,
PLOT_INFLUENCE_DISTANCE_MULTIPLIER: 100,
HERO_DISCOVER_CHANCE_CITY_STATE_INFLUENCE: 10,
HERO_DISCOVER_CHANCE_GOODY_HUT: 15,
TOURISM_CULTURE_PER_CITIZEN: 100,
BARBARIAN_NUM_RANDOM_UNIT_CHOICES: 3,
BARBARIAN_CLANS_HIRE_COST_SCALAR: 0.60000002384186,
UNLOCK_EMBARKATION: 0,
BARBARIAN_CLANS_BRIBE_COST_PER_CITY: 50,
BARBARIAN_CLANS_TECH_STEAL_VARIANCE_STANDARD: 10,
BARBARIAN_CLANS_TECH_STEAL_INTERVAL_STANDARD: 20,
LAKE_MAX_AREA_SIZE: 9,
RELIGION_SPREAD_STRENGTH_MULTIPLIER: 200,
BARBARIAN_CLANS_UNIQUE_UNIT_STRENGTH_RANGE: 10,
BARBARIAN_CLANS_UNIQUE_UNIT_CLAIM_INTERVAL_STANDARD: 5,
BARBARIAN_CLANS_CIV_CONVERSION_INCREMENT_CHANCE: 50,
WORLD_CONGRESS_MIN_TIME_BETWEEN_SPECIAL_SESSIONS: 15,
SHARE_WAR_GRIEVANCES_ALLY: 50,
COMBAT_RIVER_DEFENSE: 5,
PLOT_UNIT_LIMIT: 1,
FAVOR_CO2_MINIMUM: -20,
WORLD_CONGRESS_SUZERAIN_FAVOR_PER_TURN: 1,
WORLD_CONGRESS_REQUEST_FOR_MILITARY_AID_GRIEVANCES_MIN: 200,
THRESHOLD_SHIFT_PER_INCOMPLETE_OLD_TECH: 0,
LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_NEUTRAL_LOYALTY: 0,
BARBARIAN_CAMP_MINIMUM_DISTANCE_CITY: 4,
DIPLOMACY_DENOUNCE_WAR_DELAY: 5,
RELIGION_SPREAD_ADJACENT_CITY_DISTANCE: 10,
CAPITAL_IDENTITY_PRESSURE_MINIMUM: 0,
START_FERTILITY_WEIGHT_BONUS: 75,
BARBARIAN_BOLDNESS_PER_CAMP_ATTACK: -30,
DARK_AGE_SCORE_BASE_THRESHOLD: 25,
ESPIONAGE_MAX_LEVEL: 4,
COMBAT_CITY_RANGED_DAMAGE_THRESHOLD: 50,
CITIZEN_IDENTITY_WONDER_RADIUS_CUTOFF: 10,
CITY_AMENITIES_FOR_FREE: 0,
COMBAT_SUPPORT_BONUS_MODIFIER: 2,
DIPLOMACY_SIGNIFICANTLY_LOPSIDED_DEAL: 10,
WORLD_CONGRESS_NEARLY_TIED_RANGE: 5,
WORLD_CONGRESS_ALLIANCE_FAVOR_PER_TURN: 1,
CIVIC_COST_PERCENT_CHANGE_AFTER_GAME_ERA: 20,
PLOT_INFLUENCE_RING_COST: 100,
AI_DISCOUNT_RATE: 2,
OWNERSHIP_IDENTITY_PRESSURE_FROM_CAPITAL_TO_DOMESTIC_CITY: 0,
BARBARIAN_CLANS_CIV_CONVERSION_POINTS_STANDARD: 120,
LUXURY_HAPPINESS_MINIMUM: 2,
ESPIONAGE_ESCAPE_LEVEL_BOOST: 1,
MOVEMENT_WHILE_EMBARKED_BASE: 2,
WORLD_CONGRESS_MAX_TIME_BETWEEN_MEETINGS: 30,
CITY_HOUSING_LEFT_25PCT_GROWTH: 0,
WORLD_CONGRESS_MAJORITY_LEADER_MINIMUM: 30,
COMBAT_MINIMUM_CITY_STRIKE_STRENGTH: 3,
WORLD_CONGRESS_INITIAL_ERA: 2,
USE_OLD_WORLD_CONGRESS_FLOW: 1,
COMBAT_HEAL_RELIGIOUS_CHARGE: 40,
MAYHEM_UNIT_DEATH: 1,
WORLD_CONGRESS_BASELINE_FAVOR_PER_TURN: 0,
UPGRADE_NET_PRODUCTION_PERCENT_COST: 100,
CULTURE_COST_FIRST_PLOT: 10,
FAVOR_CO2_DIVISOR: 3,
COMBAT_HEAL_LAND_ENEMY: 5,
COMBAT_CORPS_STRENGTH_MODIFIER: 10,
POLICY_COST_INCREASE_TO_BE_EXPONENTED: 3,
GOLD_NEGATIVE_BALANCE_AMENITY_LOSS_LINE: 0,
THRESHOLD_SHIFT_PER_PAST_DARK_AGE: -10,
COMBAT_MAX_HIT_POINTS: 100,
STRATEGIC_RESOURCE_FERTILITY_STARTING_ERA_RANGE: 1,
RANDOM_EVENT_START_TURN: 2,
TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_PORTAL_USE: 15,
COMBAT_GARRISON_MILITIA_MODIFIER: 10,
TRADE_ROUTE_GOLD_PER_DESTINATION_DISTRICT: 2,
MAYHEM_IMPROVEMENT_PILLAGED: 1,
TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_MAX_RATIO: 1,
BONUS_RESOURCE_FERTILITY: 0,
MAX_GOVERNOR_APPOINTMENTS: 9,
TRADE_ROUTE_LAND_RANGE_REFUEL: 15,
ESPIONAGE_BONUS_GAIN_SOURCES: 2,
TOURISM_CONFLICTING_GOVERNMENT_MULTIPLIER: 1,
PLOT_INFLUENCE_DISTANCE_DIVISOR: 2,
TOURISM_BOMB_WONDER_ADDITIONAL: 1000,
THRESHOLD_SHIFT_PER_PAST_GOLDEN_AGE: 5,
LEVY_MILITARY_TURN_DURATION: 30,
CLIMATE_CHANGE_PERCENT_COASTAL_LOWLANDS: 45,
FAVOR_COST_FOR_REQUEST: 20,
COMBAT_POWER_SCALING: 0.03999999910593,
MAP_MAX_FLOODPLAIN_SIZE: 10,
COMBAT_ARMY_STRENGTH_MODIFIER: 17,
CITY_NORMAL_PLOT_WORKER_CAPACITY: 1,
THRESHOLD_SHIFT_PER_INCOMPLETE_OLD_CIVIC: 0,
MAYHEM_NUCLEAR_LAUNCH: 5,
COMBAT_FLANKING_BONUS_MODIFIER: 2,
YIELD_MODIFIER_PER_EARNED_GREAT_PERSON_MAXIMUM: 30,
STRATEGIC_RESOURCE_FERTILITY_STARTING_ERA_ADDITIONAL: 5,
DIPLOMACY_DECLARED_FRIENDSHIP_TIME_LIMIT: 30,
EXPERIENCE_RETRAIN_HEALED: 100,
REBELLION_CHANCE_PER_POINT: 2,
THRESHOLD_SHIFT_PER_INCOMPLETE_ERA_TECH: 0,
THRESHOLD_SHIFT_PER_INCOMPLETE_ERA_CIVIC: 0,
THRESHOLD_SHIFT_PER_CITY: 3,
START_DISTANCE_RANGE_MINOR: 3,
AI_ISLAND_COAST_PERCENTAGE: 20,
OWNERSHIP_IDENTITY_PRESSURE_FROM_CAPITAL_TO_FOREIGN_CITY: 0,
TECH_COST_PERCENT_CHANGE_BEFORE_GAME_ERA: -20,
TECH_COST_PERCENT_CHANGE_AFTER_GAME_ERA: 20,
SHARE_WAR_GRIEVANCES_DEFENSIVE_PERCENT: 25,
ALLIANCE_POINTS_FOR_SOCIETY: 2,
CITY_POP_PER_AMENITY: 2,
SHARE_WAR_GRIEVANCES_DECLARED_FRIENDS: 25,
AI_TURNS_BETWEEN_FRIENDSHIP_OFFERS: 5,
MAYHEM_CITY_DEATH: 3,
DIPLOMACY_RESEARCH_AGREEMENT_BEAKER_PERCENTAGE: 10,
RIVER_SOURCE_MIN_RIVER_RANGE: 4,
CITY_POPULATION_RIVER_LAKE: 5,
WAR_WEARINESS_DECAY_TURN_AT_WAR: 50,
RELIGION_SPREAD_TRADE_ROUTE_PRESSURE_FOR_DESTINATION: 1,
GRIEVANCES_HAVE_ENVOYS_CITY_STATE_DOW: 50,
SCIENCE_PERCENTAGE_YIELD_PER_POP: 50,
BARBARIAN_DEFENSE_RANGED_UNITS: 1,
BARBARIAN_CAMP_MINIMUM_DISTANCE_ANOTHER_CAMP: 7,
WARMONGER_LIBERATE_POINTS: 32,
CITY_POPULATION_COAST: 3,
ROCK_BAND_MAX_LEVEL: 4,
TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_WATER_TILE: 2,
CITY_MIN_RANGE: 3,
RANDOM_EVENT_FIRST_TIME_OCCURRENCE_BOOST: 30,
CITY_POPULATION_AQUEDUCT_BOOST: 2,
POWER_MAX_PRODUCTION_MODIFIER_PENALTY: -50,
COMBAT_MIN_HEALTH_PERCENT_TO_AIR_PILLAGE: 50,
START_FERTILITY_WEIGHT_CONTINENTAL_DIVIDE: 250,
FAVOR_GRIEVANCES_MINIMUM: -10,
COMBAT_MAX_NUM_ATTACKS: 1,
BARBARIAN_BOLDNESS_PER_SCOUT_LOST: -5,
WARMONGER_FINAL_MINOR_CITY_MULTIPLIER: 100,
OWNERSHIP_IDENTITY_PRESSURE_TILE_RADIUS: 0,
COMBAT_ANTI_AIR_SUPPORT_BONUS_MODIFIER: 5,
OWNERSHIP_IDENTITY_PRESSURE_FROM_POP_COUNT: 0,
COMBAT_MIN_CIVILIAN_DAMAGE_PERCENT: 65,
MOVEMENT_EMBARK_COST: 2,
ESPIONAGE_FOMENT_UNREST_BASE_LOYALTY_CHANGE: -15,
STRATEGIC_RESOURCE_MINIMUM_FOR_PURCHASE_ANYWHERE: 2,
IDENTITY_PER_TURN_FROM_ORIGINAL_OWNER_ON_FREE_CITY: 0,
THRESHOLD_SHIFT_PER_ANARCHY: 0,
EXPERIENCE_MAX_LEVEL: 6,
SNOW_ICE_FERTILITY: 0,
AVOID_FEATURE_MAX_MULTIPLIER: 0.0040000001899898,
HERO_AI_DISCOVERY_OVERALL_CHANCE_STANDARD: 50,
ESPIONAGE_FOMENT_UNREST_BASE_IDENTITY_CHANGE: 75,
MOVEMENT_PORTAL_COST: 2,
TOURISM_TOURISM_TO_MOVE_CITIZEN: 200,
WARMONGER_REDUCTION_IF_AT_WAR: 40,
BARBARIAN_TECH_PERCENT: 50,
CITY_MIN_DISTANCE_FOR_INCURSION: 8,
CLIMATE_CO2_PERCENT_FROM_UNITS: 50,
MAP_MIN_FLOODPLAIN_SIZE: 4,
THRESHOLD_SHIFT_PER_MISSING_AMENITY: 0,
START_DISTANCE_MAJOR_NATURAL_WONDER: 2,
FORTIFY_BONUS_PER_TURN: 3,
LOYALTY_START: 100,
LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_NEUTRAL_RATIO: 1,
LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_MAX_RATIO: 3,
NATIONAL_PARK_AMENITIES_OWNING_CITY: 2,
RIVER_SOURCE_RANGE_DEFAULT: 4,
AI_TURNS_BETWEEN_TRADES: 10,
ARCHAEOLOGY_SITES_PER_CIV_LAND: 6,
LOYALTY_MAXIMUM: 100,
DISTRICT_POPULATION_REQUIRED_PER: 3,
LOYALTY_FROM_EXCESS_SCORE_MULTIPLIER: 0.050000000745058,
ALLIANCE_LEVEL_TWO_XP: 320,
BARBARIAN_DEFENSE_ALL_UNITS: 4,
LOYALTY_FROM_EXCESS_SCORE_DIVISOR: 1,
LOYALTY_AFTER_TRANSFERRED_BY_LIBERATION: 100,
BARBARIAN_CAMP_MAX_PER_MAJOR_CIV: 3,
WONDER_FREE_TILES_UPON_COMPLETION: 2,
GOLD_NEGATIVE_BALANCE_SUBSEQUENT_AMENITY_LOSS: -10,
DIPLOMACY_EARLIEST_MAJOR_DOW_TURN: 0,
LOYALTY_AFTER_TRANSFERRED_BY_COMBAT_ORIGINAL_OWNER: 50,
RELIGION_SPREAD_ADJACENT_PER_TURN_PRESSURE: 1,
MAYHEM_CITY_DEATH_WITH_BARBARIANS: 2,
COMBAT_MINIMUM_DAMAGE: 1,
PURCHASE_DIVISOR: 5,
COMBAT_HEAL_OUTER_DEFENSES_COOLDOWN: 3,
LOYALTY_AFTER_TRANSFERRED_BY_COMBAT: 50,
PLOT_INFLUENCE_BASE_MULTIPLIER: 100,
IDENTITY_PER_TURN_FROM_STARVATION: -4,
DIPLOMACY_WARMONGER_POINT_PERCENT_DECAY: 50,
UPGRADE_MINIMUM_COST: 15,
EXPERIENCE_COMBAT_RANGED: 1,
FAVOR_GRIEVANCES_MAXIMUM: 0,
IDENTITY_PER_TURN_FROM_RELIGION_MATCHING_FOUNDED: 3,
CITY_GROWTH_EXPONENT: 1.5,
IDENTITY_PER_TURN_FROM_OWNER_BEFORE_OCCUPATION_ON_FREE_CITY: 0,
EXPERIENCE_UNIT_VS_DISTRICT_NOT_CITY_CAPTURED: 3,
CITY_POPULATION_AQUEDUCT_MIN: 6,
OWNERSHIP_IDENTITY_PRESSURE_FROM_CITY_TO_DOMESTIC_CITY: 0,
IDENTITY_PER_TURN_FROM_OCCUPATION_MULTIPLIER: 25,
YIELD_PRODUCTION_CITY_TERRAIN_REPLACE: 1,
ALLIANCE_POINTS_MULTIPLIER: 4,
AVOID_FEATURE_MAX_THRESHOLD: 24,
GOLD_EQUIVALENT_OTHER_YIELDS: 2,
EXPERIENCE_CITY_CAPTURED: 10,
ICE_TILES_PERCENT: 15,
IDENTITY_PER_TURN_FROM_MARTIAL_LAW: 8,
TRADE_ROUTE_WATER_RANGE_REFUEL: 30,
IDENTITY_PER_TURN_FROM_HIGHEST_INFLUENCE_TOKENS_PER_TOKEN: 2,
REBELLION_COOLDOWN_TURNS: 20,
COMBAT_MINIMUM_GARRISON_STRENGTH: 0,
IDENTITY_PER_TURN_FROM_FREE_CITIES: 10,
FAVOR_FOR_LIBERATE_PLAYER_CITY: 100,
GRIEVANCES_SUZERAIN_CITY_STATE_DOW: 100,
IDENTITY_PER_TURN_FROM_CITY_STATES: 20,
TRADE_ROUTE_PLACES_ROADS: 1,
RELIGION_SPREAD_RANGE_UNIT_CAPTURE: 6,
POLICY_COST_BASE: 25,
CULTURE_PERCENTAGE_YIELD_PER_POP: 30,
NATIONAL_PARK_GOLD_YIELD_PER_TOURISM: 0,
CITY_HOUSING_LEFT_50PCT_GROWTH: 1,
EXPERIENCE_REVEAL_NATURAL_WONDER: 10,
CITY_GROWTH_THRESHOLD: 15,
CITY_CAPTURED_DAMAGE_PERCENTAGE: 50,
UNIT_MAX_DIRECT_LOYALTY_DAMAGE: 30,
GRIEVANCES_FOR_DENOUNCEMENT: 25,
LOYALTY_AFTER_TRANSFERRED_BY_CULTURAL_IDENTITY: 100,
LUXURY_HAPPINESS_LOSS_PER_ERA: 2,
ESPIONAGE_ESCAPE_POLICE_CORRECT_MODIFIER: -4,
EMERGENCY_FAVOR: 50,
MAYHEM_UNIT_COMBAT: 1,
PILLAGE_ADVANCED_MOVEMENT_COST: 1,
EXPERIENCE_NEEDED_FOR_NEXT_LEVEL_MULTIPLIER: 5,
RELIGION_HEALING_MULTIPLIER: 3,
GOVERNOR_BASE_TURNS_TO_ESTABLISH: 5,
MAYHEM_DISTRICT_DEATH: 1,
FAVOR_PER_OWNED_ORIGINAL_CAPITAL: -5,
STRATEGIC_RESOURCE_MINIMUM_FOR_PURCHASE_WITH_DISTRICT: 1,
IDENTITY_PER_TURN_FROM_RELIGION_MISMATCHING_FOUNDED: -3,
GOVERNMENT_UNLOCK_WITH_FAITH: 0,
SCIENCE_VICTORY_POINTS_REQUIRED: 50,
COMBAT_RELIGIOUS_HOLY_CITY_TILE: 15,
EXPERIENCE_ACTIVATE_GOODY_HUT: 5,
WAR_WEARINESS_WARMONGER_BASE: 16,
FAVOR_FOR_REVIVE_PLAYER: 200,
RELIGION_INITIAL_BELIEFS: 2,
CITIZEN_IDENTITY_PRESSURE_RADIUS_CUTOFF: 10,
FAVOR_FOR_LIBERATE_CITY_STATE: 100,
FAVOR_COST_FOR_EMERGENCY: 30,
WORLD_CONGRESS_TRADE_PARTNER_FAVOR_PER_TURN: 0,
DIPLOMACY_WAR_MIN_TURNS: 10,
GOLD_NEGATIVE_BALANCE_DISBAND_UNIT_LINE: -10,
FAVOR_CO2_MAXIMUM: 0,
COAST_FERTILITY: 0,
FAITH_PER_UNUSED_GREAT_PERSON_POINT: 1,
EXPERIENCE_MAXIMUM_ONE_COMBAT: 8,
BARBARIAN_RELEASE_VARIATION: 20,
ESPIONAGE_NEUTRALIZE_GOVERNOR_BASE_TURNS: 6,
CITY_CENTER_TRAIN_WHEN_CONTAMINATED: 0,
ESPIONAGE_MISSION_LENGTH_REDUCTION_CULTURAL_DOMINANCE: 50,
BARBARIAN_MAX_THROTTLE_PER_RAID: 18,
COMBAT_ARMY_ANTIAIR_STRENGTH_MODIFIER: 7,
GOLD_PERCENTAGE_YIELD_PER_UNASSIGNED_POP: 50,
PLOT_INFLUENCE_NW_COST: -105,
BARBARIAN_BOLDNESS_PER_KILL: 15,
MAYHEM_DECLARATION_OF_WAR: 2,
COMBAT_RANGED_VS_DISTRICT_STRENGTH_MODIFIER: 17,
ESPIONAGE_FOMENT_UNREST_LEVEL_IDENTITY_CHANGE: 25,
RELIGION_SPREAD_HOLY_CITY_PRESSURE_MULTIPLIER: 4,
OWNERSHIP_IDENTITY_PRESSURE_FROM_CITY_TO_FOREIGN_CITY: 0,
EXPERIENCE_BARB_SOFT_CAP: 1,
NEXT_ERA_TURN_COUNTDOWN: 10,
ESPIONAGE_FABRICATE_SCANDAL_LEVEL_ENVOYS_REMOVED: 1,
EMERGENCY_GOLD_PER_MEMBER_PER_ERA: 400,
MAYHEM_UNIT_COMBAT_WITH_BARBARIANS: 0.5,
MAYHEM_DENOUNCEMENT: 1,
DIPLOMATIC_VICTORY_POINTS_REQUIRED: 20,
DROUGHT_FOOD_LOSS_PER_TILE: 1,
CAPITAL_IDENTITY_PRESSURE_TILE_RADIUS_MAXIUMUM_BASE: 10,
LEVY_MILITARY_PERCENT_OF_UNIT_PURCHASE_COST: 25,
DIPLOMACY_ADJACENT_EMPIRE_CITIES_REQUIRED: 2,
COMBAT_STRENGTH_REDUCTION_INSUFFICIENT_FUEL: 20,
ARCHAEOLOGY_MAX_ERA: 4,
MAYHEM_CAPTURE_CIVILIAN: 1,
CITY_GROWTH_MULTIPLIER: 8,
UPGRADE_MINIMUM_COST_LEVY: 0,
COASTAL_RAID_ADVANCED_MOVEMENT_COST: 0,
TRADE_ROUTE_GOLD_CULTURAL_DOMINANCE: 4,
GOVERNMENT_ALLOW_EMPTY_POLICY_SLOTS: 0,
PLOT_INFLUENCE_WATER_COST: 25,
CULTURE_COST_LATER_PLOT_MULTIPLIER: 6,
COMBAT_AIR_SUPPORT_BONUS_MODIFIER: 5,
CITIZEN_IDENTITY_PRESSURE_MOD_CULTURAL_DOMINANCE: 25,
CITIZEN_IDENTITY_PRESSURE_CAPITAL: 1,
PLOT_INFLUENCE_IMPROVEMENT_COST: -5,
TRADING_POST_GOLD_IN_OWN_CITY: 0,
BARBARIAN_CLANS_RANSOM_COST_SCALAR: 0.75,
CITIZEN_IDENTITY_GREAT_WORK_RADIUS_CUTOFF: 10,
COMBAT_HEAL_NAVAL_FRIENDLY: 20,
RIVER_PLOTS_PER_EDGE: 12,
CAPITAL_IDENTITY_PRESSURE_TILE_RADIUS_MINIMUM: 1,
GREATWORK_ART_LOCK_TIME: 10,
CAPITAL_IDENTITY_PRESSURE_MAXIMUM: 0,
YIELD_FOOD_CITY_TERRAIN_REPLACE: 2,
DIPLOMACY_WAR_LAST_FOREVER: 0,
WARMONGER_CITY_PERCENT_OF_DOW: 50,
ESPIONAGE_FOMENT_UNREST_LEVEL_LOYALTY_CHANGE: -5,
RELIGION_SPREAD_TRADE_ROUTE_PRESSURE_FOR_ORIGIN: 0.5,
IDENTITY_PER_TURN_FROM_OCCUPATION_MIN: 0,
PLOT_CONTAMINATION_DAMAGE_BASE: 50,
UPGRADE_BASE_COST: 10,
RIVER_FERTILITY: 1,
ESPIONAGE_ESCAPE_BASE_CHANCE: 10,
COMBAT_DEFENSE_DAMAGE_PERCENT_MELEE: 15,
TRADE_ROUTE_TURN_DURATION_BASE: 20,
DIPLOMACY_DEFENSIVE_PACT_TIME_LIMIT: 30,
ALLIANCE_POINTS_FOR_DEAL: 2,
START_LEGENDARY_LUXURY_QUANTITY: 3,
START_DISTANCE_MAJOR_CIVILIZATION: 12,
COMBAT_MAX_EXTRA_DAMAGE: 12,
ALLIANCE_LEVEL_COUNT: 3,
CITY_POPULATION_LOSS_TO_CONQUEST_PERCENTAGE: 0.25,
EXPERIENCE_MAX_BARB_LEVEL: 2,
GRIEVANCES_ALL_PLAYERS_CITY_STATE_CONQUEST: 50,
WARMONGER_STOP_OCCUPYING_REFUND_PERCENT: -100,
ESPIONAGE_GAIN_SOURCES_DURATION_MULTIPLIER: 3,
WARMONGER_REDUCTION_IF_DENOUNCED: 20,
GOLDEN_AGE_SCORE_BASE_THRESHOLD: 25,
EXPERIENCE_PROMOTE_HEALED: 50,
PARADROP_LONG_RANGE: 12,
WARMONGER_FINAL_MAJOR_CITY_MULTIPLIER: 200,
DIPLOMACY_FIRST_MEET_HOSPITALITY_DISTANCE: 6,
WAR_WEARINESS_POINTS_FOR_AMENITY_LOSS: 400,
WAR_WEARINESS_PER_WMD_LAUNCHED: 10,
COMBAT_DEFENSE_DAMAGE_PERCENT_BOMBARD: 100,
START_FERTILITY_WEIGHT_LUXURY: 250,
WAR_WEARINESS_PER_UNIT_KILLED: 3,
WAR_WEARINESS_PER_COMBAT_IN_FOREIGN_LANDS: 2,
NATURAL_WONDER_ADJACENT_FERTILITY: 1,
UNIT_ARMY_COST_MODIFIER: 2,
WAR_WEARINESS_PER_COMBAT_IN_ALLIED_LANDS: 1,
MAYHEM_PLAYER_DESTROYED: 3,
WAR_WEARINESS_LOSS_OVER_REQ_AMENITIES_NONFOUNDED_CITY: 1,
WAR_WEARINESS_LOSS_OVER_REQ_AMENITIES_FOUNDED_CITY: 0,
WAR_WEARINESS_LOSS_OVER_REQ_AMENITIES_AT_WAR_CITY: 3,
COMBAT_CITIES_OCCUPIED_FOREVER: 0,
FRESH_WATER_FERTILITY: 2,
FAVOR_GRIEVANCES_DIVISOR: 50,
ARCHAEOLOGY_SITES_PER_CIV_SEA: 2,
MOVEMENT_RIVER_COST: 2,
STRATEGIC_RESOURCE_MINIMUM_FOR_UNIT_HEALING: 1,
WAR_WEARINESS_DECAY_PEACE_DECLARED: 2000,
COMBAT_HEAL_CITY_GARRISON: 20,
ALLIANCE_POINTS_FOR_TRADE: 1,
GRIEVANCES_POSSESS_CAPITAL_PER_TURN: 3,
COMBAT_KEEP_ALL_CITIES_ON_CAPTURE: 0,
COMBAT_DISTRICT_STRENGTH_REDUCTION: 15,
UNIT_EXPERIENCE_LEVEL_FOR_CUSTOM_NAME: 2,
BARBARIAN_LOWER_THROTTLE_PER_DIFFICULTY: 3,
DIPLOMACY_MAXIMUM_LOPSIDED_DEAL_MODIFIER: 10,
AI_ZONE_OF_CONTROL_DISCOUNT: 0.10000000149012,
TRADING_POST_GOLD_IN_FOREIGN_CITY: 1,
START_DISTANCE_MINOR_CIVILIZATION_START: 5,
MAYHEM_BUILDING_PILLAGED: 2,
COMBAT_HEAL_LAND_NEUTRAL: 10,
GOVERNMENT_BASE_ANARCHY_TURNS: 2,
WARMONGER_RAZE_PENALTY_PERCENT: 200,
TRADE_ROUTE_TRANSPORTATION_EFFICIENCY_SCORE_BEST_ROUTE_TILE: 2,
TRADE_ROUTE_BASE_RANGE: 15,
RELIGION_SPREAD_UNIT_CAPTURE: 125,
TOURISM_OPEN_BORDERS_BONUS: 25,
COMBAT_BOMBARD_VS_UNIT_STRENGTH_MODIFIER: 17,
LOYALTY_PER_TURN_FROM_NEARBY_CITIZEN_PRESSURE_MAX_LOYALTY: 20,
BARBARIAN_CAMP_COASTAL_SPAWN_ROLL: 6,
COMBAT_HEAL_NAVAL_NEUTRAL: 0,
START_DISTANCE_FERTILITY_EXCLUSION_ZONE: 6,
MAYHEM_DISTRICT_DEATH_WITH_BARBARIANS: 0.5,
BARBARIAN_BOLDNESS_PER_TURN: 2,
TOURISM_DIFFERENT_RELIGION_REDUCTION: 50,
CITIZEN_IDENTITY_PRESSURE_BASE: 1,
TOURISM_BASE_FROM_WONDER: 2,
START_DISTANCE_MINOR_NATURAL_WONDER: 3,
COMBAT_HEAL_NAVAL_ENEMY: 0,
AGENDAS_MAJOR_CIV_HISTORICAL_AGENDAS: 1,
COMBAT_HEAL_CITY_OUTER_DEFENSES: 10,
WAR_WEARINESS_DECAY_TURN_AT_PEACE: 200,
AI_CURRENT_TASK_BIAS: 80,
MOUNTAIN_ADJACENT_FERTILITY: 1,
EXPERIENCE_KILL_BONUS: 2,
FAVOR_GRIEVANCES_START: 200,
RELIGION_SPREAD_HOLY_CITY_PRESSURE_PER_POP: 200,
STRATEGIC_RESOURCE_MINIMUM_FOR_PRODUCTION_WITH_DISTRICT: 1,
STRATEGIC_RESOURCE_FERTILITY: 0,
PILLAGE_BUILDING_REPAIR_PERCENT: 25,
COMBAT_RAZE_ANY_CITY: 0,
PARADROP_SHORT_RANGE: 7,
START_DISTANCE_MINOR_MAJOR_CIVILIZATION: 6,
HARVEST_IMPROVED_DEGRADATION: 50,
CITY_FOOD_CONSUMPTION_PER_POPULATION: 2,
PLOT_BUY_BASE_COST: 50,
LUXURY_RESOURCE_FERTILITY: 5,
TUNDRA_FERTILITY_MODIFIER: -5,
RIVER_SEA_WATER_RANGE_DEFAULT: 3,
PLOT_INFLUENCE_YIELD_POINT_COST: -1,
CIVIC_COST_PERCENT_CHANGE_BEFORE_GAME_ERA: -20,
STRATEGIC_RESOURCE_MINIMUM_FOR_UNIT_UPGRADING: 1,
UNIT_MAX_STR_REDUCTION_INSUFFICIENT_RESOURCES: 20,
HARVEST_PILLAGED_DEGRADATION: 30,
GAME_COST_ESCALATION: 1000,
UNIT_CORPS_COST_MODIFIER: 1.5,
INFLUENCE_TOKENS_FREE_FOR_FIRST_PLAYER_MEET: 1,
BARBARIAN_CAMP_EXTRA_DISTANCE_PER_LOW_DIFFICULTY: 1,
COMBAT_WOUNDED_DAMAGE_MULTIPLIER: 10,
CULTURE_COST_LATER_PLOT_EXPONENT: 1.2999999523163,
RELIGION_SPREAD_COMBAT_VICTORY: 250,
PLOT_WATER_DAMAGE_BASE: 0,
START_LEGENDARY_BONUS_QUANTITY: 5,
DIPLOMACY_VISIBILITY_TO_SEE_TRUST: 3,
COMBAT_BASE_DAMAGE: 24,
COMBAT_DEFENSE_DAMAGE_PERCENT_RANGED: 50,
LAKE_PLOT_RANDOM: 40,
POLICY_REQUIRE_CITIES: 1,
COMBAT_STRENGTH_FROM_ENVOYS: 1,
PLOT_INFLUENCE_MAX_ACQUIRE_DISTANCE: 5,
BARBARIAN_CAMP_FIRST_TURN_PERCENT_OF_TARGET_TO_ADD: 33,
GOLD_INTEREST_MAX_PER_TURN: 1000,
AGENDAS_MAJOR_CIV_RANDOM_AGENDAS: 1,
PILLAGE_MOVEMENT_COST: 3,
COMBAT_BASE_CAPTURE_STRENGTH_DIFFERENCE: 20,
GRIEVANCE_MULTIPLIER_FOR_BROKEN_PROMISE: 200,
CITY_MOVEMENT_COST: 1,
RELIGION_PANTHEON_MIN_FAITH: 25,
NATIONAL_PARK_NUM_OTHER_AMENITY_CITIES: 4,
GRIEVANCES_POSSESS_NON_CAPITAL_PER_TURN: 1,
AI_TURNS_BETWEEN_PEACE_OFFERS: 3,
POLICY_COST_VISIBLE_DIVISOR: 5,
DIPLOMACY_PEACE_MIN_TURNS: 10,
BARBARIAN_BOLDNESS_PER_UNIT_LOST: -10,
COMBAT_AMPHIBIOUS_ATTACK_PENALTY: -10,
CITY_GROWTH_OCCUPATION_MULTIPLIER: 0,
MAYHEM_UNIT_DEATH_WITH_BARBARIANS: 0.5,
COMBAT_CORPS_ANTIAIR_STRENGTH_MODIFIER: 7,
DIPLOMACY_ADJACENT_EMPIRE_RANGE: 10,
TRADE_ROUTE_GOLD_PER_ORIGIN_DISTRICT: 2,
CITY_POPULATION_NO_WATER: 2,
TOURISM_FROM_HOLY_CITY: 8,
DIPLOMACY_VISIBILITY_TO_SEE_THREAT: 2,
INFLUENCE_TOKENS_MINIMUM_FOR_SUZERAIN: 3,
AI_BASE_LUXURY_VALUE: 1.5,
COMBAT_MIN_HEALTH_PERCENT_TO_ADVANCED_AIR_PILLAGE: 1,
COMBAT_DAMAGE_MULTIPLIER_MINIMUM: 0.25,
GOLD_NEGATIVE_BALANCE_SUBSEQUENT_DISBAND_UNIT: -10,
LOYALTY_AFTER_TRANSFERRED_BY_COMBAT_OWNER_BEFORE_OCCUPATION: 50,
WORLD_CONGRESS_REQUEST_FOR_AID_DAMAGE_MIN: 8,
COMBAT_POWER_DAMPENER: 5,
AI_TRADE_VALUE_FOR_AID: 150
}