civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
36 lines (31 loc) • 1.21 kB
text/typescript
import { BaseNode } from "../BaseNode";
import { CivilizationNode } from "../CivilizationNode";
export type TShellCivilizationNodeSlice = Pick<ShellCivilizationNodeSlice,
"domain" |
"civilizationType" |
"civilizationName" |
"civilizationFullName" |
"civilizationDescription" |
"civilizationIcon"
>;
export class ShellCivilizationNodeSlice extends BaseNode<TShellCivilizationNodeSlice> {
domain: string | null = null;
civilizationType: string | null = null;
civilizationName: string | null = null;
civilizationFullName: string | null = null;
civilizationDescription: string | null = null;
civilizationIcon: string | null = null;
constructor(payload: Partial<TShellCivilizationNodeSlice> = {}) {
super();
this.fill(payload);
}
static from(civilization: CivilizationNode) {
return new ShellCivilizationNodeSlice({
...civilization,
civilizationIcon: civilization.civilizationType,
civilizationName: civilization.name,
civilizationFullName: civilization.fullName,
civilizationDescription: civilization.description
})
}
}