civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 490 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TUnlockConfigurationValueNode = Pick<UnlockConfigurationValueNode,
"unlockType" |
"configurationValue"
>;
export class UnlockConfigurationValueNode extends BaseNode<TUnlockConfigurationValueNode> {
unlockType: string | null = 'UNLOCK_';
configurationValue: string | null = null;
constructor(payload: Partial<TUnlockConfigurationValueNode> = {}) {
super();
this.fill(payload);
}
}