civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 408 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TUnitUpgradeNode = Pick<UnitUpgradeNode,
"unit" |
"upgradeUnit"
>;
export class UnitUpgradeNode extends BaseNode<TUnitUpgradeNode> {
unit: string | null = 'UNIT_TYPE';
upgradeUnit: string | null = 'UNIT_TYPE';
constructor(payload: Partial<TUnitUpgradeNode> = {}) {
super();
this.fill(payload);
}
}