civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 444 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TUnitReplaceNode = Pick<UnitReplaceNode,
"civUniqueUnitType" |
"replacesUnitType"
>;
export class UnitReplaceNode extends BaseNode<TUnitReplaceNode> {
civUniqueUnitType: string | null = 'UNIT_TYPE';
replacesUnitType: string | null = 'UNIT_TYPE';
constructor(payload: Partial<TUnitReplaceNode> = {}) {
super();
this.fill(payload);
}
}