civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 487 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TUniqueQuarterModifierNode = Pick<UniqueQuarterModifierNode,
"uniqueQuarterType" |
"modifierId"
>;
export class UniqueQuarterModifierNode extends BaseNode<TUniqueQuarterModifierNode> {
uniqueQuarterType: `QUARTER_${string}` | null = 'QUARTER_';
modifierId: string | null = null;
constructor(payload: Partial<TUniqueQuarterModifierNode> = {}) {
super();
this.fill(payload);
}
}