civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 465 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TTraditionModifierNode = Pick<TraditionModifierNode,
"traditionType" |
"modifierId"
>;
export class TraditionModifierNode extends BaseNode<TTraditionModifierNode> {
traditionType: `TRADITION_${string}` | null = 'TRADITION_';
modifierId: string | null = 'Name';
constructor(payload: Partial<TTraditionModifierNode> = {}) {
super();
this.fill(payload);
}
}