civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 353 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TTagNode = Pick<TagNode,
"tag" |
"category"
>;
export class TagNode extends BaseNode<TTagNode> {
tag: string | null = 'TAG';
category: string | null = 'CATEGORY';
constructor(payload: Partial<TTagNode> = {}) {
super();
this.fill(payload);
}
}