civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 498 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TRequirementSetRequirementNode = Pick<RequirementSetRequirementNode,
"requirementSetId" |
"requirementId"
>;
export class RequirementSetRequirementNode extends BaseNode<TRequirementSetRequirementNode> {
requirementSetId: string | null = 'REQSET_';
requirementId: string | null = 'REQ_'
constructor(payload: Partial<TRequirementSetRequirementNode> = {}) {
super();
this.fill(payload);
}
}