civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
20 lines (15 loc) • 559 B
text/typescript
import { TObjectValues } from "../types";
import { REQUIREMENT } from "../constants";
import { BaseNode } from "./BaseNode";
export type TRequirementNode = Pick<RequirementNode,
"requirementId" |
"requirementType"
>;
export class RequirementNode extends BaseNode<TRequirementNode> {
requirementId: string | null = 'REQ_';
requirementType: TObjectValues<typeof REQUIREMENT> | null = REQUIREMENT.IS_AGE_COUNT;
constructor(payload: Partial<TRequirementNode> = {}) {
super();
this.fill(payload);
}
}