civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines (10 loc) • 477 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TLegacyCivilizationTraitNode = Pick<LegacyCivilizationTraitNode, "traitType" | "civilizationType">;
export class LegacyCivilizationTraitNode extends BaseNode<TLegacyCivilizationTraitNode> {
traitType: string | null = 'TRAIT_';
civilizationType: string | null = 'CIVILIZATION_';
constructor(payload: Partial<TLegacyCivilizationTraitNode> = {}) {
super();
this.fill(payload);
}
}