civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
15 lines (11 loc) • 350 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TGameModifierNode = Pick<GameModifierNode,
"modifierId"
>;
export class GameModifierNode extends BaseNode<TGameModifierNode> {
modifierId: string | null = null;
constructor(payload: Partial<TGameModifierNode> = {}) {
super();
this.fill(payload);
}
}