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civ7-modding-tools

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import { BaseNode } from "./BaseNode"; import { TObjectValues } from "../types"; import { YIELD } from "../constants"; export type TConstructibleYieldChangeNode = Pick<ConstructibleYieldChangeNode, "constructibleType" | "yieldType" | "yieldChange" >; export class ConstructibleYieldChangeNode extends BaseNode<TConstructibleYieldChangeNode> { constructibleType: string | null = 'BUILDING_'; yieldType: TObjectValues<typeof YIELD> | null = YIELD.GOLD; yieldChange: number | null = 1; constructor(payload: Partial<TConstructibleYieldChangeNode> = {}) { super(); this.fill(payload); } }