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civ7-modding-tools

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import { TObjectValues } from "../types"; import { RESOURCE } from "../constants" import { BaseNode } from "./BaseNode"; export type TConstructibleValidResourceNode = Pick<ConstructibleValidResourceNode, "constructibleType" | "rate" | "resourceType" >; export class ConstructibleValidResourceNode extends BaseNode<TConstructibleValidResourceNode> { constructibleType: string | null = 'BUILDING_'; resourceType: TObjectValues<typeof RESOURCE> | null = RESOURCE.GOLD; rate: number | null = null; constructor(payload: Partial<TConstructibleValidResourceNode> = {}) { super(); this.fill(payload); } }