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civ7-modding-tools

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import { TObjectValues } from "../types"; import { PLUNDER } from "../constants"; import { BaseNode } from "./BaseNode"; export type TConstructiblePlunderNode = Pick<ConstructiblePlunderNode, "constructibleType" | "plunderType" | "amount" >; export class ConstructiblePlunderNode extends BaseNode<TConstructiblePlunderNode> { constructibleType: string | null = 'BUILDING_'; plunderType: TObjectValues<typeof PLUNDER> | null = PLUNDER.HEAL; amount: number | null = 30; constructor(payload: Partial<TConstructiblePlunderNode> = {}) { super(); this.fill(payload); } }