civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
19 lines (15 loc) • 538 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TCivilizationTagNode = Pick<CivilizationTagNode,
"civilizationDomain" |
"civilizationType" |
'tagType'
>;
export class CivilizationTagNode extends BaseNode<TCivilizationTagNode> {
civilizationDomain: string | null = 'CIVILIZATION_';
civilizationType: string | null = 'CIVILIZATION_';
tagType: string | null = 'CIVILIZATION_';
constructor(payload: Partial<TCivilizationTagNode> = {}) {
super();
this.fill(payload);
}
}