civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines (13 loc) • 408 B
text/typescript
import { BaseNode } from "./BaseNode";
export type TCityNameNode = Pick<CityNameNode,
"cityName" |
"civilizationType"
>;
export class CityNameNode extends BaseNode<TCityNameNode> {
civilizationType: string | null = 'CIVILIZATION_';
cityName: string | null = null;
constructor(payload: Partial<TCityNameNode> = {}) {
super();
this.fill(payload);
}
}