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civ7-modding-tools

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import { XmlElement } from "jstoxml"; import * as lodash from "lodash"; import { fill } from "../utils"; export class BaseNode<T extends Object = object> { _name: string = 'Row'; constructor(payload: Partial<T> = {}) { this.fill(payload); } fill = fill<T>; private getAttributes() { const result: Record<string, string | number> = {}; Object.keys(this) .filter(key => !key.startsWith('_')) .forEach(key => { if (['fill'].includes(key)) { return; } if (this[key] === null || this[key] === undefined || this[key] === '') { return; } let nodeAttributeName = lodash.startCase(key).replace(/ /g, "") if (typeof this[key] === 'boolean') { result[nodeAttributeName] = this[key] ? 'true' : 'false'; return; } result[nodeAttributeName] = this[key] }); return result; } insertOrIgnore() { if (!['Row', 'InsertOrIgnore'].includes(this._name)) { throw new Error('Only Row|InsertOrIgnore nodes can be transformed to InsertOrIgnore.'); } this._name = 'InsertOrIgnore'; return this; } toXmlElement(): XmlElement | XmlElement[] | null { return { _name: this._name, _attrs: this.getAttributes(), }; } }