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civ7-modding-tools

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import { randomUUID } from "node:crypto"; import { TObjectValues } from "../types"; import { AGE, YIELD } from "../constants"; import { BaseNode } from "./BaseNode"; export type TAdjacencyYieldChangeNode = Pick<AdjacencyYieldChangeNode, "id" | "age" | "yieldType" | "yieldChange" | "adjacentBiome" | "adjacentConstructible" | "adjacentConstructibleTag" | "adjacentDistrict" | "adjacentFeature" | "adjacentFeatureClass" | "adjacentLake" | "adjacentNaturalWonder" | "adjacentNavigableRiver" | "adjacentQuarter" | "adjacentResource" | "adjacentResourceClass" | "adjacentRiver" | "adjacentSeaResource" | "adjacentTerrain" | "adjacentUniqueQuarter" | "adjacentUniqueQuarterType" | "projectMaxYield" | "self" | "tilesRequired" >; export class AdjacencyYieldChangeNode extends BaseNode<TAdjacencyYieldChangeNode> { id: string = randomUUID(); age: TObjectValues<typeof AGE> | null = null; yieldType: TObjectValues<typeof YIELD> | null = YIELD.FOOD; yieldChange: number | null = 1; adjacentBiome : string | null = null; adjacentConstructible : string | null = null; adjacentConstructibleTag : string | null = null; adjacentDistrict : string | null = null; adjacentFeature : string | null = null; adjacentFeatureClass : string | null = null; adjacentLake : boolean | null = null; adjacentNaturalWonder : boolean | null = null; adjacentNavigableRiver : boolean | null = null; adjacentQuarter : boolean | null = null; adjacentResource : boolean | null = null; adjacentResourceClass : string | null = null; adjacentRiver : boolean | null = null; adjacentSeaResource : boolean | null = null; adjacentTerrain : string | null = null; adjacentUniqueQuarter : boolean | null = null; adjacentUniqueQuarterType : string | null = null; projectMaxYield : boolean | null = null; self : boolean | null = null; tilesRequired : number | null = null; constructor(payload: Partial<TAdjacencyYieldChangeNode> = {}) { super(); this.fill(payload); } }