UNPKG

civ7-modding-tools

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export const EFFECT = { ADD_BELIEF: 'EFFECT_ADD_BELIEF', ADD_EVENT_FREQUENCY_OVERRIDE: 'EFFECT_ADD_EVENT_FREQUENCY_OVERRIDE', ADD_PANTHEON: 'EFFECT_ADD_PANTHEON', ADD_PLAYER_BELIEF_YIELD: 'EFFECT_ADD_PLAYER_BELIEF_YIELD', ADD_PLAYER_UNITS_PILLAGE_BUILDING_PLUNDER: 'EFFECT_ADD_PLAYER_UNITS_PILLAGE_BUILDING_PLUNDER', ADD_PLAYER_UNITS_PILLAGE_IMPROVEMENT_PLUNDER: 'EFFECT_ADD_PLAYER_UNITS_PILLAGE_IMPROVEMENT_PLUNDER', ADD_RELIGIOUS_BELIEF_YIELD: 'EFFECT_ADD_RELIGIOUS_BELIEF_YIELD', ADD_RELIGIOUS_BUILDING: 'EFFECT_ADD_RELIGIOUS_BUILDING', ADD_RELIGIOUS_BUILDING_MULTIPLIER: 'EFFECT_ADD_RELIGIOUS_BUILDING_MULTIPLIER', ADD_RELIGIOUS_UNIT: 'EFFECT_ADD_RELIGIOUS_UNIT', ADJUST_BUILDING_SPREAD_CHARGES: 'EFFECT_ADJUST_BUILDING_SPREAD_CHARGES', ADJUST_CITIES_HAS_URBAN_DEFENSES: 'EFFECT_ADJUST_CITIES_HAS_URBAN_DEFENSES', ADJUST_CITY_AUTO_TREASURE_FLEET: 'EFFECT_ADJUST_CITY_AUTO_TREASURE_FLEET', ADJUST_CITY_COMMANDER_UNHAPPINESS_REDUCTION: 'EFFECT_ADJUST_CITY_COMMANDER_UNHAPPINESS_REDUCTION', ADJUST_CITY_IGNORE_UNHAPPINESS_EFFECT: 'EFFECT_ADJUST_CITY_IGNORE_UNHAPPINESS_EFFECT', ADJUST_CITY_RELIGION_EXTRA_PROMOTIONS: 'EFFECT_ADJUST_CITY_RELIGION_EXTRA_PROMOTIONS', ADJUST_CITY_RELIGION_ON_CAPTURE: 'EFFECT_ADJUST_CITY_RELIGION_ON_CAPTURE', ADJUST_CITY_TREASURE_FLEET_MOD: 'EFFECT_ADJUST_CITY_TREASURE_FLEET_MOD', ADJUST_CITY_UNIT_MAX_LEVEL: 'EFFECT_ADJUST_CITY_UNIT_MAX_LEVEL', ADJUST_DISTRICT_BASE_YIELD_CHANGE: 'EFFECT_ADJUST_DISTRICT_BASE_YIELD_CHANGE', ADJUST_DISTRICT_YIELD_CHANGE: 'EFFECT_ADJUST_DISTRICT_YIELD_CHANGE', ADJUST_DISTRICT_YIELD_MODIFIER: 'EFFECT_ADJUST_DISTRICT_YIELD_MODIFIER', ADJUST_FORBID_UPGRADE_TOWN_TO_CITY: 'EFFECT_ADJUST_FORBID_UPGRADE_TOWN_TO_CITY', ADJUST_GAINS_ALL_FOLLOWER_BELIEFS: 'EFFECT_ADJUST_GAINS_ALL_FOLLOWER_BELIEFS', ADJUST_GREAT_PEOPLE_POINTS_PER_KILL: 'EFFECT_ADJUST_GREAT_PEOPLE_POINTS_PER_KILL', ADJUST_GREAT_PERSON_GUARANTEE: 'EFFECT_ADJUST_GREAT_PERSON_GUARANTEE', ADJUST_GREAT_PERSON_PATRONAGE_DISCOUNT_PERCENT: 'EFFECT_ADJUST_GREAT_PERSON_PATRONAGE_DISCOUNT_PERCENT', ADJUST_GREAT_PERSON_POINTS: 'EFFECT_ADJUST_GREAT_PERSON_POINTS', ADJUST_GREAT_PERSON_POINTS_PERCENT: 'EFFECT_ADJUST_GREAT_PERSON_POINTS_PERCENT', ADJUST_GREAT_PERSON_POINTS_REFUND_PERCENT: 'EFFECT_ADJUST_GREAT_PERSON_POINTS_REFUND_PERCENT', ADJUST_HEAL_CHARGES: 'EFFECT_ADJUST_HEAL_CHARGES', ADJUST_MULTIPLY_TREASURY: 'EFFECT_ADJUST_MULTIPLY_TREASURY', ADJUST_PLAYER_ALLIANCE_CAPITAL_ROUTES: 'EFFECT_ADJUST_PLAYER_ALLIANCE_CAPITAL_ROUTES', ADJUST_PLAYER_ALLIANCE_TRADE: 'EFFECT_ADJUST_PLAYER_ALLIANCE_TRADE', ADJUST_PLAYER_CITY_TILES: 'EFFECT_ADJUST_PLAYER_CITY_TILES', ADJUST_PLAYER_DISTRICT_AIR_SLOTS: 'EFFECT_ADJUST_PLAYER_DISTRICT_AIR_SLOTS', ADJUST_PLAYER_ENFORCE_BORDERS: 'EFFECT_ADJUST_PLAYER_ENFORCE_BORDERS', ADJUST_PLAYER_FREE_CIVIC_ON_CITY_STATE: 'EFFECT_ADJUST_PLAYER_FREE_CIVIC_ON_CITY_STATE', ADJUST_PLAYER_FREE_GREAT_PERSON_POINTS: 'EFFECT_ADJUST_PLAYER_FREE_GREAT_PERSON_POINTS', ADJUST_PLAYER_FREE_GREAT_WORK_ON_CITY_STATE: 'EFFECT_ADJUST_PLAYER_FREE_GREAT_WORK_ON_CITY_STATE', ADJUST_PLAYER_FREE_POLPULATION_CAPITAL_ON_CITY_STATE: 'EFFECT_ADJUST_PLAYER_FREE_POLPULATION_CAPITAL_ON_CITY_STATE', ADJUST_PLAYER_FREE_TECH_ON_CITY_STATE: 'EFFECT_ADJUST_PLAYER_FREE_TECH_ON_CITY_STATE', ADJUST_PLAYER_JOINTWAR_PLUNDER: 'EFFECT_ADJUST_PLAYER_JOINTWAR_PLUNDER', ADJUST_PLAYER_LEVY_DISCOUNT_PERCENT: 'EFFECT_ADJUST_PLAYER_LEVY_DISCOUNT_PERCENT', ADJUST_PLAYER_NO_OCCUPATION_PENALTIES: 'EFFECT_ADJUST_PLAYER_NO_OCCUPATION_PENALTIES', ADJUST_PLAYER_OPEN_BORDERS_FROM_INFLUENCE: 'EFFECT_ADJUST_PLAYER_OPEN_BORDERS_FROM_INFLUENCE', ADJUST_PLAYER_OR_CITY_ALL_PURCHASE_EFFICIENCY: 'EFFECT_ADJUST_PLAYER_OR_CITY_ALL_PURCHASE_EFFICIENCY', ADJUST_PLAYER_OR_CITY_BUILDING_PURCHASE_EFFICIENCY: 'EFFECT_ADJUST_PLAYER_OR_CITY_BUILDING_PURCHASE_EFFICIENCY', ADJUST_PLAYER_OR_CITY_UNIT_PURCHASE_EFFICIENCY: 'EFFECT_ADJUST_PLAYER_OR_CITY_UNIT_PURCHASE_EFFICIENCY', ADJUST_PLAYER_RELIC_CONVERTING_CAPITAL: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_CAPITAL', ADJUST_PLAYER_RELIC_CONVERTING_CITY_STATE: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_CITY_STATE', ADJUST_PLAYER_RELIC_CONVERTING_RELIGIOUS_BUILDING: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_RELIGIOUS_BUILDING', ADJUST_PLAYER_RELIC_CONVERTING_RURAL_POP: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_RURAL_POP', ADJUST_PLAYER_RELIC_CONVERTING_TREASURE_FLEETS: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_TREASURE_FLEETS', ADJUST_PLAYER_RELIC_CONVERTING_URBAN_POP: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_URBAN_POP', ADJUST_PLAYER_RELIC_CONVERTING_WONDER: 'EFFECT_ADJUST_PLAYER_RELIC_CONVERTING_WONDER', ADJUST_PLAYER_RELIC_FOR_BUILDING_WONDER: 'EFFECT_ADJUST_PLAYER_RELIC_FOR_BUILDING_WONDER', ADJUST_PLAYER_RELIC_FOR_GOLDEN_AGE: 'EFFECT_ADJUST_PLAYER_RELIC_FOR_GOLDEN_AGE', ADJUST_PLAYER_RELIC_FOR_PROGRESSION_TREE_MASTERY: 'EFFECT_ADJUST_PLAYER_RELIC_FOR_PROGRESSION_TREE_MASTERY', ADJUST_PLAYER_RELIC_FOR_RESOURCE: 'EFFECT_ADJUST_PLAYER_RELIC_FOR_RESOURCE', ADJUST_PLAYER_RELIC_NEW_WORLD: 'EFFECT_ADJUST_PLAYER_RELIC_NEW_WORLD', ADJUST_PLAYER_SPY_BONUS: 'EFFECT_ADJUST_PLAYER_SPY_BONUS', ADJUST_PLAYER_STEAL_TECH_BOOSTS: 'EFFECT_ADJUST_PLAYER_STEAL_TECH_BOOSTS', ADJUST_PLAYER_TRADE_DURING_WAR: 'EFFECT_ADJUST_PLAYER_TRADE_DURING_WAR', ADJUST_PLAYER_TRADE_UNITS_SAFE_DEEP_WATER: 'EFFECT_ADJUST_PLAYER_TRADE_UNITS_SAFE_DEEP_WATER', ADJUST_PLAYER_UNIT_DISTRICT_PERCENT: 'EFFECT_ADJUST_PLAYER_UNIT_DISTRICT_PERCENT', ADJUST_PLAYER_UNIT_WONDER_PERCENT: 'EFFECT_ADJUST_PLAYER_UNIT_WONDER_PERCENT', ADJUST_PLAYER_UNITS_PILLAGE_BUILDING_MODIFIER: 'EFFECT_ADJUST_PLAYER_UNITS_PILLAGE_BUILDING_MODIFIER', ADJUST_PLAYER_UNITS_PILLAGE_IMPROVEMENT_MODIFIER: 'EFFECT_ADJUST_PLAYER_UNITS_PILLAGE_IMPROVEMENT_MODIFIER', ADJUST_PLAYER_VALID_IMPROVEMENT: 'EFFECT_ADJUST_PLAYER_VALID_IMPROVEMENT', ADJUST_PLAYER_VALID_UNIT_BUILD: 'EFFECT_ADJUST_PLAYER_VALID_UNIT_BUILD', ADJUST_PLAYER_WMD_COUNT: 'EFFECT_ADJUST_PLAYER_WMD_COUNT', ADJUST_PLAYER_YIELD_FOR_RESOURCE: 'EFFECT_ADJUST_PLAYER_YIELD_FOR_RESOURCE', ADJUST_PLAYER_YIELD_MODIFIER_PER_EARNED_GREAT_PERSON: 'EFFECT_ADJUST_PLAYER_YIELD_MODIFIER_PER_EARNED_GREAT_PERSON', ADJUST_PLAYER_YIELD_PER_SLOTTED_RESOURCE: 'EFFECT_ADJUST_PLAYER_YIELD_PER_SLOTTED_RESOURCE', ADJUST_PLOT_PURCHASE_COST: 'EFFECT_ADJUST_PLOT_PURCHASE_COST', ADJUST_RELIGIOUS_COMBAT_LOSS: 'EFFECT_ADJUST_RELIGIOUS_COMBAT_LOSS', ADJUST_RELIGIOUS_SPREAD_DISTANCE: 'EFFECT_ADJUST_RELIGIOUS_SPREAD_DISTANCE', ADJUST_RELIGIOUS_SPREAD_STRENGTH: 'EFFECT_ADJUST_RELIGIOUS_SPREAD_STRENGTH', ADJUST_TOWN_CAN_PURCHASE_TAGGED_CONSTRUCTIBLES: 'EFFECT_ADJUST_TOWN_CAN_PURCHASE_TAGGED_CONSTRUCTIBLES', ADJUST_UNIT_ADVANCED_PILLAGING: 'EFFECT_ADJUST_UNIT_ADVANCED_PILLAGING', ADJUST_UNIT_AREA_DAMAGE: 'EFFECT_ADJUST_UNIT_AREA_DAMAGE', ADJUST_UNIT_ATTACK_CREATES_PLOT_EFFECT: 'EFFECT_ADJUST_UNIT_ATTACK_CREATES_PLOT_EFFECT', ADJUST_UNIT_ATTACK_RANGE: 'EFFECT_ADJUST_UNIT_ATTACK_RANGE', ADJUST_UNIT_BASE_COMBAT_STRENGTH: 'EFFECT_ADJUST_UNIT_BASE_COMBAT_STRENGTH', ADJUST_UNIT_BOOST_ALL_SPIES: 'EFFECT_ADJUST_UNIT_BOOST_ALL_SPIES', ADJUST_UNIT_BUILD_CHARGES: 'EFFECT_ADJUST_UNIT_BUILD_CHARGES', ADJUST_UNIT_BUILDING_PILLAGE_YIELD_MODIFIER: 'EFFECT_ADJUST_UNIT_BUILDING_PILLAGE_YIELD_MODIFIER', ADJUST_UNIT_BYPASS_COMBAT_UNIT: 'EFFECT_ADJUST_UNIT_BYPASS_COMBAT_UNIT', ADJUST_UNIT_BYPASS_WALLS: 'EFFECT_ADJUST_UNIT_BYPASS_WALLS', ADJUST_UNIT_CANNOT_ATTACK: 'EFFECT_ADJUST_UNIT_CANNOT_ATTACK', ADJUST_UNIT_CAPITAL_RESOURCES_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_CAPITAL_RESOURCES_COMBAT_MODIFIER', ADJUST_UNIT_CIV_UNIQUE_TRADITION_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_CIV_UNIQUE_TRADITION_COMBAT_MODIFIER', ADJUST_UNIT_CLEAR_TERRAIN_START_MOVEMENT: 'EFFECT_ADJUST_UNIT_CLEAR_TERRAIN_START_MOVEMENT', ADJUST_UNIT_COMBAT_CAPTURE: 'EFFECT_ADJUST_UNIT_COMBAT_CAPTURE', ADJUST_UNIT_COMBAT_STRENGTH_MULTIPLE_ADJACENT_ENEMIES_MODIFIER: 'EFFECT_ADJUST_UNIT_COMBAT_STRENGTH_MULTIPLE_ADJACENT_ENEMIES_MODIFIER', ADJUST_UNIT_COMBAT_STRENGTH_PREVIOUS_ENGAGEMENT_KILL_BONUS: 'EFFECT_ADJUST_UNIT_COMBAT_STRENGTH_PREVIOUS_ENGAGEMENT_KILL_BONUS', ADJUST_UNIT_CONVERT_INDEPENDENT_CHARGES: 'EFFECT_ADJUST_UNIT_CONVERT_INDEPENDENT_CHARGES', ADJUST_UNIT_CONVERTS_BARBARIANS: 'EFFECT_ADJUST_UNIT_CONVERTS_BARBARIANS', ADJUST_UNIT_EMBARKED_MOVEMENT: 'EFFECT_ADJUST_UNIT_EMBARKED_MOVEMENT', ADJUST_UNIT_ENABLE_WALL_ATTACK: 'EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK', ADJUST_UNIT_ENABLE_WALL_ATTACK_WHOLE_GAME_SAME_RELIGION: 'EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK_WHOLE_GAME_SAME_RELIGION', ADJUST_UNIT_ENTER_FOREIGN_LANDS: 'EFFECT_ADJUST_UNIT_ENTER_FOREIGN_LANDS', ADJUST_UNIT_ESCAPE_BOOST: 'EFFECT_ADJUST_UNIT_ESCAPE_BOOST', ADJUST_UNIT_EVICT_PERCENT: 'EFFECT_ADJUST_UNIT_EVICT_PERCENT', ADJUST_UNIT_EXERT_ZOC: 'EFFECT_ADJUST_UNIT_EXERT_ZOC', ADJUST_UNIT_FOCUSED_ATTACK_DAMAGE: 'EFFECT_ADJUST_UNIT_FOCUSED_ATTACK_DAMAGE', ADJUST_UNIT_FORCE_RETREAT: 'EFFECT_ADJUST_UNIT_FORCE_RETREAT', ADJUST_UNIT_FOREIGN_SPREAD_MODIFIER: 'EFFECT_ADJUST_UNIT_FOREIGN_SPREAD_MODIFIER', ADJUST_UNIT_FRIENDLY_TERRITORY_COMBAT: 'EFFECT_ADJUST_UNIT_FRIENDLY_TERRITORY_COMBAT', ADJUST_UNIT_FRIENDLY_TERRITORY_START_MOVEMENT: 'EFFECT_ADJUST_UNIT_FRIENDLY_TERRITORY_START_MOVEMENT', ADJUST_UNIT_GREAT_PERSON_CHARGES: 'EFFECT_ADJUST_UNIT_GREAT_PERSON_CHARGES', ADJUST_UNIT_GREATWORKS_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_GREATWORKS_COMBAT_MODIFIER', ADJUST_UNIT_HIDDEN_VISIBILITY: 'EFFECT_ADJUST_UNIT_HIDDEN_VISIBILITY', ADJUST_UNIT_HOLY_CITIES_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_HOLY_CITIES_COMBAT_MODIFIER', ADJUST_UNIT_IGNORE_RESOURCE_MAINTENANCE: 'EFFECT_ADJUST_UNIT_IGNORE_RESOURCE_MAINTENANCE', ADJUST_UNIT_IGNORE_ZOC: 'EFFECT_ADJUST_UNIT_IGNORE_ZOC', ADJUST_UNIT_IMPROVEMENT_PILLAGE_YIELD_MODIFIER: 'EFFECT_ADJUST_UNIT_IMPROVEMENT_PILLAGE_YIELD_MODIFIER', ADJUST_UNIT_INITIATION_YIELD: 'EFFECT_ADJUST_UNIT_INITIATION_YIELD', ADJUST_UNIT_LAND_VICTORY_SPREAD: 'EFFECT_ADJUST_UNIT_LAND_VICTORY_SPREAD', ADJUST_UNIT_NATURAL_WONDER_DEFERRED_CHARGES: 'EFFECT_ADJUST_UNIT_NATURAL_WONDER_DEFERRED_CHARGES', ADJUST_UNIT_NEIGHBOR_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_NEIGHBOR_COMBAT_MODIFIER', ADJUST_UNIT_NO_FOREIGN_SPREAD: 'EFFECT_ADJUST_UNIT_NO_FOREIGN_SPREAD', ADJUST_UNIT_NO_REDUCTION_DAMAGE: 'EFFECT_ADJUST_UNIT_NO_REDUCTION_DAMAGE', ADJUST_UNIT_NUM_ATTACKS: 'EFFECT_ADJUST_UNIT_NUM_ATTACKS', ADJUST_UNIT_OWNER: 'EFFECT_ADJUST_UNIT_OWNER', ADJUST_UNIT_PERCENT_PILLAGE_BUILDING_MODIFIER: 'EFFECT_ADJUST_UNIT_PERCENT_PILLAGE_BUILDING_MODIFIER', ADJUST_UNIT_PERCENT_PILLAGE_IMPROVEMENT_MODIFIER: 'EFFECT_ADJUST_UNIT_PERCENT_PILLAGE_IMPROVEMENT_MODIFIER', ADJUST_UNIT_PLUNDER_YIELDS: 'EFFECT_ADJUST_UNIT_PLUNDER_YIELDS', ADJUST_UNIT_POST_COMBAT_HEAL: 'EFFECT_ADJUST_UNIT_POST_COMBAT_HEAL', ADJUST_UNIT_POST_COMBAT_YIELD: 'EFFECT_ADJUST_UNIT_POST_COMBAT_YIELD', ADJUST_UNIT_RAIDING: 'EFFECT_ADJUST_UNIT_RAIDING', ADJUST_UNIT_RELATIONSHIP_COMBAT_STRENGTH: 'EFFECT_ADJUST_UNIT_RELATIONSHIP_COMBAT_STRENGTH', ADJUST_UNIT_RELIC_UPON_DEATH: 'EFFECT_ADJUST_UNIT_RELIC_UPON_DEATH', ADJUST_UNIT_RESOURCE_DAMAGE: 'EFFECT_ADJUST_UNIT_RESOURCE_DAMAGE', ADJUST_UNIT_ROUGH_COMBAT_IGNORE_MODIFIER: 'EFFECT_ADJUST_UNIT_ROUGH_COMBAT_IGNORE_MODIFIER', ADJUST_UNIT_SEE_HIDDEN: 'EFFECT_ADJUST_UNIT_SEE_HIDDEN', ADJUST_UNIT_SEE_THROUGH_FEATURES: 'EFFECT_ADJUST_UNIT_SEE_THROUGH_FEATURES', ADJUST_UNIT_SEE_THROUGH_TERRAIN: 'EFFECT_ADJUST_UNIT_SEE_THROUGH_TERRAIN', ADJUST_UNIT_SIGHT: 'EFFECT_ADJUST_UNIT_SIGHT', ADJUST_UNIT_SPLASH_DAMAGE: 'EFFECT_ADJUST_UNIT_SPLASH_DAMAGE', ADJUST_UNIT_SPREAD_CHARGES: 'EFFECT_ADJUST_UNIT_SPREAD_CHARGES', ADJUST_UNIT_SPY_ESTABLISH_TIME: 'EFFECT_ADJUST_UNIT_SPY_ESTABLISH_TIME', ADJUST_UNIT_SPY_OPERATION_CHANCE: 'EFFECT_ADJUST_UNIT_SPY_OPERATION_CHANCE', ADJUST_UNIT_SPY_OPERATION_TIME: 'EFFECT_ADJUST_UNIT_SPY_OPERATION_TIME', ADJUST_UNIT_STRENGTH_MODIFIER: 'EFFECT_ADJUST_UNIT_STRENGTH_MODIFIER', ADJUST_UNIT_STRENGTH_PER_ENEMY_IN_COMMAND_RADIUS: 'EFFECT_ADJUST_UNIT_STRENGTH_PER_ENEMY_IN_COMMAND_RADIUS', ADJUST_UNIT_STRENGTH_REDUCTION_FOR_DAMAGE_MODIFIER: 'EFFECT_ADJUST_UNIT_STRENGTH_REDUCTION_FOR_DAMAGE_MODIFIER', ADJUST_UNIT_SUZERAIN_OF_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_SUZERAIN_OF_COMBAT_MODIFIER', ADJUST_UNIT_TRADE_ROUTE_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_TRADE_ROUTE_COMBAT_MODIFIER', ADJUST_UNIT_UNDER_SETTLEMENT_CAP_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_UNDER_SETTLEMENT_CAP_COMBAT_MODIFIER', ADJUST_UNIT_URBAN_POPULATION_COMBAT_MODIFIER: 'EFFECT_ADJUST_UNIT_URBAN_POPULATION_COMBAT_MODIFIER', ADJUST_UNIT_VALID_TERRAIN: 'EFFECT_ADJUST_UNIT_VALID_TERRAIN', ADJUST_UNIT_WAR_SUPPORT_COMBAT_STRENGTH: 'EFFECT_ADJUST_UNIT_WAR_SUPPORT_COMBAT_STRENGTH', ADJUST_UNIT_WATER_DAMAGE_PROTECTION: 'EFFECT_ADJUST_UNIT_WATER_DAMAGE_PROTECTION', ADJUST_UNIT_WMD_PROTECTION: 'EFFECT_ADJUST_UNIT_WMD_PROTECTION', ADJUST_VALID_FEATURES_WONDERS: 'EFFECT_ADJUST_VALID_FEATURES_WONDERS', ADJUST_WAR_SUPPORT_BONUS: 'EFFECT_ADJUST_WAR_SUPPORT_BONUS', ADJUST_WAR_WEARINESS_YIELD_PENALTY: 'EFFECT_ADJUST_WAR_WEARINESS_YIELD_PENALTY', ADJUST_WONDER_YIELD_CHANGE: 'EFFECT_ADJUST_WONDER_YIELD_CHANGE', ADJUST_YIELD_PER_ACTIVE_ENVOY: 'EFFECT_ADJUST_YIELD_PER_ACTIVE_ENVOY', ADJUST_YIELD_PER_ENVOY: 'EFFECT_ADJUST_YIELD_PER_ENVOY', ADOPT_ALLY_FOUNDED_RELIGIONS: 'EFFECT_ADOPT_ALLY_FOUNDED_RELIGIONS', ADVANCED_START_ADD_ARMY: 'EFFECT_ADVANCED_START_ADD_ARMY', ADVANCED_START_MEET_PLAYERS: 'EFFECT_ADVANCED_START_MEET_PLAYERS', AGE_TRANSITION_PLAYER_RESPAWN_COAST: 'EFFECT_AGE_TRANSITION_PLAYER_RESPAWN_COAST', ARMY_ADJUST_AIR_INTERCEPTION_RANGE: 'EFFECT_ARMY_ADJUST_AIR_INTERCEPTION_RANGE', ARMY_ADJUST_ALWAYS_FULL_MOVE: 'EFFECT_ARMY_ADJUST_ALWAYS_FULL_MOVE', ARMY_ADJUST_ATTRITION_DAMAGE: 'EFFECT_ARMY_ADJUST_ATTRITION_DAMAGE', ARMY_ADJUST_COMMAND_RADIUS: 'EFFECT_ARMY_ADJUST_COMMAND_RADIUS', ARMY_ADJUST_EXPERIENCE_RATE: 'EFFECT_ARMY_ADJUST_EXPERIENCE_RATE', ARMY_ADJUST_MOVEMENT_RATE: 'EFFECT_ARMY_ADJUST_MOVEMENT_RATE', ARMY_ADJUST_NAME: 'EFFECT_ARMY_ADJUST_NAME', ARMY_ADJUST_RESPAWN_SPEED: 'EFFECT_ARMY_ADJUST_RESPAWN_SPEED', ARMY_ADJUST_UNIT_CAPACITY: 'EFFECT_ARMY_ADJUST_UNIT_CAPACITY', ARMY_ADJUST_UNIT_REINFORCE_SPEED: 'EFFECT_ARMY_ADJUST_UNIT_REINFORCE_SPEED', ARMY_GRANT_UNIT: 'EFFECT_ARMY_GRANT_UNIT', ATTACH_MODIFIERS: 'EFFECT_ATTACH_MODIFIERS', BASIC_DIPLOMACY_MODS: 'EFFECT_BASIC_DIPLOMACY_MODS', BLOCK_DIPLOMAITC_ACTION_GROUP_FOR_X_TURNS: 'EFFECT_BLOCK_DIPLOMAITC_ACTION_GROUP_FOR_X_TURNS', CHANGE_INDEPENDENT_AT_LOCATION_INVESTMENT: 'EFFECT_CHANGE_INDEPENDENT_AT_LOCATION_INVESTMENT', CHANGE_INDEPENDENT_INVESTMENT: 'EFFECT_CHANGE_INDEPENDENT_INVESTMENT', CITY_ACTIVATE_CONSTRUCTIBLE_ADJACENCY: 'EFFECT_CITY_ACTIVATE_CONSTRUCTIBLE_ADJACENCY', CITY_ACTIVATE_CONSTRUCTIBLE_WAREHOUSE_YIELD: 'EFFECT_CITY_ACTIVATE_CONSTRUCTIBLE_WAREHOUSE_YIELD', CITY_ADD_FOOD_AFTER_GROWTH_EVENT: 'EFFECT_CITY_ADD_FOOD_AFTER_GROWTH_EVENT', CITY_ADD_RESOURCE_TO_PLOT: 'EFFECT_CITY_ADD_RESOURCE_TO_PLOT', CITY_ADJUST_ADJACENCY_FLAT_AMOUNT: 'EFFECT_CITY_ADJUST_ADJACENCY_FLAT_AMOUNT', CITY_ADJUST_AVOID_RANDOM_EVENT: 'EFFECT_CITY_ADJUST_AVOID_RANDOM_EVENT', CITY_ADJUST_BIOME_WONDER_PRODUCTION_PER_RESOURCE: 'EFFECT_CITY_ADJUST_BIOME_WONDER_PRODUCTION_PER_RESOURCE', CITY_ADJUST_BUILD_QUEUE: 'EFFECT_CITY_ADJUST_BUILD_QUEUE', CITY_ADJUST_BUILDING_MAINTENANCE_EFFICIENCY: 'EFFECT_CITY_ADJUST_BUILDING_MAINTENANCE_EFFICIENCY', CITY_ADJUST_BUILDING_PRODUCTION_PRODUCTION_PER_LEGACY_POINT: 'EFFECT_CITY_ADJUST_BUILDING_PRODUCTION_PRODUCTION_PER_LEGACY_POINT', CITY_ADJUST_CAN_PURCHASE_IN_UNREST: 'EFFECT_CITY_ADJUST_CAN_PURCHASE_IN_UNREST', CITY_ADJUST_CIVILIAN_UNIT_FOOD: 'EFFECT_CITY_ADJUST_CIVILIAN_UNIT_FOOD', CITY_ADJUST_CONSTRUCTIBLE_ADJACENCY: 'EFFECT_CITY_ADJUST_CONSTRUCTIBLE_ADJACENCY', CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION: 'EFFECT_CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION', CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION_PER_RESOURCE: 'EFFECT_CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION_PER_RESOURCE', CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION_PER_SLOTTED_RESOURCE: 'EFFECT_CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION_PER_SLOTTED_RESOURCE', CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION_PER_SUZERAIN_OF: 'EFFECT_CITY_ADJUST_CONSTRUCTIBLE_PRODUCTION_PER_SUZERAIN_OF', CITY_ADJUST_CONSTRUCTIBLE_YIELD: 'EFFECT_CITY_ADJUST_CONSTRUCTIBLE_YIELD', CITY_ADJUST_FAVORED_WONDER_PRODUCTION: 'EFFECT_CITY_ADJUST_FAVORED_WONDER_PRODUCTION', CITY_ADJUST_FREE_CONSTRUCTIBLE_TIER: 'EFFECT_CITY_ADJUST_FREE_CONSTRUCTIBLE_TIER', CITY_ADJUST_GREAT_WORK_SLOTS: 'EFFECT_CITY_ADJUST_GREAT_WORK_SLOTS', CITY_ADJUST_GROWTH: 'EFFECT_CITY_ADJUST_GROWTH', CITY_ADJUST_GROWTH_PER_RESOURCE: 'EFFECT_CITY_ADJUST_GROWTH_PER_RESOURCE', CITY_ADJUST_GROWTH_PER_WORKER: 'EFFECT_CITY_ADJUST_GROWTH_PER_WORKER', CITY_ADJUST_HIT_POINTS: 'EFFECT_CITY_ADJUST_HIT_POINTS', CITY_ADJUST_LOCAL_UNHAPPINESS: 'EFFECT_CITY_ADJUST_LOCAL_UNHAPPINESS', CITY_ADJUST_OVERBUILD_PRODUCTION_MOD: 'EFFECT_CITY_ADJUST_OVERBUILD_PRODUCTION_MOD', CITY_ADJUST_POPULATION: 'EFFECT_CITY_ADJUST_POPULATION', CITY_ADJUST_PROJECT_PRODUCTION: 'EFFECT_CITY_ADJUST_PROJECT_PRODUCTION', CITY_ADJUST_PROJECT_PRODUCTION_PER_LEGACY_POINT: 'EFFECT_CITY_ADJUST_PROJECT_PRODUCTION_PER_LEGACY_POINT', CITY_ADJUST_PURCHASE_EFFICIENCY_PER_RESOURCE: 'EFFECT_CITY_ADJUST_PURCHASE_EFFICIENCY_PER_RESOURCE', CITY_ADJUST_RANDOM_EVENT_CONSTRUCTIBLE_YIELD: 'EFFECT_CITY_ADJUST_RANDOM_EVENT_CONSTRUCTIBLE_YIELD', CITY_ADJUST_RAZE_RATE: 'EFFECT_CITY_ADJUST_RAZE_RATE', CITY_ADJUST_RESOURCE_CAP: 'EFFECT_CITY_ADJUST_RESOURCE_CAP', CITY_ADJUST_RESOURCE_CAP_PER_RESOURCE: 'EFFECT_CITY_ADJUST_RESOURCE_CAP_PER_RESOURCE', CITY_ADJUST_RESOURCE_CAP_PER_SUZERAIN: 'EFFECT_CITY_ADJUST_RESOURCE_CAP_PER_SUZERAIN', CITY_ADJUST_RESOURCE_CAP_PER_TOWN: 'EFFECT_CITY_ADJUST_RESOURCE_CAP_PER_TOWN', CITY_ADJUST_SPECIFIC_CONSTRUCTIBLE_MAINTENANCE: 'EFFECT_CITY_ADJUST_SPECIFIC_CONSTRUCTIBLE_MAINTENANCE', CITY_ADJUST_SUZERAIN_OF_CONSTRUCTIBLE_YIELD: 'EFFECT_CITY_ADJUST_SUZERAIN_OF_CONSTRUCTIBLE_YIELD', CITY_ADJUST_TOTAL_DISTRICT_HEALTH: 'EFFECT_CITY_ADJUST_TOTAL_DISTRICT_HEALTH', CITY_ADJUST_TOWN_UPGRADE_COST_MULTIPLIER: 'EFFECT_CITY_ADJUST_TOWN_UPGRADE_COST_MULTIPLIER', CITY_ADJUST_TOWN_UPGRADE_DISCOUNT: 'EFFECT_CITY_ADJUST_TOWN_UPGRADE_DISCOUNT', CITY_ADJUST_TRADE_ROUTE_RANGE: 'EFFECT_CITY_ADJUST_TRADE_ROUTE_RANGE', CITY_ADJUST_TRADE_ROUTE_RANGE_PER_RESOURCE: 'EFFECT_CITY_ADJUST_TRADE_ROUTE_RANGE_PER_RESOURCE', CITY_ADJUST_TRADE_ROUTE_RANGE_PER_SUZERAIN_OF: 'EFFECT_CITY_ADJUST_TRADE_ROUTE_RANGE_PER_SUZERAIN_OF', CITY_ADJUST_TRADE_YIELD: 'EFFECT_CITY_ADJUST_TRADE_YIELD', CITY_ADJUST_TRADE_YIELD_PER_RESOURCE: 'EFFECT_CITY_ADJUST_TRADE_YIELD_PER_RESOURCE', CITY_ADJUST_TREASURE_PREREQ: 'EFFECT_CITY_ADJUST_TREASURE_PREREQ', CITY_ADJUST_UNHAPPINESS_EFFECT: 'EFFECT_CITY_ADJUST_UNHAPPINESS_EFFECT', CITY_ADJUST_UNIT_DOMAIN_PRODUCTION: 'EFFECT_CITY_ADJUST_UNIT_DOMAIN_PRODUCTION', CITY_ADJUST_UNIT_MOVEMENT_CLASS_PRODUCTION: 'EFFECT_CITY_ADJUST_UNIT_MOVEMENT_CLASS_PRODUCTION', CITY_ADJUST_UNIT_PRODUCTION: 'EFFECT_CITY_ADJUST_UNIT_PRODUCTION', CITY_ADJUST_UNIT_PRODUCTION_MOD_PER_SETTLEMENT: 'EFFECT_CITY_ADJUST_UNIT_PRODUCTION_MOD_PER_SETTLEMENT', CITY_ADJUST_UNIT_PRODUCTION_PER_RESOURCE: 'EFFECT_CITY_ADJUST_UNIT_PRODUCTION_PER_RESOURCE', CITY_ADJUST_UNIT_PRODUCTION_PER_SLOTTED_RESOURCE: 'EFFECT_CITY_ADJUST_UNIT_PRODUCTION_PER_SLOTTED_RESOURCE', CITY_ADJUST_WONDER_PRODUCTION: 'EFFECT_CITY_ADJUST_WONDER_PRODUCTION', CITY_ADJUST_WORKER_CAP: 'EFFECT_CITY_ADJUST_WORKER_CAP', CITY_ADJUST_WORKER_MAINTENANCE_EFFICIENCY: 'EFFECT_CITY_ADJUST_WORKER_MAINTENANCE_EFFICIENCY', CITY_ADJUST_WORKER_MAINTENANCE_EFFICIENCY_PER_RESOURCE: 'EFFECT_CITY_ADJUST_WORKER_MAINTENANCE_EFFICIENCY_PER_RESOURCE', CITY_ADJUST_WORKER_YIELD: 'EFFECT_CITY_ADJUST_WORKER_YIELD', CITY_ADJUST_WORKER_YIELD_PER_ATTRIBUTE: 'EFFECT_CITY_ADJUST_WORKER_YIELD_PER_ATTRIBUTE', CITY_ADJUST_WORKER_YIELD_PER_WORKER_ON_TILE: 'EFFECT_CITY_ADJUST_WORKER_YIELD_PER_WORKER_ON_TILE', CITY_ADJUST_YIELD: 'EFFECT_CITY_ADJUST_YIELD', CITY_ADJUST_YIELD_CONVERSION: 'EFFECT_CITY_ADJUST_YIELD_CONVERSION', CITY_ADJUST_YIELD_PER_ACTIVE_TRADITION: 'EFFECT_CITY_ADJUST_YIELD_PER_ACTIVE_TRADITION', CITY_ADJUST_YIELD_PER_ATTRIBUTE: 'EFFECT_CITY_ADJUST_YIELD_PER_ATTRIBUTE', CITY_ADJUST_YIELD_PER_AVAILABLE_RESOURCE_TYPE: 'EFFECT_CITY_ADJUST_YIELD_PER_AVAILABLE_RESOURCE_TYPE', CITY_ADJUST_YIELD_PER_COMMANDER_APPLIED_PROMOTIONS: 'EFFECT_CITY_ADJUST_YIELD_PER_COMMANDER_APPLIED_PROMOTIONS', CITY_ADJUST_YIELD_PER_COMMANDER_LEVEL: 'EFFECT_CITY_ADJUST_YIELD_PER_COMMANDER_LEVEL', CITY_ADJUST_YIELD_PER_CONNECTED_CITY: 'EFFECT_CITY_ADJUST_YIELD_PER_CONNECTED_CITY', CITY_ADJUST_YIELD_PER_DISTRICT: 'EFFECT_CITY_ADJUST_YIELD_PER_DISTRICT', CITY_ADJUST_YIELD_PER_GREAT_WORK: 'EFFECT_CITY_ADJUST_YIELD_PER_GREAT_WORK', CITY_ADJUST_YIELD_PER_NUM_CAPTURED_CITIES: 'EFFECT_CITY_ADJUST_YIELD_PER_NUM_CAPTURED_CITIES', CITY_ADJUST_YIELD_PER_NUM_CITIES: 'EFFECT_CITY_ADJUST_YIELD_PER_NUM_CITIES', CITY_ADJUST_YIELD_PER_NUM_TRADE_ROUTES: 'EFFECT_CITY_ADJUST_YIELD_PER_NUM_TRADE_ROUTES', CITY_ADJUST_YIELD_PER_POPULATION: 'EFFECT_CITY_ADJUST_YIELD_PER_POPULATION', CITY_ADJUST_YIELD_PER_RESOURCE: 'EFFECT_CITY_ADJUST_YIELD_PER_RESOURCE', CITY_ADJUST_YIELD_PER_RESOURCE_CLASS: 'EFFECT_CITY_ADJUST_YIELD_PER_RESOURCE_CLASS', CITY_ADJUST_YIELD_PER_SURPLUS_HAPPINESS: 'EFFECT_CITY_ADJUST_YIELD_PER_SURPLUS_HAPPINESS', CITY_ADJUST_YIELD_PER_SUZERAIN: 'EFFECT_CITY_ADJUST_YIELD_PER_SUZERAIN', CITY_ADJUST_YIELD_PER_UNDER_SETTLEMENT_CAP: 'EFFECT_CITY_ADJUST_YIELD_PER_UNDER_SETTLEMENT_CAP', CITY_ADJUST_YIELD_PER_UNLOCKED_PROGRESSION_TREE_NODE: 'EFFECT_CITY_ADJUST_YIELD_PER_UNLOCKED_PROGRESSION_TREE_NODE', CITY_ADJUST_YIELD_WITH_DECAY: 'EFFECT_CITY_ADJUST_YIELD_WITH_DECAY', CITY_ADJUST_YIELDS_PER_SETTLEMENT_OVER_CAP: 'EFFECT_CITY_ADJUST_YIELDS_PER_SETTLEMENT_OVER_CAP', CITY_DAMAGE_CONSTRUCTIBLES: 'EFFECT_CITY_DAMAGE_CONSTRUCTIBLES', CITY_GRANT_FREE_BUILDING: 'EFFECT_CITY_GRANT_FREE_BUILDING', CITY_GRANT_GREAT_WORK: 'EFFECT_CITY_GRANT_GREAT_WORK', CITY_GRANT_NATURAL_YIELDS: 'EFFECT_CITY_GRANT_NATURAL_YIELDS', CITY_GRANT_UNIT: 'EFFECT_CITY_GRANT_UNIT', CITY_GRANT_WAREHOUSE_YIELD: 'EFFECT_CITY_GRANT_WAREHOUSE_YIELD', CITY_GRANT_YIELD: 'EFFECT_CITY_GRANT_YIELD', CITY_GRANT_YIELD_DISCOVERY: 'EFFECT_CITY_GRANT_YIELD_DISCOVERY', CITY_GRANT_YIELD_PER_POP_DEFENSE_CONSTRUCTED: 'EFFECT_CITY_GRANT_YIELD_PER_POP_DEFENSE_CONSTRUCTED', CITY_MAKE_OWNER_RELIGION: 'EFFECT_CITY_MAKE_OWNER_RELIGION', CITY_PROPERTY: 'EFFECT_CITY_PROPERTY', CITY_SPAWN_TRIBE_ARMY: 'EFFECT_CITY_SPAWN_TRIBE_ARMY', CITY_SPAWN_TRIBE_NEAR: 'EFFECT_CITY_SPAWN_TRIBE_NEAR', CITY_TRANSFER_OWNER: 'EFFECT_CITY_TRANSFER_OWNER', CITY_UNLOCK_PROJECT: 'EFFECT_CITY_UNLOCK_PROJECT', COMPLETE_LAND_CLAIM: 'EFFECT_COMPLETE_LAND_CLAIM', DAE_ADJUST_SETTLEMENT_YIELD: 'EFFECT_DAE_ADJUST_SETTLEMENT_YIELD', DAE_APPLY_NON_AGGRESSION_PACT: 'EFFECT_DAE_APPLY_NON_AGGRESSION_PACT', DAE_COMPLETE_APPLY_BEHAVIOR: 'EFFECT_DAE_COMPLETE_APPLY_BEHAVIOR', DAE_COMPLETE_FREE_CAPTURED_COMMANDER: 'EFFECT_DAE_COMPLETE_FREE_CAPTURED_COMMANDER', DAE_COMPLETE_GRANT_COOPERATIVE_YIELD: 'EFFECT_DAE_COMPLETE_GRANT_COOPERATIVE_YIELD', DAE_COMPLETE_GRANT_FAVORS_GRIEVANCES: 'EFFECT_DAE_COMPLETE_GRANT_FAVORS_GRIEVANCES', DAE_COMPLETE_IMPROVE_TRADE_RELATIONS: 'EFFECT_DAE_COMPLETE_IMPROVE_TRADE_RELATIONS', DAE_COOPERATIVE_ATTACH_MODIFIER: 'EFFECT_DAE_COOPERATIVE_ATTACH_MODIFIER', DAE_DESCRIBE_GRANT_COOPERATIVE_YIELD: 'EFFECT_DAE_DESCRIBE_GRANT_COOPERATIVE_YIELD', DAE_DESCRIBE_GRANT_FAVORS_GRIEVANCES: 'EFFECT_DAE_DESCRIBE_GRANT_FAVORS_GRIEVANCES', DAE_DESCRIBE_IMPROVE_TRADE_RELATIONS: 'EFFECT_DAE_DESCRIBE_IMPROVE_TRADE_RELATIONS', DAE_DESCRIBE_INDEPENDENT_AND_TARGET: 'EFFECT_DAE_DESCRIBE_INDEPENDENT_AND_TARGET', DAE_ESPIONAGE_ADJUST_CITY_CONSTRUCTIBLE_PRODUCTION: 'EFFECT_DAE_ESPIONAGE_ADJUST_CITY_CONSTRUCTIBLE_PRODUCTION', DAE_ESPIONAGE_ADJUST_CITY_PROJECT_PRODUCTION: 'EFFECT_DAE_ESPIONAGE_ADJUST_CITY_PROJECT_PRODUCTION', DAE_ESPIONAGE_ATTACH_MODIFIER: 'EFFECT_DAE_ESPIONAGE_ATTACH_MODIFIER', DAE_ESPIONAGE_BLOCK_CITY_GREAT_WORKS: 'EFFECT_DAE_ESPIONAGE_BLOCK_CITY_GREAT_WORKS', DAE_ESPIONAGE_CONVERT_SETTLEMENT: 'EFFECT_DAE_ESPIONAGE_CONVERT_SETTLEMENT', DAE_ESPIONAGE_DESTROY_TARGET_INFRASTRUCTURE: 'EFFECT_DAE_ESPIONAGE_DESTROY_TARGET_INFRASTRUCTURE', DAE_ESPIONAGE_DESTROY_TARGET_INFRASTRUCTURE_WITH_RESOURCE_TYPE: 'EFFECT_DAE_ESPIONAGE_DESTROY_TARGET_INFRASTRUCTURE_WITH_RESOURCE_TYPE', DAE_ESPIONAGE_DISABLE_SETTLEMENT_WORKERS: 'EFFECT_DAE_ESPIONAGE_DISABLE_SETTLEMENT_WORKERS', DAE_ESPIONAGE_GRANT_TARGET_COMMANDER_VISION: 'EFFECT_DAE_ESPIONAGE_GRANT_TARGET_COMMANDER_VISION', DAE_ESPIONAGE_SPAWN_TREASURE_FLEET: 'EFFECT_DAE_ESPIONAGE_SPAWN_TREASURE_FLEET', DAE_ESPIONAGE_STEAL_TREE_NODE: 'EFFECT_DAE_ESPIONAGE_STEAL_TREE_NODE', DAE_FREE_CAPTURED_COMMANDER_CHANGE_INITIATOR_GOLD: 'EFFECT_DAE_FREE_CAPTURED_COMMANDER_CHANGE_INITIATOR_GOLD', DAE_GRANT_COOPERATIVE_YIELD_SUPPORT_BASE_PER_TURN: 'EFFECT_DAE_GRANT_COOPERATIVE_YIELD_SUPPORT_BASE_PER_TURN', DAE_GRANT_YIELD_PER_RELATIONSHIP: 'EFFECT_DAE_GRANT_YIELD_PER_RELATIONSHIP', DAE_INCORPORATE_CITY_STATE: 'EFFECT_DAE_INCORPORATE_CITY_STATE', DAE_LEVY_UNIT: 'EFFECT_DAE_LEVY_UNIT', DAE_SEND_GOLD: 'EFFECT_DAE_SEND_GOLD', DAE_START_GRANT_COOPERATIVE_YIELD: 'EFFECT_DAE_START_GRANT_COOPERATIVE_YIELD', DAE_TARGET_ATTACH_MODIFIER: 'EFFECT_DAE_TARGET_ATTACH_MODIFIER', DAE_TRADE_MAP: 'EFFECT_DAE_TRADE_MAP', DECLARE_WAR: 'EFFECT_DECLARE_WAR', DIPLOMACY_ADJUST_CITY_YIELD_PER_PLAYER_RELATIONSHIP: 'EFFECT_DIPLOMACY_ADJUST_CITY_YIELD_PER_PLAYER_RELATIONSHIP', DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TOKEN_BONUS: 'EFFECT_DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TOKEN_BONUS', DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TOKEN_BONUS_PER_PLAYER_RELATIONSHIP: 'EFFECT_DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TOKEN_BONUS_PER_PLAYER_RELATIONSHIP', DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TYPE_EFFICIENCY: 'EFFECT_DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TYPE_EFFICIENCY', DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TYPE_EFFICIENCY_PER_GREAT_WORK: 'EFFECT_DIPLOMACY_ADJUST_DIPLOMATIC_ACTION_TYPE_EFFICIENCY_PER_GREAT_WORK', DIPLOMACY_ADJUST_DIPLOMATIC_RESPONSE_EFFICIENCY: 'EFFECT_DIPLOMACY_ADJUST_DIPLOMATIC_RESPONSE_EFFICIENCY', DIPLOMACY_ADJUST_INFLUENCE_FROM_GRIEVANCES: 'EFFECT_DIPLOMACY_ADJUST_INFLUENCE_FROM_GRIEVANCES', DIPLOMACY_ADJUST_RELATIONSHIP_GAIN_FROM_EVENT: 'EFFECT_DIPLOMACY_ADJUST_RELATIONSHIP_GAIN_FROM_EVENT', DIPLOMACY_ADJUST_UNIT_MAINTENANCE_PER_PLAYER_RELATIONSHIP: 'EFFECT_DIPLOMACY_ADJUST_UNIT_MAINTENANCE_PER_PLAYER_RELATIONSHIP', DIPLOMACY_ADJUST_UNIT_PRODUCTION_PER_PLAYER_RELATIONSHIP: 'EFFECT_DIPLOMACY_ADJUST_UNIT_PRODUCTION_PER_PLAYER_RELATIONSHIP', DIPLOMACY_ADJUST_YIELD_PER_PLAYER_INVOLVED_ACTION: 'EFFECT_DIPLOMACY_ADJUST_YIELD_PER_PLAYER_INVOLVED_ACTION', DIPLOMACY_ADJUST_YIELD_PER_PLAYER_RELATIONSHIP: 'EFFECT_DIPLOMACY_ADJUST_YIELD_PER_PLAYER_RELATIONSHIP', DIPLOMACY_AGENDA_ON_DISPERSE_IP: 'EFFECT_DIPLOMACY_AGENDA_ON_DISPERSE_IP', DIPLOMACY_AGENDA_ON_WAR_START: 'EFFECT_DIPLOMACY_AGENDA_ON_WAR_START', DIPLOMACY_AGENDA_TIMED_UPDATE: 'EFFECT_DIPLOMACY_AGENDA_TIMED_UPDATE', DIPLOMACY_BROKEN_PROMISE: 'EFFECT_DIPLOMACY_BROKEN_PROMISE', DIPLOMACY_FORCE_INCURSION: 'EFFECT_DIPLOMACY_FORCE_INCURSION', DIPLOMACY_GRANT_DIPLOMATIC_ACTION: 'EFFECT_DIPLOMACY_GRANT_DIPLOMATIC_ACTION', DIPLOMACY_KEPT_PROMISE: 'EFFECT_DIPLOMACY_KEPT_PROMISE', DIPLOMACY_NO_PROMISE: 'EFFECT_DIPLOMACY_NO_PROMISE', DIPLOMACY_ONE_SIDED_TRADES: 'EFFECT_DIPLOMACY_ONE_SIDED_TRADES', DIPLOMACY_RANDOM: 'EFFECT_DIPLOMACY_RANDOM', DIPLOMACY_SIMPLE_EFFECT: 'EFFECT_DIPLOMACY_SIMPLE_EFFECT', DIPLOMACY_THIRD_PARTY_EFFECTS: 'EFFECT_DIPLOMACY_THIRD_PARTY_EFFECTS', DISTRICT_ADJUST_FORTIFIED_COMBAT_STRENGTH: 'EFFECT_DISTRICT_ADJUST_FORTIFIED_COMBAT_STRENGTH', DISTRICT_ADJUST_HEAL_PER_TURN: 'EFFECT_DISTRICT_ADJUST_HEAL_PER_TURN', DISTRICT_ADJUST_MAX_SUPPLIES: 'EFFECT_DISTRICT_ADJUST_MAX_SUPPLIES', DISTRICT_ADJUST_TOTAL_HEALTH: 'EFFECT_DISTRICT_ADJUST_TOTAL_HEALTH', DISTRICT_GRANT_SUPPLIES: 'EFFECT_DISTRICT_GRANT_SUPPLIES', DO_NOTHING: 'EFFECT_DO_NOTHING', ELEVATE_INDEPENDENT: 'EFFECT_ELEVATE_INDEPENDENT', ENABLE_RELIGION_AUTO_SPREAD: 'EFFECT_ENABLE_RELIGION_AUTO_SPREAD', ENABLE_RELIGION_AUTO_SPREAD_CONQUERED: 'EFFECT_ENABLE_RELIGION_AUTO_SPREAD_CONQUERED', ENABLE_RELIGION_AUTO_SPREAD_FOREIGN_HEMISPHERE: 'EFFECT_ENABLE_RELIGION_AUTO_SPREAD_FOREIGN_HEMISPHERE', ENABLE_RELIGION_AUTO_SPREAD_TRADE_ROUTE: 'EFFECT_ENABLE_RELIGION_AUTO_SPREAD_TRADE_ROUTE', ENABLE_RELIGION_AWARDS_ENVOY: 'EFFECT_ENABLE_RELIGION_AWARDS_ENVOY', EXPLORE_ENTIRE_MAP: 'EFFECT_EXPLORE_ENTIRE_MAP', GAME_PROPERTY: 'EFFECT_GAME_PROPERTY', GRANT_AIR_SLOTS: 'EFFECT_GRANT_AIR_SLOTS', GRANT_ALL_PLAYERS_FAVORS_GRIEVANCES: 'EFFECT_GRANT_ALL_PLAYERS_FAVORS_GRIEVANCES', GRANT_BUILDING_IN_CITY: 'EFFECT_GRANT_BUILDING_IN_CITY', GRANT_BUILDING_IN_CITY_ADJACENT_TO_TERRAIN: 'EFFECT_GRANT_BUILDING_IN_CITY_ADJACENT_TO_TERRAIN', GRANT_BUILDING_IN_CITY_IGNORE: 'EFFECT_GRANT_BUILDING_IN_CITY_IGNORE', GRANT_CITY_FROM_CITY_STATE_PLOT: 'EFFECT_GRANT_CITY_FROM_CITY_STATE_PLOT', GRANT_CITY_OWNER_INFLUENCE_TOKEN_WONDER: 'EFFECT_GRANT_CITY_OWNER_INFLUENCE_TOKEN_WONDER', GRANT_CITY_ROAD_TO_CAPITAL: 'EFFECT_GRANT_CITY_ROAD_TO_CAPITAL', GRANT_CITY_YIELD_BIOME: 'EFFECT_GRANT_CITY_YIELD_BIOME', GRANT_COMBAT_ADJACENCY: 'EFFECT_GRANT_COMBAT_ADJACENCY', GRANT_DIPLOMATIC_ENVOYS: 'EFFECT_GRANT_DIPLOMATIC_ENVOYS', GRANT_GREAT_PERSON_CLASS_IN_CITY: 'EFFECT_GRANT_GREAT_PERSON_CLASS_IN_CITY', GRANT_GREAT_WORK: 'EFFECT_GRANT_GREAT_WORK', GRANT_PLAYER_RELIGIOUS_PRESSURE_GREAT_PERSON_ACTIVATED: 'EFFECT_GRANT_PLAYER_RELIGIOUS_PRESSURE_GREAT_PERSON_ACTIVATED', GRANT_PLAYER_YIELD_PERCENT_UNIT_COST: 'EFFECT_GRANT_PLAYER_YIELD_PERCENT_UNIT_COST', GRANT_PLOT: 'EFFECT_GRANT_PLOT', GRANT_PRODUCTION_IN_CITY: 'EFFECT_GRANT_PRODUCTION_IN_CITY', GRANT_RETURNED_CITIES_BONUS: 'EFFECT_GRANT_RETURNED_CITIES_BONUS', GRANT_REVEAL_TYPE: 'EFFECT_GRANT_REVEAL_TYPE', GRANT_SPY: 'EFFECT_GRANT_SPY', GRANT_STRENGTH_PER_ADJACENT_UNIT_TYPE: 'EFFECT_GRANT_STRENGTH_PER_ADJACENT_UNIT_TYPE', GRANT_SUPPORT_RESPONSE_BONUS: 'EFFECT_GRANT_SUPPORT_RESPONSE_BONUS', GRANT_SUZERAIN_UNIT_PLOT: 'EFFECT_GRANT_SUZERAIN_UNIT_PLOT', GRANT_UNIT_ABILITY_CHARGE: 'EFFECT_GRANT_UNIT_ABILITY_CHARGE', GRANT_UNIT_EXPERIENCE: 'EFFECT_GRANT_UNIT_EXPERIENCE', GRANT_UNIT_OF_CLASS_AND_APPLY_ABILITY: 'EFFECT_GRANT_UNIT_OF_CLASS_AND_APPLY_ABILITY', GRANT_UNIT_ON_SUCCESSFUL_UNDETECTED_ESPIONAGE_ACTION: 'EFFECT_GRANT_UNIT_ON_SUCCESSFUL_UNDETECTED_ESPIONAGE_ACTION', GRANT_UNIT_PROMOTION: 'EFFECT_GRANT_UNIT_PROMOTION', GRANT_UNIT_RESPAWN_CHARGE: 'EFFECT_GRANT_UNIT_RESPAWN_CHARGE', GRANT_UNIT_YIELD_ADJACENT_FEATURES: 'EFFECT_GRANT_UNIT_YIELD_ADJACENT_FEATURES', GRANT_UNIT_YIELD_ADJACENT_NATURAL_WONDERS: 'EFFECT_GRANT_UNIT_YIELD_ADJACENT_NATURAL_WONDERS', GRANT_UNIT_YIELD_ADJACENT_TERRAINS: 'EFFECT_GRANT_UNIT_YIELD_ADJACENT_TERRAINS', GRANT_UNIT_YIELD_PER_RESOURCES_IN_CITY: 'EFFECT_GRANT_UNIT_YIELD_PER_RESOURCES_IN_CITY', GRANT_UNIT_YIELD_PROMOTION: 'EFFECT_GRANT_UNIT_YIELD_PROMOTION', GRANT_UNIT_YIELD_RIVER_LENGTH: 'EFFECT_GRANT_UNIT_YIELD_RIVER_LENGTH', GRANT_WALLS: 'EFFECT_GRANT_WALLS', GRANT_YIELD_BASED_ON_CURRENT_YIELD_RATE: 'EFFECT_GRANT_YIELD_BASED_ON_CURRENT_YIELD_RATE', GRANT_YIELD_FOR_GREAT_WORK: 'EFFECT_GRANT_YIELD_FOR_GREAT_WORK', GRANT_YIELD_PER_ENVOY: 'EFFECT_GRANT_YIELD_PER_ENVOY', GRANT_YIELD_PER_GREAT_WORK_IN_CITY: 'EFFECT_GRANT_YIELD_PER_GREAT_WORK_IN_CITY', GRANT_YIELD_PER_RESOURCES_IN_CITY: 'EFFECT_GRANT_YIELD_PER_RESOURCES_IN_CITY', GRANT_YIELD_PER_XP_EARNED: 'EFFECT_GRANT_YIELD_PER_XP_EARNED', MAP_REMOVE_CLIFFS_IN_DIRECTION: 'EFFECT_MAP_REMOVE_CLIFFS_IN_DIRECTION', METAPROGRESSION_COMPLETE_CHALLENGE: 'EFFECT_METAPROGRESSION_COMPLETE_CHALLENGE', METAPROGRESSION_SEND_EVENT: 'EFFECT_METAPROGRESSION_SEND_EVENT', MODIFY_CITY_YIELD_FOR_X_TURNS: 'EFFECT_MODIFY_CITY_YIELD_FOR_X_TURNS', MODIFY_PLAYER_TRADE_YIELD_CONVERSION: 'EFFECT_MODIFY_PLAYER_TRADE_YIELD_CONVERSION', MODIFY_PLAYER_YIELD_FOR_X_TURNS: 'EFFECT_MODIFY_PLAYER_YIELD_FOR_X_TURNS', PLAYER_ADD_GOLDEN_AGE_CHOICE: 'EFFECT_PLAYER_ADD_GOLDEN_AGE_CHOICE', PLAYER_ADD_YIELD_DEBT: 'EFFECT_PLAYER_ADD_YIELD_DEBT', PLAYER_ADD_YIELD_DEBT_DISCOVERY: 'EFFECT_PLAYER_ADD_YIELD_DEBT_DISCOVERY', PLAYER_ADD_YIELD_DEBT_NARRATIVE: 'EFFECT_PLAYER_ADD_YIELD_DEBT_NARRATIVE', PLAYER_ADJUST_AGE_PROGRESS: 'EFFECT_PLAYER_ADJUST_AGE_PROGRESS', PLAYER_ADJUST_ARTIFACT_EXTRACTION_SPEED: 'EFFECT_PLAYER_ADJUST_ARTIFACT_EXTRACTION_SPEED', PLAYER_ADJUST_CONSTRUCTIBLE_ADJACENCY: 'EFFECT_PLAYER_ADJUST_CONSTRUCTIBLE_ADJACENCY', PLAYER_ADJUST_CONSTRUCTIBLE_YIELD: 'EFFECT_PLAYER_ADJUST_CONSTRUCTIBLE_YIELD', PLAYER_ADJUST_CONSTRUCTIBLE_YIELD_BY_ATTRIBUTE: 'EFFECT_PLAYER_ADJUST_CONSTRUCTIBLE_YIELD_BY_ATTRIBUTE', PLAYER_ADJUST_FREE_CONSTRUCTIBLE_TIER: 'EFFECT_PLAYER_ADJUST_FREE_CONSTRUCTIBLE_TIER', PLAYER_ADJUST_GOLDEN_AGE_DURATION: 'EFFECT_PLAYER_ADJUST_GOLDEN_AGE_DURATION', PLAYER_ADJUST_GOLDEN_AGE_THRESHOLD: 'EFFECT_PLAYER_ADJUST_GOLDEN_AGE_THRESHOLD', PLAYER_ADJUST_LEGACY_PATH_GREAT_WORK_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_GREAT_WORK_SCORING', PLAYER_ADJUST_LEGACY_PATH_HIGH_YIELD_DISTRICT_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_HIGH_YIELD_DISTRICT_SCORING', PLAYER_ADJUST_LEGACY_PATH_NATURAL_WONDER_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_NATURAL_WONDER_SCORING', PLAYER_ADJUST_LEGACY_PATH_RESOURCE_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_RESOURCE_SCORING', PLAYER_ADJUST_LEGACY_PATH_SETTLEMENT_COUNT_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_SETTLEMENT_COUNT_SCORING', PLAYER_ADJUST_LEGACY_PATH_SETTLEMENT_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_SETTLEMENT_SCORING', PLAYER_ADJUST_LEGACY_PATH_WONDER_SCORING: 'EFFECT_PLAYER_ADJUST_LEGACY_PATH_WONDER_SCORING', PLAYER_ADJUST_PROGRESSION_TREE_EFFICIENCY: 'EFFECT_PLAYER_ADJUST_PROGRESSION_TREE_EFFICIENCY', PLAYER_ADJUST_PROGRESSION_TREE_MASTERY_EFFICIENCY: 'EFFECT_PLAYER_ADJUST_PROGRESSION_TREE_MASTERY_EFFICIENCY', PLAYER_ADJUST_PURCHASE_EFFICIENCY_PER_RESOURCE: 'EFFECT_PLAYER_ADJUST_PURCHASE_EFFICIENCY_PER_RESOURCE', PLAYER_ADJUST_SETTLEMENT_CAP: 'EFFECT_PLAYER_ADJUST_SETTLEMENT_CAP', PLAYER_ADJUST_TRADE_CAPACITY: 'EFFECT_PLAYER_ADJUST_TRADE_CAPACITY', PLAYER_ADJUST_UNIT_EXTRA_COPY: 'EFFECT_PLAYER_ADJUST_UNIT_EXTRA_COPY', PLAYER_ADJUST_UNIT_MAINTENANCE_EFFICIENCY: 'EFFECT_PLAYER_ADJUST_UNIT_MAINTENANCE_EFFICIENCY', PLAYER_ADJUST_UNIT_PRODUCTION_PER_GREAT_WORK: 'EFFECT_PLAYER_ADJUST_UNIT_PRODUCTION_PER_GREAT_WORK', PLAYER_ADJUST_UNIT_PRODUCTION_PER_RESOURCE: 'EFFECT_PLAYER_ADJUST_UNIT_PRODUCTION_PER_RESOURCE', PLAYER_ADJUST_UNIT_UPGRADE_DISCOUNT: 'EFFECT_PLAYER_ADJUST_UNIT_UPGRADE_DISCOUNT', PLAYER_ADJUST_YIELD: 'EFFECT_PLAYER_ADJUST_YIELD', PLAYER_ADJUST_YIELD_CONVERSION: 'EFFECT_PLAYER_ADJUST_YIELD_CONVERSION', PLAYER_ADJUST_YIELD_FOR_BECOMING_SUZERAIN: 'EFFECT_PLAYER_ADJUST_YIELD_FOR_BECOMING_SUZERAIN', PLAYER_ADJUST_YIELD_FOR_COMPLETING_NARRATIVE_EVENTS: 'EFFECT_PLAYER_ADJUST_YIELD_FOR_COMPLETING_NARRATIVE_EVENTS', PLAYER_ADJUST_YIELD_FOR_GOLDEN_AGE_START: 'EFFECT_PLAYER_ADJUST_YIELD_FOR_GOLDEN_AGE_START', PLAYER_ADJUST_YIELD_FROM_DISTATERS: 'EFFECT_PLAYER_ADJUST_YIELD_FROM_DISTATERS', PLAYER_ADJUST_YIELD_PER_ACTIVE_TRADITION: 'EFFECT_PLAYER_ADJUST_YIELD_PER_ACTIVE_TRADITION', PLAYER_ADJUST_YIELD_PER_ATTRIBUTE: 'EFFECT_PLAYER_ADJUST_YIELD_PER_ATTRIBUTE', PLAYER_ADJUST_YIELD_PER_ATTRIBUTE_AND_ALLIANCES: 'EFFECT_PLAYER_ADJUST_YIELD_PER_ATTRIBUTE_AND_ALLIANCES', PLAYER_ADJUST_YIELD_PER_ATTRIBUTE_LEVEL: 'EFFECT_PLAYER_ADJUST_YIELD_PER_ATTRIBUTE_LEVEL', PLAYER_ADJUST_YIELD_PER_COMPLETED_MASTERY: 'EFFECT_PLAYER_ADJUST_YIELD_PER_COMPLETED_MASTERY', PLAYER_ADJUST_YIELD_PER_CONQUERED_CITY: 'EFFECT_PLAYER_ADJUST_YIELD_PER_CONQUERED_CITY', PLAYER_ADJUST_YIELD_PER_CONQUERED_SETTLEMENT: 'EFFECT_PLAYER_ADJUST_YIELD_PER_CONQUERED_SETTLEMENT', PLAYER_ADJUST_YIELD_PER_NUM_CITIES: 'EFFECT_PLAYER_ADJUST_YIELD_PER_NUM_CITIES', PLAYER_ADJUST_YIELD_PER_NUM_CIVS_TRADING_WITH: 'EFFECT_PLAYER_ADJUST_YIELD_PER_NUM_CIVS_TRADING_WITH', PLAYER_ADJUST_YIELD_PER_NUM_TRADE_ROUTES: 'EFFECT_PLAYER_ADJUST_YIELD_PER_NUM_TRADE_ROUTES', PLAYER_ADJUST_YIELD_PER_PROPERTY_VALUE: 'EFFECT_PLAYER_ADJUST_YIELD_PER_PROPERTY_VALUE', PLAYER_ADJUST_YIELD_PER_RESOURCE: 'EFFECT_PLAYER_ADJUST_YIELD_PER_RESOURCE', PLAYER_ADJUST_YIELD_PER_RESOURCE_TYPE: 'EFFECT_PLAYER_ADJUST_YIELD_PER_RESOURCE_TYPE', PLAYER_ADJUST_YIELD_PER_SUZERAIN: 'EFFECT_PLAYER_ADJUST_YIELD_PER_SUZERAIN', PLAYER_ADJUST_YIELD_PER_UNIQUE_CIV_CONQUERED_CITY: 'EFFECT_PLAYER_ADJUST_YIELD_PER_UNIQUE_CIV_CONQUERED_CITY', PLAYER_ADJUST_YIELD_PER_UNIQUE_RESOURCE: 'EFFECT_PLAYER_ADJUST_YIELD_PER_UNIQUE_RESOURCE', PLAYER_ADJUST_YIELD_PER_UNIT_LEVEL: 'EFFECT_PLAYER_ADJUST_YIELD_PER_UNIT_LEVEL', PLAYER_ADJUST_YIELDS_PER_SETTLEMENT_OVER_CAP: 'EFFECT_PLAYER_ADJUST_YIELDS_PER_SETTLEMENT_OVER_CAP', PLAYER_ARMY_CAP: 'EFFECT_PLAYER_ARMY_CAP', PLAYER_ATTRIBUTE: 'EFFECT_PLAYER_ATTRIBUTE', PLAYER_ATTRIBUTE_UPGRADE: 'EFFECT_PLAYER_ATTRIBUTE_UPGRADE', PLAYER_BLOCK_GOVERNMENT_SELECTION: 'EFFECT_PLAYER_BLOCK_GOVERNMENT_SELECTION', PLAYER_DEDUCT_TREASURY: 'EFFECT_PLAYER_DEDUCT_TREASURY', PLAYER_DEDUCT_TREASURY_DISCOVERY: 'EFFECT_PLAYER_DEDUCT_TREASURY_DISCOVERY', PLAYER_DEDUCT_TREASURY_NARRATIVE: 'EFFECT_PLAYER_DEDUCT_TREASURY_NARRATIVE', PLAYER_DIPLOMACY_ACTION_BASIC_DIPLOMACY_MODS: 'EFFECT_PLAYER_DIPLOMACY_ACTION_BASIC_DIPLOMACY_MODS', PLAYER_DIPLOMACY_ACTION_DESCRIBE_PROGRESS_ENVOY_MOD: 'EFFECT_PLAYER_DIPLOMACY_ACTION_DESCRIBE_PROGRESS_ENVOY_MOD', PLAYER_DIPLOMACY_ACTION_GROUP_MOD: 'EFFECT_PLAYER_DIPLOMACY_ACTION_GROUP_MOD', PLAYER_DIPLOMACY_ACTION_PROGRESS_ENVOY_MOD: 'EFFECT_PLAYER_DIPLOMACY_ACTION_PROGRESS_ENVOY_MOD', PLAYER_DIPLOMACY_ACTION_PROGRESS_MOD: 'EFFECT_PLAYER_DIPLOMACY_ACTION_PROGRESS_MOD', PLAYER_DIPLOMACY_ADJUST_HAS_BOOSTED_SUPPORT_EFFECTS: 'EFFECT_PLAYER_DIPLOMACY_ADJUST_HAS_BOOSTED_SUPPORT_EFFECTS', PLAYER_DIPLOMACY_ADJUST_THIRD_PARTY_SUPPORT_MAX: 'EFFECT_PLAYER_DIPLOMACY_ADJUST_THIRD_PARTY_SUPPORT_MAX', PLAYER_DIPLOMACY_ALLOW_LEVY_FROM_ALL_CITY_STATES: 'EFFECT_PLAYER_DIPLOMACY_ALLOW_LEVY_FROM_ALL_CITY_STATES', PLAYER_DIPLOMACY_CHANGE_TRADE_ROUTE_CAPACITY: 'EFFECT_PLAYER_DIPLOMACY_CHANGE_TRADE_ROUTE_CAPACITY', PLAYER_DIPLOMACY_FAVOR_ACCRUE_MOD: 'EFFECT_PLAYER_DIPLOMACY_FAVOR_ACCRUE_MOD', PLAYER_DIPLOMACY_IGNORE_WAR_REQUIREMENTS: 'EFFECT_PLAYER_DIPLOMACY_IGNORE_WAR_REQUIREMENTS', PLAYER_DIPLOMACY_INCITE_RAID: 'EFFECT_PLAYER_DIPLOMACY_INCITE_RAID', PLAYER_DISABLE_BUILD_UNIT: 'EFFECT_PLAYER_DISABLE_BUILD_UNIT', PLAYER_FORCE_MILITARY_OPERATION: 'EFFECT_PLAYER_FORCE_MILITARY_OPERATION', PLAYER_GOVERNOR_CAP: 'EFFECT_PLAYER_GOVERNOR_CAP', PLAYER_GRANT_ATTRIBUTE_TREE_NODE: 'EFFECT_PLAYER_GRANT_ATTRIBUTE_TREE_NODE', PLAYER_GRANT_BONUS_STORIES: 'EFFECT_PLAYER_GRANT_BONUS_STORIES', PLAYER_GRANT_CONSTRUCTIBLE_UNLOCK: 'EFFECT_PLAYER_GRANT_CONSTRUCTIBLE_UNLOCK', PLAYER_GRANT_FAVORS_GRIEVANCES: 'EFFECT_PLAYER_GRANT_FAVORS_GRIEVANCES', PLAYER_GRANT_FREE_PURCHASE_CHARGE: 'EFFECT_PLAYER_GRANT_FREE_PURCHASE_CHARGE', PLAYER_GRANT_GIFT: 'EFFECT_PLAYER_GRANT_GIFT', PLAYER_GRANT_GOLDEN_AGE: 'EFFECT_PLAYER_GRANT_GOLDEN_AGE', PLAYER_GRANT_LEGACY_POINTS: 'EFFECT_PLAYER_GRANT_LEGACY_POINTS', PLAYER_GRANT_NARRATIVE_TAG: 'EFFECT_PLAYER_GRANT_NARRATIVE_TAG', PLAYER_GRANT_NAVAL_UNIT_WITH_OCEAN_ACCESS: 'EFFECT_PLAYER_GRANT_NAVAL_UNIT_WITH_OCEAN_ACCESS', PLAYER_GRANT_PROGRESSION: 'EFFECT_PLAYER_GRANT_PROGRESSION', PLAYER_GRANT_TRADITION_SLOTS: 'EFFECT_PLAYER_GRANT_TRADITION_SLOTS', PLAYER_GRANT_UNASSIGNED_WORKERS: 'EFFECT_PLAYER_GRANT_UNASSIGNED_WORKERS', PLAYER_GRANT_UNIT_AT_PLOT: 'EFFECT_PLAYER_GRANT_UNIT_AT_PLOT', PLAYER_GRANT_UNIT_ON_CAPTURE_CITY: 'EFFECT_PLAYER_GRANT_UNIT_ON_CAPTURE_CITY', PLAYER_GRANT_UNLOCK: 'EFFECT_PLAYER_GRANT_UNLOCK', PLAYER_GRANT_VICTORY_POINT: 'EFFECT_PLAYER_GRANT_VICTORY_POINT', PLAYER_GRANT_WONDER_APPEAL: 'EFFECT_PLAYER_GRANT_WONDER_APPEAL', PLAYER_GRANT_WONDER_PURCHASING: 'EFFECT_PLAYER_GRANT_WONDER_PURCHASING', PLAYER_GRANT_YIELD: 'EFFECT_PLAYER_GRANT_YIELD', PLAYER_GRANT_YIELD_ASSIGNED_WORKERS: 'EFFECT_PLAYER_GRANT_YIELD_ASSIGNED_WORKERS', PLAYER_GRANT_YIELD_DISCOVERY: 'EFFECT_PLAYER_GRANT_YIELD_DISCOVERY', PLAYER_GRANT_YIELD_NARRATIVE: 'EFFECT_PLAYER_GRANT_YIELD_NARRATIVE', PLAYER_LOWER_ALL_INDEPENDENT_RELATIONSHIPS: 'EFFECT_PLAYER_LOWER_ALL_INDEPENDENT_RELATIONSHIPS', PLAYER_OPEN_ARCHAEOLOGY: 'EFFECT_PLAYER_OPEN_ARCHAEOLOGY', PLAYER_PROPERTY: 'EFFECT_PLAYER_PROPERTY', PLAYER_REPLACE_CONSTRUCTIBLE: 'EFFECT_PLAYER_REPLACE_CONSTRUCTIBLE', PLAYER_REVEAL_CULTURE_TREE: 'EFFECT_PLAYER_REVEAL_CULTURE_TREE', PLAYER_SAME_GOVERNMENT_GRANT_FAVORS_GRIEVANCES: 'EFFECT_PLAYER_SAME_GOVERNMENT_GRANT_FAVORS_GRIEVANCES', PLAYER_SET_GOVERNMENT: 'EFFECT_PLAYER_SET_GOVERNMENT', PLAYER_SPAWN_TRIBE_ARMY: 'EFFECT_PLAYER_SPAWN_TRIBE_ARMY', PLAYER_SPAWN_TRIBE_NEAR: 'EFFECT_PLAYER_SPAWN_TRIBE_NEAR', PLAYER_UNLOCK_PANTHEON: 'EFFECT_PLAYER_UNLOCK_PANTHEON', PLAYER_UNLOCK_TRADITION: 'EFFECT_PLAYER_UNLOCK_TRADITION', PLAYER_WAR_DIPLOMATIC_RELATIONSHIP_CHANGE: 'EFFECT_PLAYER_WAR_DIPLOMATIC_RELATIONSHIP_CHANGE', PLOT_ADJUST_WORKER_MAINTENANCE: 'EFFECT_PLOT_ADJUST_WORKER_MAINTENANCE', PLOT_ADJUST_WORKER_YIELD: 'EFFECT_PLOT_ADJUST_WORKER_YIELD', PLOT_ADJUST_YIELD: 'EFFECT_PLOT_ADJUST_YIELD', PLOT_ADJUST_YIELD_RANDOM: 'EFFECT_PLOT_ADJUST_YIELD_RANDOM', PLOT_DESTROY_DISCOVERY: 'EFFECT_PLOT_DESTROY_DISCOVERY', PLOT_PLACE_RESOURCE: 'EFFECT_PLOT_PLACE_RESOURCE', PLOTS_IN_RANGE_ADJUST_YIELD: 'EFFECT_PLOTS_IN_RANGE_ADJUST_YIELD', PROMOTE_TOWN_TO_CITY: 'EFFECT_PROMOTE_TOWN_TO_CITY', RESTORE_UNIT_MOVEMENT: 'EFFECT_RESTORE_UNIT_MOVEMENT', REVEAL_UNIT_PLOT_FOR_PLAYER: 'EFFECT_REVEAL_UNIT_PLOT_FOR_PLAYER', START_LAND_CLAIM: 'EFFECT_START_LAND_CLAIM', TIMEOUT_UNIT_OFF_MAP: 'EFFECT_TIMEOUT_UNIT_OFF_MAP', TREAT_CAPITAL_AS_HOLY_CITY: 'EFFECT_TREAT_CAPITAL_AS_HOLY_CITY', TRIGGER_GAME_MECHANIC: 'EFFECT_TRIGGER_GAME_MECHANIC', UNIT_ADJUST_ABILITY: 'EFFECT_UNIT_ADJUST_ABILITY', UNIT_ADJUST_COMBAT_STRENGTH_PER_GAME_DIFFICULTY: 'EFFECT_UNIT_ADJUST_COMBAT_STRENGTH_PER_GAME_DIFFICULTY', UNIT_ADJUST_COMBAT_STRENGTH_PER_RESOURCE: 'EFFECT_UNIT_ADJUST_COMBAT_STRENGTH_PER_RESOURCE', UNIT_ADJUST_COMMAND_AWARD: 'EFFECT_UNIT_ADJUST_COMMAND_AWARD', UNIT_ADJUST_DAMAGE: 'EFFECT_UNIT_ADJUST_DAMAGE', UNIT_ADJUST_EMBARKATION_TYPE: 'EFFECT_UNIT_ADJUST_EMBARKATION_TYPE', UNIT_ADJUST_FLANK_DEFENSE_MODIFIER: 'EFFECT_UNIT_ADJUST_FLANK_DEFENSE_MODIFIER', UNIT_ADJUST_FLANKING_ATTACK_MODIFIER: 'EFFECT_UNIT_ADJUST_FLANKING_ATTACK_MODIFIER', UNIT_ADJUST_FORTIFICATION_CONSTRUCTION_TIME: 'EFFECT_UNIT_ADJUST_FORTIFICATION_CONSTRUCTION_TIME', UNIT_ADJUST_HEAL_PER_RESOURCE: 'EFFECT_UNIT_ADJUST_HEAL_PER_RESOURCE', UNIT_ADJUST_HEAL_PER_TURN: 'EFFECT_UNIT_ADJUST_HEAL_PER_TURN', UNIT_ADJUST_IGNORE_MOVEMENT_OBSTACLE: 'EFFECT_UNIT_ADJUST_IGNORE_MOVEMENT_OBSTACLE', UNIT_ADJUST_MOVE_AFTER_ATTACK: 'EFFECT_UNIT_ADJUST_MOVE_AFTER_ATTACK', UNIT_ADJUST_MOVEMENT: 'EFFECT_UNIT_ADJUST_MOVEMENT', UNIT_ADJUST_OPERATION_AWARD: 'EFFECT_UNIT_ADJUST_OPERATION_AWARD', UNIT_ADJUST_PLAYER_YIELD: 'EFFECT_UNIT_ADJUST_PLAYER_YIELD', UNIT_GRANT_FREE_BUILDING_IGNORE: 'EFFECT_UNIT_GRANT_FREE_BUILDING_IGNORE', UNIT_GRANT_UNASSIGNED_WORKERS: 'EFFECT_UNIT_GRANT_UNASSIGNED_WORKERS', UNIT_PROPERTY: 'EFFECT_UNIT_PROPERTY', UNIT_SET_ATTACK_AFTER_MOVE: 'EFFECT_UNIT_SET_ATTACK_AFTER_MOVE', UNIT_SET_TRADE_ROUTE_PROTECTED: 'EFFECT_UNIT_SET_TRADE_ROUTE_PROTECTED', UNITS_EXTRA_RANDOM_EVENT_DAMAGE: 'EFFECT_UNITS_EXTRA_RANDOM_EVENT_DAMAGE', UNITS_IMMUNE_TO_RANDOM_EVENTS: 'EFFECT_UNITS_IMMUNE_TO_RANDOM_EVENTS', } as const;