civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines (13 loc) • 761 B
TypeScript
import { BaseNode } from "../BaseNode";
import { CivilizationNode } from "../CivilizationNode";
export type TShellCivilizationNodeSlice = Pick<ShellCivilizationNodeSlice, "domain" | "civilizationType" | "civilizationName" | "civilizationFullName" | "civilizationDescription" | "civilizationIcon">;
export declare class ShellCivilizationNodeSlice extends BaseNode<TShellCivilizationNodeSlice> {
domain: string | null;
civilizationType: string | null;
civilizationName: string | null;
civilizationFullName: string | null;
civilizationDescription: string | null;
civilizationIcon: string | null;
constructor(payload?: Partial<TShellCivilizationNodeSlice>);
static from(civilization: CivilizationNode): ShellCivilizationNodeSlice;
}