civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
22 lines • 833 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameCivilizationNodeSlice = void 0;
const BaseNode_1 = require("../BaseNode");
class GameCivilizationNodeSlice extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.civilizationType = 'CIVILIZATION_';
this.capitalName = 'capitalName';
this.adjective = 'adjective';
this.fullName = 'FullName';
this.name = 'Name';
this.startingCivilizationLevelType = 'CIVILIZATION_LEVEL_FULL_CIV';
this.randomCityNameDepth = 10;
this.fill(payload);
}
static from(civilization) {
return new GameCivilizationNodeSlice(civilization);
}
}
exports.GameCivilizationNodeSlice = GameCivilizationNodeSlice;
//# sourceMappingURL=GameCivilizationNodeSlice.js.map