civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
20 lines (19 loc) • 621 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TVisualRemapNode = Pick<VisualRemapNode, "id" | "displayName" | "kind" | "from" | "to">;
export declare class VisualRemapNode extends BaseNode<TVisualRemapNode> {
id: string | null;
displayName: string | null;
kind: string | null;
from: string | null;
to: string | null;
constructor(payload?: Partial<TVisualRemapNode>);
toXmlElement(): {
Row: {
ID: string | null;
DisplayName: string | null;
Kind: string | null;
From: string | null;
To: string | null;
};
};
}