civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
10 lines (9 loc) • 571 B
TypeScript
import { TObjectValues } from "../types";
import { BUILDING_CULTURES } from "../constants";
import { BaseNode } from "./BaseNode";
export type TVisArtCivilizationBuildingCultureNode = Pick<VisArtCivilizationBuildingCultureNode, "civilizationType" | "buildingCulture">;
export declare class VisArtCivilizationBuildingCultureNode extends BaseNode<TVisArtCivilizationBuildingCultureNode> {
civilizationType: string | null;
buildingCulture: TObjectValues<typeof BUILDING_CULTURES> | null;
constructor(payload?: Partial<TVisArtCivilizationBuildingCultureNode>);
}