civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
16 lines • 543 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UnlockRequirementNode = void 0;
const BaseNode_1 = require("./BaseNode");
class UnlockRequirementNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.unlockType = 'UNLOCK_';
this.requirementSetId = null;
this.description = null;
this.tooltip = null;
this.fill(payload);
}
}
exports.UnlockRequirementNode = UnlockRequirementNode;
//# sourceMappingURL=UnlockRequirementNode.js.map