civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
13 lines • 388 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UnlockNode = void 0;
const BaseNode_1 = require("./BaseNode");
class UnlockNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.unlockType = 'UNLOCK_';
this.fill(payload);
}
}
exports.UnlockNode = UnlockNode;
//# sourceMappingURL=UnlockNode.js.map